/// <summary> /// Execute a one shot task or start executing a continuous task /// </summary> public override void StartExecuting() { TaskOwner.SetAttackTarget(TaskOwner.GetAITarget()); if (Field_48395_a) { List <Entity> list = TaskOwner.WorldObj.GetEntitiesWithinAABB(TaskOwner.GetType(), AxisAlignedBB.GetBoundingBoxFromPool(TaskOwner.PosX, TaskOwner.PosY, TaskOwner.PosZ, TaskOwner.PosX + 1, TaskOwner.PosY + 1, TaskOwner.PosZ + 1).Expand(Field_48379_d, 4, Field_48379_d)); IEnumerator <Entity> iterator = list.GetEnumerator(); do { if (!iterator.MoveNext()) { break; } Entity entity = iterator.Current; EntityLiving entityliving = (EntityLiving)entity; if (TaskOwner != entityliving && entityliving.GetAttackTarget() == null) { entityliving.SetAttackTarget(TaskOwner.GetAITarget()); } }while (true); } base.StartExecuting(); }
protected void deleteUnexistingNotificationInSAP(List <String> notificationsId) { if (notificationsId.Any()) { foreach (String NotificationSAPId in notificationsId) { Notification NotificationToBeDeleted = (from p in _context.Notification where p.NotificationSapId == NotificationSAPId select p).FirstOrDefault(); if (NotificationToBeDeleted != null) { _context.Notification.Remove(NotificationToBeDeleted); } List <Task> taskTobeDeleted = (from p in _context.Task where p.NotificationId == NotificationToBeDeleted.Id select p).ToList(); foreach (Task task in taskTobeDeleted) { _context.Task.Remove(task); TaskOwner taskOwnerToBeDeleted = (from p in _context.TaskOwner where p.TaskId == task.Id select p).FirstOrDefault(); _context.TaskOwner.Remove(taskOwnerToBeDeleted); } List <NotificationPartner> partnerTobeDeleted = (from p in _context.NotificationPartner where p.NotificationId == NotificationToBeDeleted.Id select p).ToList(); foreach (NotificationPartner partner in partnerTobeDeleted) { _context.NotificationPartner.Remove(partner); } } } }
protected TaskOwner CreateTaskOwner(string employeeSAPdD, Task task) { Employe employee = _context.Employe.FirstOrDefault(x => x.IdSAP == employeeSAPdD); TaskOwner taskOwner = new TaskOwner(); taskOwner.Task = task; taskOwner.EmployeId = employee.Id; return(taskOwner); }
/// <summary> /// Returns whether the EntityAIBase should begin execution. /// </summary> public override bool ShouldExecute() { label0: { if (Field_48386_f > 0 && TaskOwner.GetRNG().Next(Field_48386_f) != 0) { return(false); } if (TargetClass == (typeof(net.minecraft.src.EntityPlayer))) { EntityPlayer entityplayer = TaskOwner.WorldObj.GetClosestVulnerablePlayerToEntity(TaskOwner, Field_48379_d); if (Func_48376_a(entityplayer, false)) { TargetEntity = entityplayer; return(true); } goto label0; } List <Entity> list = TaskOwner.WorldObj.GetEntitiesWithinAABB(TargetClass, TaskOwner.BoundingBox.Expand(Field_48379_d, 4, Field_48379_d)); list.Sort(Field_48387_g); IEnumerator <Entity> iterator = list.GetEnumerator(); EntityLiving entityliving; do { if (!iterator.MoveNext()) { goto label0; } Entity entity = (Entity)iterator.Current; entityliving = (EntityLiving)entity; }while (!Func_48376_a(entityliving, false)); TargetEntity = entityliving; return(true); } return(false); }
protected void addTaskOwner(string employeeSAPId, Task task) { if (employeeSAPId == "" || employeeSAPId == null) { throw new System.ArgumentException("A TaskOnwer needs to be affilated to a valid employeeId", "employeeSAPId :" + employeeSAPId); } else { int employeeId = (from p in _context.Employe where p.IdSAP == TrimZerosFromSAPId(employeeSAPId) select p.Id).FirstOrDefault(); if (employeeId == 0) { throw new System.ArgumentException("The id needs to belongs to an existing employee in the database", "employeeSAPId :" + employeeSAPId); } TaskOwner taskOwner = new TaskOwner(); taskOwner.Task = task; taskOwner.EmployeId = employeeId; _context.TaskOwner.Add(taskOwner); } }
protected void removeTask(Task task, TaskOwner taskOwner) { _context.Remove(taskOwner); _context.Remove(task); }
/// <summary> /// Execute a one shot task or start executing a continuous task /// </summary> public override void StartExecuting() { TaskOwner.SetAttackTarget(TargetEntity); base.StartExecuting(); }
/// <summary> /// Execute a one shot task or start executing a continuous task /// </summary> public override void StartExecuting() { TaskOwner.SetAttackTarget(Field_48393_b); base.StartExecuting(); }
/// <summary> /// Returns whether the EntityAIBase should begin execution. /// </summary> public override bool ShouldExecute() { return(Func_48376_a(TaskOwner.GetAITarget(), true)); }