private static bool IsBattery(TechType techType) { return(TechUtil.TechTypePrefabContains <Battery>(techType)); }
private static bool IsPlayerToolWithEnergyMixin(TechType techType) { return(TechUtil.TechTypePrefabContains <PlayerTool>(techType) && TechUtil.TechTypePrefabContains <EnergyMixin>(techType)); }