コード例 #1
0
 private void Start()
 {
     player         = GameObject.FindWithTag("Player");
     takedmgPlayer  = player.GetComponent <TakeDamagePlayer>();
     thisGO         = this.gameObject;
     enemiesAliveGO = GameObject.FindWithTag("EnemiesAlive");
     enemiesAlive   = enemiesAliveGO.GetComponent <EnemiesAlive>();
 }
コード例 #2
0
    void Start()
    {
        Cursor.lockState = CursorLockMode.Locked;
        shield           = GameObject.Find("SM_Wep_Shield_Heater_02");
        shieldRenderer   = shield.GetComponent <MeshRenderer>();
        sword            = GameObject.Find("SM_Wep_GreatSword_01");

        swordRenderer = sword.GetComponent <MeshRenderer>();
        bow           = GameObject.Find("LowPolyAssetsBow");
        bowRenderer   = bow.GetComponent <MeshRenderer>();
        _controller   = GetComponent <CharacterController>();

        crosshair        = GameObject.Find("Crosshair");
        crosshair.active = false;

        playerObject     = GameObject.Find("Character_Hero_Knight_Male");
        takeDamagePlayer = playerObject.GetComponent <TakeDamagePlayer>();
    }