void OnGUI() { string s = "Plane objects:\n"; GameObject[] objs = TagsManager.FindGameObjectsWithTag("Plane"); foreach (GameObject g in objs) { s += (g.name + "\n"); } GUI.TextField(new Rect(20, 20, 100, 100), s); s = "Ball objects:\n"; objs = TagsManager.FindGameObjectsWithTag("Ball"); foreach (GameObject g in objs) { s += (g.name + "\n"); } GUI.TextField(new Rect(120, 20, 100, 100), s); s = "Cube objects:\n"; objs = TagsManager.FindGameObjectsWithTag("Cube"); foreach (GameObject g in objs) { s += (g.name + "\n"); } GUI.TextField(new Rect(220, 20, 100, 100), s); s = "Camera objects:\n"; objs = TagsManager.FindGameObjectsWithTag("Camera"); foreach (GameObject g in objs) { s += (g.name + "\n"); } GUI.TextField(new Rect(320, 20, 100, 100), s); }