コード例 #1
0
        public void TransferFiles()
        {
            var info = new DirectoryInfo(Client.OutputDirectory);

            if (!info.Exists)
            {
                throw new DirectoryNotFoundException("Directory not found");
            }

            string targetZip = Path.Combine(info.FullName, "DebugContent.zip");

            if (File.Exists(targetZip))
            {
                File.Delete(targetZip);
            }

            ZipFile.CreateFromDirectory(info.FullName, targetZip);

            communication.Send(Command.DebugContent, new StartDebuggingMessage
            {
                AppType      = type,
                DebugContent = File.ReadAllBytes(targetZip),
                FileName     = Client.TargetExe,
                AppHash      = Client.AppHash
            });

            File.Delete(targetZip);
            Console.WriteLine("Finished transmitting");
        }
コード例 #2
0
        public void Execute(ApplicationTypes type, Frameworks framework, string targetExe, string arguments, string rootDirectory, string workingDirectory, string url)
        {
            var info = new DirectoryInfo(rootDirectory);

            if (!info.Exists)
            {
                throw new DirectoryNotFoundException("Directory not found");
            }

            var msg = new ExecuteMessage()
            {
                Command          = Commands.Execute,
                ApplicationType  = type,
                Framework        = framework,
                Executable       = targetExe,
                Arguments        = arguments,
                WorkingDirectory = workingDirectory,
                Url       = url,
                RootPath  = rootDirectory,
                IsLocal   = communication.IsLocal,
                Debug     = true,
                LocalPath = rootDirectory
            };

            if (!communication.IsLocal)
            {
                msg.Files.AddFolder(rootDirectory);
            }

            communication.RootPath = rootDirectory;
            communication.Send(msg);
        }
コード例 #3
0
        public void HandleSession()
        {
            try
            {
                logger.Trace("New Session from {0}", remoteEndpoint);

                while (communication.IsConnected)
                {
                    if (proc != null && proc.HasExited)
                    {
                        return;
                    }

                    MessageBase msg = communication.Receive();

                    if (msg == null)
                    {
                        logger.Info("Null-Message received");
                        return;
                    }

                    switch (msg.Command)
                    {
                    case Command.DebugLastContent:
                    case Command.DebugContent:
                        logger.Info($"{msg.Command.ToString()}-Message received");
                        var successful = StartDebugging((StartDebuggingMessage)msg.Payload);
                        communication.Send(Command.StartedMono, new StatusMessage()
                        {
                            Successful = successful
                        });
                        break;

                    case Command.Shutdown:
                        logger.Info("Shutdown-Message received");
                        return;
                    }
                }
            }
            catch (XmlException xmlException)
            {
                logger.Info("CommunicationError : " + xmlException);
            }
            catch (Exception ex)
            {
                logger.Error(ex);
            }
            finally
            {
                try
                {
                    if (proc != null && !proc.HasExited)
                    {
                        proc.Kill();
                    }
                }
                catch { }
            }
        }
コード例 #4
0
ファイル: SageTV Infopopup.cs プロジェクト: DamianFlynn/Elve
        void _tcp_ConnectionEstablished(object sender, EventArgs e)
        {
            Logger.InfoFormat("{0}: Opened TCP Connection.", this.DeviceName);

            Logger.InfoFormat("{0}: There is {1} messages in queue", this.DeviceName, _messages.Count);

            // loop trought the _messages list and send each one in turn
            foreach (string message in _messages)
            {
                // Process the message for transmission
                Logger.InfoFormat("{0}: Sending Message - {1}", this.DeviceName, message);
                _tcp.Send(message + TX_TERMINATOR, 500);

                // now that we have processes the message, remove it from the queue
                _messages.Remove(message);
            }
            //IsReady = true;
        }