コード例 #1
0
 void Awake()
 {
     anim             = GetComponent <Animator>();
     TMAudio          = GetComponent <AudioSource>();
     TMMovement       = GetComponent <TeamMateMovement>();
     teamMateShooting = GetComponentInChildren <TeamMateShooting>();
     currentHealth    = startingHealth;
 }
コード例 #2
0
 void Awake()
 {
     shootableMask    = LayerMask.GetMask("Shootable");
     gunParticles     = GetComponent <ParticleSystem>();
     gunLine          = GetComponent <LineRenderer>();
     gunAudio         = GetComponent <AudioSource>();
     gunLight         = GetComponent <Light>();
     nav              = GetComponentInParent <UnityEngine.AI.NavMeshAgent>();
     enemyManager     = GameObject.FindGameObjectWithTag("EnemyManager").GetComponent <EnemyManager>();
     teamMateMovement = GetComponentInParent <TeamMateMovement>();
 }