static void GroupsEntitiesInitialize() { GroupsEntities = new TagGroupCollection(false, ents, spnr ); }
static void GroupsInvalidForCacheViewerInitialize() { GroupsInvalidForCacheViewer = new TagGroupCollection(false, obje, devi, item, unit, srscen, srbipd, srvehi, sreqip, srweap, srssce, srligh, srdgrp, srdeca, srcine, srtrgr, srclut, srcrea, srdcrs, srsslt, srhscf, srai, srcmmt, shit, tag_ ); }
static void GroupsShadersInitialize() { GroupsShaders = new TagGroupCollection(false, rm__, _rmc, _rmp, rmb_, rmcs, rmct, rmd_, rmfl, rmfs, //Reach rmfu, //Reach rmgl, //Reach rmhg, rmlv, rmmm, //Reach rmmx, //Reach rmsh, rmsk, rmss,//ODST rmtr, rmw_ ); }
static void GroupsUnitsInitialize() { GroupsUnits = new TagGroupCollection(false, unit, bipd, vehi ); }
static void GroupsItemsInitialize() { GroupsItems = new TagGroupCollection(false, item, eqip, weap ); }
static void GroupsInvalidForExtractionInitialize() { GroupsInvalidForExtraction = new TagGroupCollection(false, ugh_, snd_ // TODO: reconstruction ); }
static void GroupsDevicesInitialize() { GroupsDevices = new TagGroupCollection(false, devi, ctrl, lifi, mach ); }
static void GroupsDevicesInitialize() { GroupsDevices = new TagGroupCollection(false, Halo3.TagGroups.devi, argd, Halo3.TagGroups.ctrl, Halo3.TagGroups.mach, Halo3.TagGroups.term ); }
static void GroupsDevicesInitialize() { GroupsDevices = new TagGroupCollection(false, devi, ctrl, dspn, mach, term ); }
static void GroupsShadersInitialize() { GroupsShaders = new TagGroupCollection(false, rm__, _rmc, _rmp, rmb_, rmcs, rmct, rmd_, rmfl, rmhg, rmlv, rmsh, rmsk, rmtr, rmw_ ); }
static void GroupsShadersInitialize() { GroupsShaders = new TagGroupCollection(false, shdr, seff, // effect senv, // environment soso, // model schi, // transparent generic extended scex, sotr, // transparent generic sgla, // transparent glass smet, // transparent meter spla, // transparent plasma swat // transparent water ); GroupsShadersPc = new TagGroupCollection(false, TagGroup.Null, //ssrc seff, // but listed as -1 TagGroup.Null, //sdec senv, soso, sotr, schi, scex, swat, sgla, smet, spla ); GroupsShadersXbox = new TagGroupCollection(false, TagGroup.Null, //ssrc seff, //seff, but listed as -1 TagGroup.Null, //sdec senv, soso, sotr, swat, sgla, smet, spla ); }
static void GroupsObjectsInitialize() { GroupsObjects = new TagGroupCollection(false, obje, bloc, proj, scen, unit, // unit bipd, gint, vehi, devi, // device ctrl, mach, term, item, // item eqip, weap ); }
static void GroupsObjectsInitialize() { GroupsObjects = new TagGroupCollection(false, obje, bloc, proj, scen, unit, // unit bipd, vehi, devi, // device ctrl, lifi, mach, item, // item eqip, garb, weap ); }
static void GroupsShadersInitialize() { GroupsShaders = new TagGroupCollection(false, Halo3.TagGroups.rm__, Halo3.TagGroups._rmc, Halo3.TagGroups._rmp, Halo3.TagGroups.rmb_, rmbk, Halo3.TagGroups.rmcs, Halo3.TagGroups.rmct, Halo3.TagGroups.rmd_, Halo3.TagGroups.rmfl, Halo3.TagGroups.rmhg, Halo3.TagGroups.rmlv, Halo3.TagGroups.rmsh, Halo3.TagGroups.rmsk, rmss, Halo3.TagGroups.rmtr, Halo3.TagGroups.rmw_ ); }
