// Use this for initialization void Start() { anim = this.GetComponent <Animator>(); tc = this.GetComponentInChildren <TargetChange>(); mCamera = Camera.main; headPos = GameObject.Find("headPos").GetComponent <Transform>().position; Head = GameObject.Find("C_man_Head"); idle(); }
public async Task <WatchResponseResult> HandleResponseAsync(ListenResponse response, CancellationToken cancellationToken) { switch (response.ResponseTypeCase) { case ListenResponse.ResponseTypeOneofCase.TargetChange: TargetChange change = response.TargetChange; bool noTargetIds = change.TargetIds.Count == 0; switch (change.TargetChangeType) { case NoChange: if (noTargetIds && change.ReadTime != null && _current) { // This means everything is up-to-date, so emit the current set of docs as a snapshot, // if there were changes. await PushSnapshotAsync(Timestamp.FromProto(change.ReadTime), change.ResumeToken, cancellationToken).ConfigureAwait(false); } break; case Add: GaxPreconditions.CheckState(WatchStream.WatchTargetId == change.TargetIds[0], "Target ID must be 0x{0:x}", WatchStream.WatchTargetId); break; case Remove: // TODO: Do we really want an RpcException here? StatusCode status = (StatusCode?)change.Cause?.Code ?? StatusCode.Cancelled; throw new RpcException(new Status(status, $"Backend ended listen stream: {change.Cause?.Message}")); case Current: _current = true; break; case Reset: ResetDocs(); return(WatchResponseResult.Continue); default: // TODO: Do we really want an RpcException here? throw new RpcException(new Status(StatusCode.InvalidArgument, $"Encountered invalid target change type: {change.Cause.Message}")); } bool healthy = change.ResumeToken != null && (change.TargetIds.Count == 0 || change.TargetIds.Contains(WatchStream.WatchTargetId)); // Possibly tell the watch stream that it's now healthy (so reset backoff), or just continue. return(healthy ? WatchResponseResult.StreamHealthy : WatchResponseResult.Continue); case ListenResponse.ResponseTypeOneofCase.DocumentChange: // No other targetIds can show up here, but we still need to see if the targetId was in the // added list or removed list. var changed = response.DocumentChange.TargetIds.Contains(WatchStream.WatchTargetId); var removed = response.DocumentChange.RemovedTargetIds.Contains(WatchStream.WatchTargetId); Document document = response.DocumentChange.Document; DocumentReference docRef = CreateDocumentReference(document.Name); if (changed && removed) { throw new InvalidOperationException("Server error: document was both changed and removed"); } if (!changed && !removed) { throw new InvalidOperationException("Server error: document was neither changed nor removed"); } _changeMap[docRef] = changed ? document : null; return(WatchResponseResult.Continue); case ListenResponse.ResponseTypeOneofCase.DocumentDelete: _changeMap[CreateDocumentReference(response.DocumentDelete.Document)] = null; return(WatchResponseResult.Continue); case ListenResponse.ResponseTypeOneofCase.DocumentRemove: _changeMap[CreateDocumentReference(response.DocumentRemove.Document)] = null; return(WatchResponseResult.Continue); case ListenResponse.ResponseTypeOneofCase.Filter: // TODO: Do we really want to create the change set itself, rather than just count? It seems a bit wasteful. ChangeSet changeSet = ExtractChanges(default); int currentSize = _documentSet.Count + changeSet.Adds.Count - changeSet.Deletes.Count; // Reset the stream if we don't have the right number of documents. if (response.Filter.Count != currentSize) { ResetDocs(); return(WatchResponseResult.ResetStream); } return(WatchResponseResult.Continue); default: throw new RpcException(new Status(StatusCode.InvalidArgument, $"Encountered invalid listen response type: {response.ResponseTypeCase}")); } }