// Use this for initialization void Start() { instance = this; level1AvaliableLabel.text = 3 + ""; //Remove 1 node from level3 RandomRemoveFromList(level3TechNodeList, 1); //Remove 1 node from level4 RandomRemoveFromList(level4TechNodeList, 1); //Remove 1 node from level5 RandomRemoveFromList(level5TechNodeList, 1); int number = 0; int level = 2; foreach (TechNode tn in level2TechNodeList) { //tn.SetNodeNotActive(); level2AvaliableLabel.text = level2TechNodeList.Count + ""; } foreach (TechNode tn in level3TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350 + number * 130, 170 - 90 * level, 0); number++; level3AvaliableLabel.text = 0 + ""; } number = 0; level++; foreach (TechNode tn in level4TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350 + number * 130, 170 - 90 * level, 0); number++; level4AvaliableLabel.text = 0 + ""; } number = 0; level++; foreach (TechNode tn in level5TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350 + number * 130, 170 - 90 * level, 0); number++; level5AvaliableLabel.text = 0 + ""; } }
// Use this for initialization void Start () { instance = this; level1AvaliableLabel.text = 3 + ""; //Remove 1 node from level3 RandomRemoveFromList (level3TechNodeList, 1); //Remove 1 node from level4 RandomRemoveFromList (level4TechNodeList, 1); //Remove 1 node from level5 RandomRemoveFromList (level5TechNodeList, 1); int number = 0; int level = 2; foreach (TechNode tn in level2TechNodeList) { //tn.SetNodeNotActive(); level2AvaliableLabel.text = level2TechNodeList.Count + ""; } foreach (TechNode tn in level3TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350+number*130, 170-90*level,0); number++; level3AvaliableLabel.text = 0 + ""; } number = 0; level++; foreach (TechNode tn in level4TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350+number*130, 170-90*level,0); number++; level4AvaliableLabel.text = 0 + ""; } number = 0; level++; foreach (TechNode tn in level5TechNodeList) { tn.SetNodeNotActive(); tn.transform.localPosition = new Vector3(-350+number*130, 170-90*level,0); number++; level5AvaliableLabel.text = 0 + ""; } }