static void GroupsObjectsInitialize() { GroupsObjects = new TagGroupCollection(false, Halo3.TagGroups.obje, Halo3.TagGroups.bloc, Halo3.TagGroups.proj, Halo3.TagGroups.scen, Halo3.TagGroups.unit, // unit Halo3.TagGroups.bipd, Halo3.TagGroups.gint, Halo3.TagGroups.vehi, Halo3.TagGroups.devi, // device argd, Halo3.TagGroups.ctrl, Halo3.TagGroups.mach, Halo3.TagGroups.term, Halo3.TagGroups.item, // item Halo3.TagGroups.eqip, Halo3.TagGroups.weap ); }
static void GroupsObjectsInitialize() { GroupsObjects = new TagGroupCollection(false, obje, plac, proj, scen, ssce, unit, // unit bipd, vehi, devi, // device ctrl, lifi, mach, item, // item eqip, garb, weap ); }
static void GroupsObjectsInitialize() { GroupsObjects = new TagGroupCollection(false, obje, bloc, proj, scen, unit, // unit bipd, gint, vehi, devi, // device ctrl, dspn, mach, term, ents, // entity spnr, item, // item eqip, weap ); }
static void GroupsInitialize() { Groups = new TagGroupCollection(false, play, mphp, msst, snpl, snsc, masd_sound, sszd, MAPP, uncs, usas, uHnd, ubms, _1234, ulYc, trcv, HVPH, blod, cbsp, csbs, aaim, spl1, //ssfx, MAgr, MAgc, spdf, plsn_simple, snpr ); }
static void GroupsInitialize() { Groups = new TagGroupCollection(false, play ); }
static void GroupsShadersInitialize() { GroupsShaders = new TagGroupCollection(false, rm__, _rmc, _rmp, rmcs, rmct, rmd_, rmfl, rmfs,//Reach rmfu,//Reach rmgl,//Reach rmhg, rmla,//Halo4 rmlv, rmmm,//Reach rmmx,//Reach rmsh, rmsk, rmss,//ODST rmtr, rmw_, rmwf //Halo4 ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsEntitiesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, _rmc, _rmp, shit, _fx_, BooM, LMgS,//Reach Lbsp,//ODST achi,//ODST adlg, aigl,//ODST ant_, atgf,//Reach bdpd,//Reach bink, bipd, bitm, bloc, bsdt, cddf, cfxs, char_, chdg,//Reach cine, cisc, citr,//Reach clwd, coll, colo, comg,//Reach coms,//Reach cook,//Reach coop,//Reach cpem,//Reach cpgd,//Reach cptl,//Reach crea, csdt,//Reach ctrl, cusc,//Reach cust,//Reach dctr, decs, devi, devo, dobc, draw, drdf, effe, effg, efsc, eqip, flck, fldy, foot, gint, glps, glvs, goof, hlmt, hlsl, hsc_, item, jmad, jmrq, jpt_, lens, ligh, lsnd, lswd, ltvl, mach, matg, mdlg, metr, mffn, mode, mply, mulg, nclt, obje, perf, phmo, pixl, play, pmdf, pmov, pphy, proj, prt3, rasg, rm__, rmcs, rmct, rmd_, rmdf, rmfl, rmhg, rmlv, rmop, rmsh, rmsk, rmt2, rmtr, rmw_, rwrd, sLdT, sbsp, scen, scnr, sddt, sefc, sfx_, sgp_, shit2, sily, smap, sncl, snd_, snde, snmx, spk_, ssce, stli, stse, styl, term, trak, udlg, ugh_, uise, unic, unit, vehi, vtsh, weap, wezr, wgtz, whip, wigl, wind, zone, ebhd,//Reach fogg,//Reach form,//ODST frms,//Reach fxtt,//Reach gcrg,//Reach gegl,//Reach gldf,//Reach gmeg,//Reach gpix,//Reach gptd,//Reach grfr,//Reach hcfd,//Reach igpd,//Reach iimz,//Reach impo,//Reach ingd,//Reach lgtd,//Reach locs,//Reach mgls,//Reach mlib,//Reach motl,//Reach msit,//Reach muxg,//Reach pach,//Reach pcec,//Reach pecp,//ODST pfpt,//Reach pggd,//Reach pmcg,//Reach rain,//Reach rmbl,//Reach rmfs,//Reach rmfu,//Reach rmgl,//Reach rmmm,//Reach rmmx,//Reach rmss,//ODST sadt,//Reach scmb,//Reach sidt,//Reach siin,//Reach smdt,//ODST sqtm,//ODST srad,//Reach ssao,//Reach ttag,//ODST uttt,//ODST vmdx,//ODST wave,//Reach wetn,//Reach wpdp,//Reach wxcg,//Reach airs,//Reach Retail