public IActionResult LoginValidation(TaintedUserModel taintedUser) { UserModel userModel = new UserBuilder() .UseName(taintedUser.Username) .UsePassword(taintedUser.Password) .Build(); if (userModel.isValidUser == true) { if (DBUserInfoLoginValidation(userModel)) { //tell UI "Login Successful; UserSnapshot userSnapshot = new UserSnapshot(userModel.getUsername()) { gameCredit = userModel.getGameCredit() }; return(Ok()); } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } }
public async Task <IActionResult> AdminRegistration(TaintedUserModel taintedUser) { UserModel userModel = new UserBuilder() .UseName(taintedUser.Username) .UsePassword(taintedUser.Password) .UseEmail(taintedUser.Email) .Build(); if (userModel.isValidUser == true) { //tell UI "Login Successful; Admin admin = new Admin(); admin.Username = userModel.getUsername(); admin.Password = userModel.getPassword(); admin.Email = userModel.getEmail(); Random rnd = new Random(); int randKey = rnd.Next(1000000, 2000000000); admin.Key = userModel.HashKey(randKey.ToString()); await repository.CreateAdminAsync(admin); return(Ok()); } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } }
public async Task <IActionResult> RegistrationValidation(TaintedUserModel taintedUser) { UserModel userModel = new UserBuilder() .UseName(taintedUser.Username) .UsePassword(taintedUser.Password) .UseEmail(taintedUser.Email) .Build(); if (userModel.isValidUser == true) { //tell UI "Login Successful; UserDTO userDTO = new UserDTO(); userDTO.Username = userModel.getUsername(); //userDTO.Password = userModel.HashPassword(userModel.getPassword()); //This is causing the password to get hashed twice. Did we want this or was it something we didnt relize was going on. Removed it for now so I dont have to hash the login twice. userDTO.Password = userModel.getPassword(); userDTO.Email = userModel.getEmail(); userDTO.GameCredit = userModel.getGameCredit(); await repository.CreateUserAsync(userDTO); Log.Information("User " + userModel.getUsername() + " Has been created successfully"); return(Ok()); } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } }
public async Task <bool> AdminValidateLogin(TaintedUserModel taintedUser) { var response = await client.PostAsJsonAsync("admin/IsAdmin/LoginValidation", taintedUser); if (response.IsSuccessStatusCode) { return(true); } else { return(false); } }
public async Task <bool> ValidateRegistration(TaintedUserModel taintedUser) { var response = await client.PostAsJsonAsync("api/Registration/RegistrationValidation", taintedUser); if (response.IsSuccessStatusCode) { return(true); } else { return(false); } }
public async Task <IActionResult> LoginValidation(TaintedUserModel taintedUser) { UserModel userModel = new UserBuilder() .UseName(taintedUser.Username) .UsePassword(taintedUser.Password) .Build(); if (userModel.isValidUser == true) { if (DBUserInfoLoginValidation(userModel)) { //tell UI "Login Successful; UserSnapshot userSnapshot = new UserSnapshot(userModel.getUsername()) { gameCredit = userModel.getGameCredit() }; HttpContext.Session.SetString("sessionId", Guid.NewGuid().ToString()); //tell UI "Login Successful; UserDTO userDTO = new UserDTO(); userDTO.Username = userModel.getUsername(); //userDTO.Password = userModel.HashPassword(userModel.getPassword()); //This is causing the password to get hashed twice. Did we want this or was it something we didnt relize was going on. Removed it for now so I dont have to hash the login twice. userDTO.Password = userModel.getPassword(); userDTO.Email = userModel.getEmail(); userDTO.GameCredit = userModel.getGameCredit(); var sessionString = Guid.NewGuid().ToString(); await repository.AssignSessionIdToUserAsync(userDTO.Id, sessionString); Log.Information("User " + userModel.getUsername() + " Has logged in successfully"); return(Ok()); } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } } else { //tell the UI "Invalid Username or Password" return(BadRequest()); } }