public void StartAllowsConnections() { _protocol.Start(); ConnectTestSocket(); Check.That(_testSocket.Connected).IsTrue(); }
void OnEnable() { _transmissionProtocol = new TcpListenerTransmissionProtocol(Ip, Port); _transmissionProtocol.Start(); _nebula = new NebulaServer(new PacketSender(_transmissionProtocol, SetupPacketSerializer()), new RecordedInputReciver(_transmissionProtocol, new RecordedInputSerializer())); }