avat,//Reach Retail bbcr,//Reach Retail cmoe,//Reach Retail ldsc,//Reach Retail pfmc,//Reach Retail sdzg,//Reach Retail sirp,//Reach Retail vtgl,//Reach Retail LMMg, SDzs, armg, aulp, capg, cisd, cnmp, coag, crvs, culo, dpnd, dspn, egfd, ents, ffgd, ffgt, forg, gggl, ggol, hscn, hsdt, iuii, kccd, licn, lrig, mat_, mats, mdsv, mech, meco, mgee, mmvo, mtsb, narg, paas, patg, pcaa, pdti, pegd, pfnd, pman, ppod, prfb, prog, rmla, rmwf, sbnk, scol, sgrp, shvr, sict, sigd, sirg, slag, smet, sndo, sndx, spnr, ssdf, trac, uihg, uiss, vaas, vchd ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, #region Halo3 Halo3.TagGroups._rmc, Halo3.TagGroups._rmp, Halo3.TagGroups.shit, Halo3.TagGroups.srscen, Halo3.TagGroups.srweap, Halo3.TagGroups.srvehi, Halo3.TagGroups.srefsc, Halo3.TagGroups.srligh, Halo3.TagGroups.srbipd, Halo3.TagGroups.sreqip, Halo3.TagGroups.srcrea, Halo3.TagGroups.srssce, Halo3.TagGroups.srcmmt, Halo3.TagGroups._fx_, Halo3.TagGroups.BooM, Halo3.TagGroups.adlg, Halo3.TagGroups.srai, Halo3.TagGroups.ant_, Halo3.TagGroups.beam, Halo3.TagGroups.bink, Halo3.TagGroups.bipd, Halo3.TagGroups.bitm, Halo3.TagGroups.bkey, Halo3.TagGroups.bloc, Halo3.TagGroups.bmp3, Halo3.TagGroups.bsdt, Halo3.TagGroups.cddf, Halo3.TagGroups.cfxs, Halo3.TagGroups.chad, Halo3.TagGroups.char_, Halo3.TagGroups.chdt, Halo3.TagGroups.chgd, Halo3.TagGroups.chmt, Halo3.TagGroups.srcine, Halo3.TagGroups.cine, Halo3.TagGroups.cisc, Halo3.TagGroups.srclut, Halo3.TagGroups.clwd, Halo3.TagGroups.cntl, Halo3.TagGroups.coll, Halo3.TagGroups.colo, Halo3.TagGroups.crea, Halo3.TagGroups.crte, Halo3.TagGroups.ctrl, Halo3.TagGroups.srcube, Halo3.TagGroups.srdcrs, Halo3.TagGroups.dctr, Halo3.TagGroups.srdeca, Halo3.TagGroups.decs, Halo3.TagGroups.devi, Halo3.TagGroups.devo, Halo3.TagGroups.srdgrp, Halo3.TagGroups.dobc, Halo3.TagGroups.draw, Halo3.TagGroups.drdf, Halo3.TagGroups.dsrc, Halo3.TagGroups.effe, Halo3.TagGroups.effg, Halo3.TagGroups.efsc, Halo3.TagGroups.egor, Halo3.TagGroups.eqip, Halo3.TagGroups.flck, Halo3.TagGroups.fldy, Halo3.TagGroups.fog_, Halo3.TagGroups.foot, Halo3.TagGroups.fpch, Halo3.TagGroups.frag, Halo3.TagGroups.gint, Halo3.TagGroups.glps, Halo3.TagGroups.glvs, Halo3.TagGroups.goof, Halo3.TagGroups.grup, Halo3.TagGroups.hlmt, Halo3.TagGroups.hlsl, Halo3.TagGroups.srhscf, Halo3.TagGroups.item, Halo3.TagGroups.itmc, Halo3.TagGroups.jmad, Halo3.TagGroups.jmrq, Halo3.TagGroups.jpt_, Halo3.TagGroups.lens, Halo3.TagGroups.ligh, Halo3.TagGroups.lsnd, Halo3.TagGroups.lst3, Halo3.TagGroups.lswd, Halo3.TagGroups.ltvl, Halo3.TagGroups.mach, Halo3.TagGroups.matg, Halo3.TagGroups.mdl3, Halo3.TagGroups.mdlg, Halo3.TagGroups.metr, Halo3.TagGroups.mffn, Halo3.TagGroups.mode, Halo3.TagGroups.mply, Halo3.TagGroups.mulg, Halo3.TagGroups.nclt, Halo3.TagGroups.obje, Halo3.TagGroups.perf, Halo3.TagGroups.phmo, Halo3.TagGroups.pixl, Halo3.TagGroups.play, Halo3.TagGroups.pmdf, Halo3.TagGroups.pmov, Halo3.TagGroups.pphy, Halo3.TagGroups.proj, Halo3.TagGroups.prt3, Halo3.TagGroups.rasg, Halo3.TagGroups.rm__, Halo3.TagGroups.rmb_, Halo3.TagGroups.rmcs, Halo3.TagGroups.rmct, Halo3.TagGroups.rmd_, Halo3.TagGroups.rmdf, Halo3.TagGroups.rmfl, Halo3.TagGroups.rmhg, Halo3.TagGroups