void Update() { if (_talentTree.isLearnt(currentId) == true && _uiButton.isEnabled == true) { _uiButton.isEnabled = false; } else if (_talentTree.isLearnt(currentId) == false && _talentTree.checkPreRequisites(currentId) == true && _uiButton.isEnabled == false) { _uiButton.isEnabled = true; } else if (_talentTree.isLearnt(currentId) == false && _talentTree.checkPreRequisites(currentId) == false && _uiButton.isEnabled == true) { _uiButton.isEnabled = false; } }
void Update() { if (_talentTree.checkPreRequisites(skillId) == true && _uiButton.defaultColor != _enabledColor) { _uiButton.defaultColor = _enabledColor; _uiButton.UpdateColor(true, true); } else if (_talentTree.checkPreRequisites(skillId) == false && _uiButton.defaultColor != _disabledColor) { _uiButton.defaultColor = _disabledColor; _uiButton.UpdateColor(true, true); } if (_talentTree.isLearnt(skillId) == true && _checkMark.depth != 10) { _checkMark.depth = 10; } else if (_talentTree.isLearnt(skillId) == false && _checkMark.depth != _originalDepth) { _checkMark.depth = _originalDepth; } }