コード例 #1
0
    public void StartGame()
    {
        GameObject      ob       = Instantiate(teamTransporterPrefab, Vector3.zero, Quaternion.identity) as GameObject;
        TeamTransporter tTranspo = ob.GetComponent <TeamTransporter>();

        General.PlayerController cnt1 = GetTeamController("Team1Controller");
        General.PlayerController cnt2 = GetTeamController("Team2Controller");

        tTranspo.SetTeams(team1, cnt1, team2, cnt2);
        SceneManager.LoadScene("Game");
    }
コード例 #2
0
    void Awake()
    {
        uiController = GameObject.FindObjectOfType <UIController>();

        GameObject ballOb = Instantiate(ballPrefab, Vector3.zero, Quaternion.identity) as GameObject;

        ball = ballOb.GetComponent <Ball>();

        TeamTransporter tTransp = GameObject.FindObjectOfType <TeamTransporter>();

        player1Data = tTransp.PlayerData1();
        player2Data = tTransp.PlayerData2();
        tTransp.Destroy();

        gameStarted = false;
    }