.rmlv, Halo3.TagGroups.rmop, Halo3.TagGroups.rmsh, Halo3.TagGroups.rmsk, Halo3.TagGroups.rmt2, Halo3.TagGroups.rmtr, Halo3.TagGroups.rmw_, Halo3.TagGroups.rwrd, Halo3.TagGroups.sFdT, Halo3.TagGroups.sLdT, Halo3.TagGroups.sbsp, Halo3.TagGroups.scen, Halo3.TagGroups.scn3, Halo3.TagGroups.scnr, Halo3.TagGroups.sddt, Halo3.TagGroups.sefc, Halo3.TagGroups.sfx_, Halo3.TagGroups.sgp_, Halo3.TagGroups.shit2, Halo3.TagGroups.sily, Halo3.TagGroups.skn3, Halo3.TagGroups.srsky_, Halo3.TagGroups.skya, Halo3.TagGroups.smap, Halo3.TagGroups.sncl, Halo3.TagGroups.snd_, Halo3.TagGroups.snde, Halo3.TagGroups.snmx, Halo3.TagGroups.spk_, Halo3.TagGroups.ssce, Halo3.TagGroups.srsslt, Halo3.TagGroups.stli, Halo3.TagGroups.stse, Halo3.TagGroups.styl, Halo3.TagGroups.term, Halo3.TagGroups.trak, Halo3.TagGroups.srtrgr, Halo3.TagGroups.txt3, Halo3.TagGroups.udlg, Halo3.TagGroups.ugh_, Halo3.TagGroups.uise, Halo3.TagGroups.unic, Halo3.TagGroups.unit, Halo3.TagGroups.vehc, Halo3.TagGroups.vehi, Halo3.TagGroups.vtsh, Halo3.TagGroups.wacd, Halo3.TagGroups.wclr, Halo3.TagGroups.weap, Halo3.TagGroups.wezr, Halo3.TagGroups.wfon, Halo3.TagGroups.wgan, Halo3.TagGroups.wgtz, Halo3.TagGroups.whip, Halo3.TagGroups.wigl, Halo3.TagGroups.wind, Halo3.TagGroups.wpos, Halo3.TagGroups.wrot, Halo3.TagGroups.wscl, Halo3.TagGroups.wspr, Halo3.TagGroups.wtuv, Halo3.TagGroups.zone, #endregion Lbsp, achi, aigl, argd, form, fwtg, gpdt, pecp, rmbk, rmss, smdt, spda, sqtm, ttag, uttt, vmdx ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, hlmt, mode, coll, phmo, bitm, colo, unic, unit, bipd, vehi, scen, bloc, crea, phys, obje, cont, weap, ligh, effe, prt3, PRTM, pmov, matg, snd_, lsnd, item, eqip, ant_, MGS2, tdtl, devo, whip, BooM, trak, proj, devi, mach, ctrl, lifi, pphy, ltmp, sbsp, scnr, shad, stem, slit, spas, vrtx, pixl, DECR, DECP, sky_, wind, snde, lens, fog, fpch, metr, deca, coln, jpt_, udlg, itmc, vehc, wphi, grhi, unhi, nhdt, hud_, hudg, mply, dobc, ssce, hmt_, wgit, skin, wgtz, wigl, sily, goof, foot, garb, styl, char_, adlg, mdlg, srscen, srbipd, srvehi, sreqip, srweap, srssce, srligh, srdgrp, srdeca, srcine, srtrgr, srclut, srcrea, srdcrs, srsslt, srhscf, srai, srcmmt, bsdt, mpdt, sncl, mulg, _fx_, sfx_, gldf, jmad, clwd, egor, weat, snmx, spk_, ugh_, shit, mcsr, tag_ ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, actr, actv, ant_, bipd, bitm, trak, colo, cdmg, cont, jpt_, deca, dobc, devi, ctrl, lifi, mach, udlg, effe, eqip, flag, fog_, font, garb, mod2, matg, glw_, grhi, hudg, hmt_, hud_, devc, item, itmc, lens, ligh, mgs2, elec, foot, metr, mode, antr, coll, mply, obje, part, pctl, phys, plac, pphy, ngpr, proj, scnr, sbsp, scen, shdr, seff, senv, soso, schi, scex, sotr, sgla, smet, spla, swat, sky_, snd_, snde, lsnd, ssce, boom, str_, tagc, Soul, DeLa, ustr, unit, unhi, vehi, vcky, weap, wphi, rain, wind, tag_, srscen, srbipd, srvehi, sreqip, srweap, srssce, srdgrp, srdeca, srcine, srtrgr, srclut, srhscf, srai, srcmmt ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsEntitiesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, _rmc, _rmp, shit, _fx_, BooM, LMgS, //Reach Lbsp, //ODST achi, //ODST adlg, aigl, //ODST ant_, atgf, //Reach bdpd, //Reach