private void OnMouseOver() { if (Input.GetKeyDown(KeyCode.Mouse0)) { _satchelScreen.GetComponent <SatchelScreen>().ChangeAfterPresentingNode(TalkingPerson.GetCurrSpeakingPerson().GetComponent <TalkingPerson>().GetSwitchNode()); GameObject.Find("DialogueCanvasDecorated").GetComponent <DialogueBox>().Hide(); GameObject.Find("DialogueSystemWright").GetComponent <DialogueSystemWright>().Hide(); _satchelScreen.GetComponent <SatchelScreen>().SetPresentationMode(true); } }
private void OnMouseOver() { if (GameObject.Find("SatchelBG").GetComponent <SatchelScreen>().CheckPresentationMode()) { if (Input.GetKeyDown(KeyCode.Mouse0)) { currSelectedItem = this.gameObject; if (TalkingPerson.GetCurrSpeakingPerson() != null) { if (TalkingPerson.GetCurrSpeakingPerson().GetComponents <PresentablePerson>() != null) { bool foundMatch = false; foreach (PresentablePerson p in TalkingPerson.GetCurrSpeakingPerson().GetComponents <PresentablePerson>()) { if (p.CheckMatch()) { foundMatch = true; } } if (foundMatch == false) { GameObject.Find("DialogueCanvasDecorated").GetComponent <DialogueBox>().ChangeNode(12); GameObject.Find("DialogueCanvasDecorated").GetComponent <DialogueBox>().Show(); } } GameObject.Find("SatchelBG").GetComponent <SatchelScreen>().SetPresentationMode(false); GameObject.Find("DialogueCanvasDecorated").GetComponent <DialogueBox>().SetSwitchNode(TalkingPerson.GetCurrSpeakingPerson().GetComponent <TalkingPerson>().mySwitchNode); } else { } } } }
public void ChangeNode(int nodeNum) { _currNode = nodeNum; MainText currNode = _nodeDictionary[_currNode]; string myText = _nodeDictionary[_currNode].GetMainText(); _canControlTextDisplay = false; if (UseItemManager.GetItemInUse() != null) { if (myText.Contains("INSERTOBJECTONE") && myText.Contains("INSERTOBJECTTWO")) { myText = myText.Replace("INSERTOBJECTONE", UseItemManager.GetItemInUse().name); myText = myText.Replace("INSERTOBJECTTWO", UseItemManager.GetApplicableItem().name); if (UseItemManager.GetApplicableItem().GetComponent <TalkingPerson>() != null) { myText = " If you want to show an item to this person, try talking to them and PRESENTING it."; } UseItemManager.SetItemInUse(null); UseItemManager.SetApplicableItem(null); } else if (myText.Contains("INSERTOBJECTONE")) { myText = myText.Replace("INSERTOBJECTONE", UseItemManager.GetItemInUse().name); } else if (UseItemManager.GetApplicableItem() != null) { if (myText.Contains("INSERTOBJECTTWO")) { myText = myText.Replace("INSERTOBJECTTWO", UseItemManager.GetApplicableItem().name); if (UseItemManager.GetApplicableItem().GetComponent <TalkingPerson>() != null) { myText = " If you want to show an item to this person, try talking to them and PRESENTING it."; } } } } else if (myText.Contains("CURRSELECTEDOBJECT")) { if (Item.currSelectedItem != null) { myText = myText.Replace("CURRSELECTEDOBJECT", Item.currSelectedItem.name); } } else if (myText.Contains("CURRTALKINGPERSON")) { if (TalkingPerson.GetCurrSpeakingPerson() != null) { myText = myText.Replace("CURRTALKINGPERSON", TalkingPerson.GetCurrSpeakingPerson().name); } } _displayText = myText; _canControlTextDisplay = true; if (_nodeDictionary.ContainsKey(nodeNum)) { string currSpeakingCharacter = currNode.GetCurrCharacter(); if (currSpeakingCharacter.Equals("Kat") || currSpeakingCharacter.Equals("?") || GameObject.Find(currNode.GetCurrCharacter()) != null || currSpeakingCharacter == "Narrator") { if (GameObject.Find("EpisodeCanvas") != null) { if (!_havingEpisode) { GameObject.Find("EpisodeCanvas").GetComponent <EpisodeCanvas>().StopEpisodeEffect(); } else { GameObject.Find("EpisodeCanvas").GetComponent <EpisodeCanvas>().PlayEpisodeEffect(); } } Show(); currNode.InvokeOnShownEvent(); } else { Hide(); print("!!!SPEAKING CHARACTER IS NOT IN THE SCENE"); } if (GameObject.Find("AyandaImage") != null) { if (currSpeakingCharacter.Equals("Ayanda")) { GameObject.Find("AyandaImage").GetComponent <Image>().enabled = true; } else { GameObject.Find("AyandaImage").GetComponent <Image>().enabled = false; } } if (currNode.HasChoice()) { int numChoices = currNode.GetChoiceList().Count; for (int i = 0; i < numChoices; i++) { GameObject currChoice = Utilities.SearchChild("ChoiceButton" + i, this.gameObject); ModifyChoice(i, currChoice, currNode); } //if (currChild.name.Equals("ChoiceButton0")) //{ // ModifyChoice(0, currChild, currNode); //} //else if (currChild.name.Equals("ChoiceButton1")) //{ // ModifyChoice(1, currChild, currNode); //} //else if (currChild.name.Equals("ChoiceButton2")) //{ // ModifyChoice(2, currChild, currNode); //} } foreach (GameObject currChild in _myChildren) { if (currChild.name.Equals("CurrentCharacterText")) { currChild.GetComponent <Text>().text = currNode.GetCurrCharacter(); } if (currChild.name.Equals("MainText")) { currChild.GetComponent <Text>().text = ""; _displayMainText = true; // currChild.GetComponent<Text>().text = ""; // string mainText = currChild.GetComponent<Text>().text; // string changeText = currNode.GetMainText(); // foreach (char c in changeText.ToCharArray()) // { // mainText += c.ToString(); // currChild.GetComponent<Text>().text = mainText; // } // //currChild.GetComponent<Text>().text = currNode.GetMainText(); } } } }