// Use this for initialization void Start() { player = GameObject.FindWithTag("Player").transform; navMeshAgent = GetComponent <NavMeshAgent>(); taggingScript = GetComponent <TaggingParent>(); tagScript = GetComponent <TagScript>(); }
// Use this for initialization void Start() { rigidbody = GetComponent <Rigidbody>(); taggingScript = GetComponent <TaggingParent>(); }