bink, bipd, bitm, bloc, bsdt, cddf, cfxs, char_, chdg,//Reach cine, cisc, citr,//Reach clwd, coll, colo, comg, //Reach coms, //Reach cook, //Reach coop, //Reach cpem, //Reach cpgd, //Reach cptl, //Reach crea, csdt, //Reach ctrl, cusc, //Reach cust, //Reach dctr, decs, devi, devo, dobc, draw, drdf, effe, effg, efsc, eqip, flck, fldy, foot, gint, glps, glvs, goof, hlmt, hlsl, hsc_, item, jmad, jmrq, jpt_, lens, ligh, lsnd, lswd, ltvl, mach, matg, mdlg, metr, mffn, mode, mply, mulg, nclt, obje, perf, phmo, pixl, play, pmdf, pmov, pphy, proj, prt3, rasg, rm__, rmcs, rmct, rmd_, rmdf, rmfl, rmhg, rmlv, rmop, rmsh, rmsk, rmt2, rmtr, rmw_, rwrd, sLdT, sbsp, scen, scnr, sddt, sefc, sfx_, sgp_, shit2, sily, smap, sncl, snd_, snde, snmx, spk_, ssce, stli, stse, styl, term, trak, udlg, ugh_, uise, unic, unit, vehi, vtsh, weap, wezr, wgtz, whip, wigl, wind, zone, ebhd, //Reach fogg, //Reach form, //ODST frms, //Reach fxtt, //Reach gcrg, //Reach gegl, //Reach gldf, //Reach gmeg, //Reach gpix, //Reach gptd, //Reach grfr, //Reach hcfd, //Reach igpd, //Reach iimz, //Reach impo, //Reach ingd, //Reach lgtd, //Reach locs, //Reach mgls, //Reach mlib, //Reach motl, //Reach msit, //Reach muxg, //Reach pach, //Reach pcec, //Reach pecp, //ODST pfpt, //Reach pggd, //Reach pmcg, //Reach rain, //Reach rmbl, //Reach rmfs, //Reach rmfu, //Reach rmgl, //Reach rmmm, //Reach rmmx, //Reach rmss, //ODST sadt, //Reach scmb, //Reach sidt, //Reach siin, //Reach smdt, //ODST sqtm, //ODST srad, //Reach ssao, //Reach ttag, //ODST uttt, //ODST vmdx, //ODST wave, //Reach wetn, //Reach wpdp, //Reach wxcg, //Reach airs, //Reach Retail avat, //Reach Retail bbcr, //Reach Retail cmoe, //Reach Retail ldsc, //Reach Retail pfmc, //Reach Retail sdzg, //Reach Retail sirp, //Reach Retail vtgl, //Reach Retail LMMg, SDzs, armg, aulp, capg, cisd, cnmp, coag, crvs, culo, dpnd, dspn, egfd, ents, ffgd, ffgt, forg, gggl, ggol, hscn, hsdt, iuii, kccd, licn, lrig, mat_, mats, mdsv, mech, meco, mgee, mmvo, mtsb, narg, paas, patg, pcaa, pdti, pegd, pfnd, pman, ppod, prfb, prog, rmla, rmwf, sbnk, scol, sgrp, shvr, sict, sigd, sirg, slag, smet, sndo, sndx, spnr, ssdf, trac, uihg, uiss, vaas, vchd ); }
static void GroupsInitialize() { Groups = new TagGroupCollection(false, TagGroup.Null, Halo1.TagGroups.actr, Halo1.TagGroups.actv, Halo1.TagGroups.ant_, Halo1.TagGroups.bipd, Halo1.TagGroups.bitm, Halo1.TagGroups.trak, Halo1.TagGroups.colo, Halo1.TagGroups.cdmg, Halo1.TagGroups.cont, Halo1.TagGroups.jpt_, Halo1.TagGroups.deca, Halo1.TagGroups.dobc, Halo1.TagGroups.devi, Halo1.TagGroups.ctrl, Halo1.TagGroups.lifi, Halo1.TagGroups.mach, Halo1.TagGroups.udlg, Halo1.TagGroups.effe, Halo1.TagGroups.eqip, Halo1.TagGroups.flag, Halo1.TagGroups.fog_, Halo1.TagGroups.font, Halo1.TagGroups.garb, Halo1.TagGroups.matg, Halo1.TagGroups.glw_, Halo1.TagGroups.grhi, Halo1.TagGroups.hudg, Halo1.TagGroups.hmt_, Halo1.TagGroups.hud_, Halo1.TagGroups.item, Halo1.TagGroups.itmc, Halo1.TagGroups.lens, Halo1.TagGroups.ligh, Halo1.TagGroups.mgs2, Halo1.TagGroups.elec, Halo1.TagGroups.foot, Halo1.TagGroups.metr, Halo1.TagGroups.mode, Halo1.TagGroups.antr, Halo1.TagGroups.coll, Halo1.TagGroups.mply, Halo1.TagGroups.obje, Halo1.TagGroups