void Start() { tamabinController = FindObjectOfType <TamabinController>(); tamaguchiAnimation = FindObjectOfType <SpriteAnimation>(); stateStack = new Stack <TamaguchiState>(); SetStateAndResetTime(TamaguchiState.NORMAL); spaceClear = false; tamabinClear = false; trashAmount = 0; StartCoroutine(SpriteAnimatorController()); lastTimeEat = Time.timeSinceLevelLoad; }