コード例 #1
0
            public override void Cleanup()
            {
                TableSelection tableSelection = StatusIconLibrary.Get().TableSelectionUi;

                tableSelection.SetCloseCallback(null);
                tableSelection.SetGroup(null);
                tableSelection.gameObject.SetActive(false);
                action.controller.allowUserInput = true;
            }
コード例 #2
0
            public override void Setup()
            {
                //Open the Table selection screen
                action.controller.allowUserInput = false;
                TableSelection tableSelection = StatusIconLibrary.Get().TableSelectionUi;

                tableSelection.SetCloseCallback(action.OnClose);
                tableSelection.SetGroup(action.group);
                tableSelection.gameObject.SetActive(true);
            }