.part, Halo1.TagGroups.pctl, Halo1.TagGroups.phys, Halo1.TagGroups.plac, Halo1.TagGroups.pphy, Halo1.TagGroups.ngpr, Halo1.TagGroups.proj, Halo1.TagGroups.scnr, Halo1.TagGroups.sbsp, Halo1.TagGroups.scen, Halo1.TagGroups.shdr, Halo1.TagGroups.senv, Halo1.TagGroups.soso, Halo1.TagGroups.schi, Halo1.TagGroups.scex, Halo1.TagGroups.sotr, Halo1.TagGroups.sgla, Halo1.TagGroups.smet, Halo1.TagGroups.spla, Halo1.TagGroups.swat, Halo1.TagGroups.sky_, Halo1.TagGroups.snd_, Halo1.TagGroups.snde, Halo1.TagGroups.lsnd, Halo1.TagGroups.ssce, Halo1.TagGroups.boom, Halo1.TagGroups.str_, Halo1.TagGroups.Soul, Halo1.TagGroups.DeLa, Halo1.TagGroups.ustr, Halo1.TagGroups.unit, Halo1.TagGroups.unhi, Halo1.TagGroups.vehi, Halo1.TagGroups.vcky, Halo1.TagGroups.weap, Halo1.TagGroups.wphi, Halo1.TagGroups.rain, Halo1.TagGroups.wind, Halo1.TagGroups.tag_, imef, terr, vege ); }
static void GroupsInitialize() { Groups = new TagGroupCollection(false, ires, irem, MTLO, SINF, SECT, PDAT, ISQI, // old shit BLOK, cbsp, csbs, uncs, usas, uHnd, ubms, _1234, ulYc, blod, chgr, chfl, chdd, chsn, chpy, trcv, HVPH, MAPP, masd_melee, mdps, easd, wtsf, wSiS, wItS, wtas, wtcs, wbde, CLFN, SCFN, PRPS, PRPC, shtb, GPUR, GPUS, masd_sound, mphp, msst, sd2s, avlb, svis, igri, spdf, obj_, rnli, sobj, sper, sct3, sunt, seqt, swpt, sdvt, smht, sctt, slft, _sc_, slit, ntor, sszd, masd_damage, SFDS, RFDS, RBDS, dsfx, hwis, hwsd, hwef, nhd2, sebs, nhgs_const, nhgs, cnvs, gapu, spl1, ssfx, plsn, prli, scli, amli, lmsh, aaim, apds, qoSS, MAgr, ANII, ATSS_trans, ATSS_dest, MAgc, MArt, clpr, WNDM, sngl, snpl, snsc, plsn_simple, snpr ); }
static void GroupsInitialize() { Groups = new TagGroupCollection(false, TagGroup.Null, Halo1.TagGroups.actr, Halo1.TagGroups.actv, Halo1.TagGroups.ant_, Halo1.TagGroups.bipd, Halo1.TagGroups.bitm, Halo1.TagGroups.trak, Halo1.TagGroups.colo, Halo1.TagGroups.cdmg, Halo1.TagGroups.cont, Halo1.TagGroups.jpt_, Halo1.TagGroups.deca, Halo1.TagGroups.dobc, Halo1.TagGroups.devi, Halo1.TagGroups.ctrl, Halo1.TagGroups.lifi, Halo1.TagGroups.mach, Halo1.TagGroups.udlg, Halo1.TagGroups.effe, Halo1.TagGroups.eqip, Halo1.TagGroups.flag, Halo1.TagGroups.fog_, Halo1.TagGroups.font, Halo1.TagGroups.garb, Halo1.TagGroups.matg, Halo1.TagGroups.glw_, Halo1.TagGroups.grhi, Halo1.TagGroups.hudg, Halo1.TagGroups.hmt_, Halo1.TagGroups.hud_, Halo1.TagGroups.item, Halo1.TagGroups.itmc, Halo1.TagGroups.lens, Halo1.TagGroups.ligh, Halo1.TagGroups.mgs2, Halo1.TagGroups.elec, Halo1.TagGroups.foot, Halo1.TagGroups.metr, Halo1.TagGroups.mode, Halo1.TagGroups.antr, Halo1.TagGroups.coll, Halo1.TagGroups.mply, Halo1.TagGroups.obje, Halo1.TagGroups.part, Halo1.TagGroups.pctl, Halo1.TagGroups.phys, Halo1.TagGroups.plac, Halo1.TagGroups.pphy, Halo1.TagGroups.ngpr, Halo1.TagGroups.proj, Halo1.TagGroups.scnr, Halo1.TagGroups.sbsp, Halo1.TagGroups.scen, Halo1.TagGroups.shdr, Halo1.TagGroups.senv, Halo1.TagGroups.soso, Halo1.TagGroups.schi, Halo1.TagGroups.scex, Halo1.TagGroups.sotr, Halo1.TagGroups.sgla, Halo1.TagGroups.smet, Halo1.TagGroups.spla, Halo1.TagGroups.swat, Halo1.TagGroups.sky_, Halo1.TagGroups.snd_, Halo1.TagGroups.snde, Halo1.TagGroups.lsnd, Halo1.TagGroups.ssce, Halo1.TagGroups.boom, Halo1.TagGroups.str_, Halo1.TagGroups.Soul, Halo1.TagGroups.DeLa, Halo1.TagGroups.ustr, Halo1.TagGroups.unit, Halo1.TagGroups.unhi, Halo1.TagGroups.vehi, Halo1.TagGroups.vcky, Halo1.TagGroups.weap, Halo1.TagGroups.wphi, Halo1.TagGroups.rain, Halo1.TagGroups.wind, Halo1.TagGroups.tag_, imef, vege ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, _rmc, _rmp, shit, srscen, srweap, srvehi, srefsc, srligh, srbipd, sreqip, srcrea, srssce, srcmmt, _fx_, BooM, LMgS,//Reach Lbsp,//ODST ZZAP,//Reach achi,//ODST adlg, srai, aigl,//ODST ant_, atgf,//Reach bdpd,//Reach beam, bink, bipd, bitm, bloc, bsdt, cddf, cfxs, chad, char_, chdg,//Reach chdt, chgd, chmt, srcine, cine, cisc, citr,//Reach srclut, clwd, cntl, coll, colo, comg,//Reach coms,//Reach cook,//Reach coop,//Reach cpem,//Reach cpgd,//Reach cptl,//Reach crea, csdt,//Reach ctrl, srcube, cusc,//Reach cust,//Reach srdcrs, dctr, srdeca, decs, devi, devo, srdgrp, dobc, draw, drdf, effe, effg, efsc, eqip, flck, fldy, foot, gint, glps, glvs, goof, hlmt, hlsl, srhscf, item, jmad, jmrq, jpt_, lens, ligh, lsnd, lswd, ltvl, mach, matg, mdlg, metr, mffn, mode, mply, mulg, nclt, obje, perf, phmo, pixl, play, pmdf, pmov, pphy, proj, prt3, rasg, rm__, rmb_, rmcs, rmct, rmd_, rmdf, rmfl, rmhg, rmlv, rmop, rmsh, rmsk, rmt2, rmtr, rmw_, rwrd, sFdT, sLdT, sbsp, scen, scnr, sddt, sefc, sfx_, sgp_, shit2, sily, srsky_, skya, smap, sncl, snd_, snde, snmx, spk_, ssce, srsslt, stli, stse, styl, term, trak, srtrgr, udlg, ugh_, uise, unic, unit, vehi, vtsh, weap, wezr, wgtz, whip, wigl, wind, zone, #region Beta only bkey, bmp3, dsrc, grup, lst3, mdl3, scn3, skn3, txt3, wacd, wclr, wgan, wpos, wrot, wscl, wspr, wtuv, #endregion srdmpr,//Reach ebhd,//Reach fogg,//Reach form,//ODST frms,//Reach fxtt,//Reach gcrg,//Reach gegl,//Reach gldf,//Reach gmeg,//Reach gpix,//Reach gptd,//Reach grfr,//Reach hcfd,//Reach igpd,//Reach iimz,//Reach impo,//Reach ingd,//Reach lgtd,//Reach locs,//Reach mgls,//Reach mlib,//Reach motl,//Reach msit,//Reach muxg,//Reach pach,//Reach pcec,//Reach pecp,//ODST pfpt,//Reach pggd,//Reach pmcg,//Reach srprfr,//Reach rain,//Reach rmbl,//Reach rmfs,//Reach rmfu,//Reach rmgl,//Reach rmmm,//Reach rmmx,//Reach rmss,//ODST sadt,//Reach scmb,//Reach sidt,//Reach siin,//Reach smdt,//ODST sqtm,//ODST srad,//Reach ssao,//Reach ttag,//ODST uttt,//ODST vmdx,//ODST wadt,//Reach wave,//Reach wdst,//Reach wetn,//Reach wpdp,//Reach wpdt,//Reach wrdt,//Reach wsdt,//Reach wxcg,//Reach airs,//Reach Retail avat,//Reach Retail bbcr,//Reach Retail cmoe,//Reach Retail ldsc,//Reach Retail pfmc,//Reach Retail sdzg,//Reach Retail sirp,//Reach Retail vtgl //Reach Retail ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, _rmc, _rmp, shit, srscen, srweap, srvehi, srefsc, srligh, srbipd, sreqip, srcrea, srssce, srcmmt, _fx_, BooM, adlg, srai, ant_, beam, bink, bipd, bitm, bkey, bloc, bmp3, bsdt, cddf, cfxs, chad, char_, chdt, chgd, chmt, srcine, cine, cisc, srclut, clwd, cntl, coll, colo, crea, crte, ctrl, srcube, srdcrs, dctr, srdeca, decs, devi, devo, srdgrp, dobc, draw, drdf, dsrc, effe, effg, efsc, egor, eqip, flck, fldy, fog_, foot, fpch, frag, gint, glps, glvs, goof, grup, hlmt, hlsl, srhscf, item, itmc, jmad, jmrq, jpt_, lens, ligh, lsnd, lst3, lswd, ltvl, mach, matg, mdl3, mdlg, metr, mffn, mode, mply, mulg, nclt, obje, perf, phmo, pixl, play, pmdf, pmov, pphy, proj, prt3, rasg, rm__, rmb_, rmcs, rmct, rmd_, rmdf, rmfl, rmhg, rmlv, rmop, rmsh, rmsk, rmt2, rmtr, rmw_, rwrd, sFdT, sLdT, sbsp, scen, scn3, scnr, sddt, sefc, sfx_, sgp_, shit2, sily, skn3, srsky_, skya, smap, sncl, snd_, snde, snmx, spk_, ssce, srsslt, stli, stse, styl, term, trak, srtrgr, txt3, udlg, ugh_, uise, unic, unit, vehc, vehi, vtsh, wacd, wclr, weap, wezr, wfon, wgan, wgtz, whip, wigl, wind, wpos, wrot, wscl, wspr, wtuv, zone ); }
static void GroupsInitialize() { GroupsObjectsInitialize(); GroupsDevicesInitialize(); GroupsItemsInitialize(); GroupsUnitsInitialize(); GroupsShadersInitialize(); Groups = new TagGroupCollection(false, TagGroup.Null, _rmc, _rmp, shit, srscen, srweap, srvehi, srefsc, srligh, srbipd, sreqip, srcrea, srssce, srcmmt, _fx_, BooM, LMgS, //Reach Lbsp, //ODST ZZAP, //Reach achi, //ODST adlg, srai, aigl, //ODST ant_, atgf, //Reach bdpd, //Reach beam, bink, bipd, bitm, bloc, bsdt, cddf, cfxs, chad, char_, chdg,//Reach chdt, chgd, chmt, srcine, cine, cisc, citr,//Reach srclut, clwd, cntl, coll, colo, comg, //Reach coms, //Reach cook, //Reach coop, //Reach cpem, //Reach cpgd, //Reach cptl, //Reach crea, csdt, //Reach ctrl, srcube, cusc, //Reach cust, //Reach srdcrs, dctr, srdeca, decs, devi, devo, srdgrp, dobc, draw, drdf, effe, effg, efsc, eqip, flck, fldy, foot, gint, glps, glvs, goof, hlmt, hlsl, srhscf, item, jmad, jmrq, jpt_, lens, ligh, lsnd, lswd, ltvl, mach, matg, mdlg, metr, mffn, mode, mply, mulg, nclt, obje, perf, phmo, pixl, play, pmdf, pmov, pphy, proj, prt3, rasg, rm__, rmb_, rmcs, rmct, rmd_, rmdf, rmfl, rmhg, rmlv, rmop, rmsh, rmsk, rmt2, rmtr, rmw_, rwrd, sFdT, sLdT, sbsp, scen, scnr, sddt, sefc, sfx_, sgp_, shit2, sily, srsky_, skya, smap, sncl, snd_, snde, snmx, spk_, ssce, srsslt, stli, stse, styl, term, trak, srtrgr, udlg, ugh_, uise, unic, unit, vehi, vtsh, weap, wezr, wgtz, whip, wigl, wind, zone, #region Beta only bkey, bmp3, dsrc, grup, lst3, mdl3, scn3, skn3, txt3, wacd, wclr, wgan, wpos, wrot, wscl, wspr, wtuv, #endregion srdmpr, //Reach ebhd, //Reach fogg, //Reach form, //ODST frms, //Reach fxtt, //Reach gcrg, //Reach gegl, //Reach gldf, //Reach gmeg, //Reach gpix, //Reach gptd, //Reach grfr, //Reach hcfd, //Reach igpd, //Reach iimz, //Reach impo, //Reach ingd, //Reach lgtd, //Reach locs, //Reach mgls, //Reach mlib, //Reach motl, //Reach msit, //Reach muxg, //Reach pach, //Reach pcec, //Reach pecp, //ODST pfpt, //Reach pggd, //Reach pmcg, //Reach srprfr, //Reach rain, //Reach rmbl, //Reach rmfs, //Reach rmfu, //Reach rmgl, //Reach rmmm, //Reach rmmx, //Reach rmss, //ODST sadt, //Reach scmb, //Reach sidt, //Reach siin, //Reach smdt, //ODST sqtm, //ODST srad, //Reach ssao, //Reach ttag, //ODST uttt, //ODST vmdx, //ODST wadt, //Reach wave, //Reach wdst, //Reach wetn, //Reach wpdp, //Reach wpdt, //Reach wrdt, //Reach wsdt, //Reach wxcg, //Reach airs, //Reach Retail avat, //Reach Retail bbcr, //Reach Retail cmoe, //Reach Retail ldsc, //Reach Retail pfmc, //Reach Retail sdzg, //Reach Retail sirp, //Reach Retail vtgl //Reach Retail ); }