internal override Size GetPreferredSize(object container, Size proposedSize) { TableLayoutPanel panel = container as TableLayoutPanel; // If the tablelayoutowner is autosize, we have to make sure it is big enough // to hold every non-autosize control var actual_positions = CalculateControlPositions(panel, Math.Max(panel.ColumnCount, 1), Math.Max(panel.RowCount, 1)); int[] column_sizes; int[] row_sizes; int border_width = TableLayoutPanel.GetCellBorderWidth(panel.CellBorderStyle); CalculateColumnRowSizes(panel, actual_positions, out column_sizes, out row_sizes, proposedSize, true); OutputControlGrid(actual_positions, column_sizes, row_sizes); int needed_width = (column_sizes.Length + 1) * border_width; for (int i = 0; i < column_sizes.Length; i++) { needed_width += column_sizes[i]; } int needed_height = (row_sizes.Length + 1) * border_width; for (int i = 0; i < row_sizes.Length; i++) { needed_height += row_sizes[i]; } return(new Size(needed_width, needed_height)); }
private void LayoutControls(TableLayoutPanel panel) { TableLayoutSettings settings = panel.LayoutSettings; int border_width = TableLayoutPanel.GetCellBorderWidth(panel.CellBorderStyle); int columns = panel.actual_positions.GetLength(0); int rows = panel.actual_positions.GetLength(1); Point_ current_pos = new Point_(panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width); for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { Control c = panel.actual_positions[x, y]; if (c != null && c != dummy_control) { Size_ preferred; if (c.AutoSize) { preferred = c.PreferredSize; } else { preferred = c.ExplicitBounds.Size; } int new_x = 0; int new_y = 0; int new_width = 0; int new_height = 0; // Figure out the width of the control int column_width = panel.column_widths[x]; for (int i = 1; i < Math.Min(settings.GetColumnSpan(c), panel.column_widths.Length); i++) { column_width += panel.column_widths[x + i]; } if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)) { new_width = column_width - c.Margin.Left - c.Margin.Right; } else { new_width = Math.Min(preferred.Width, column_width - c.Margin.Left - c.Margin.Right); } // Figure out the height of the control int column_height = panel.row_heights[y]; for (int i = 1; i < Math.Min(settings.GetRowSpan(c), panel.row_heights.Length); i++) { column_height += panel.row_heights[y + i]; } if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)) { new_height = column_height - c.Margin.Top - c.Margin.Bottom; } else { new_height = Math.Min(preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom); } // Figure out the left location of the control if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left) { new_x = current_pos.X + c.Margin.Left; } else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right) { new_x = (current_pos.X + column_width) - new_width - c.Margin.Right; } else // (center control) { new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2); } // Figure out the top location of the control if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top) { new_y = current_pos.Y + c.Margin.Top; } else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom) { new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom; } else // (center control) { new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2); } c.SetBoundsInternal(new_x, new_y, new_width, new_height, BoundsSpecified.None); } current_pos.Offset(panel.column_widths[x] + border_width, 0); } current_pos.Offset((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, panel.row_heights[y] + border_width); } }
private void CalculateColumnRowSizes(TableLayoutPanel panel, int columns, int rows) { TableLayoutSettings settings = panel.LayoutSettings; panel.column_widths = new int[panel.actual_positions.GetLength(0)]; panel.row_heights = new int[panel.actual_positions.GetLength(1)]; int border_width = TableLayoutPanel.GetCellBorderWidth(panel.CellBorderStyle); Rectangle_ parentDisplayRectangle = panel.DisplayRectangle; TableLayoutColumnStyleCollection col_styles = new TableLayoutColumnStyleCollection(panel); foreach (ColumnStyle cs in settings.ColumnStyles) { col_styles.Add(new ColumnStyle(cs.SizeType, cs.Width)); } TableLayoutRowStyleCollection row_styles = new TableLayoutRowStyleCollection(panel); foreach (RowStyle rs in settings.RowStyles) { row_styles.Add(new RowStyle(rs.SizeType, rs.Height)); } // If we have more columns than columnstyles, temporarily add enough columnstyles if (columns > col_styles.Count) { for (int i = col_styles.Count; i < columns; i++) { col_styles.Add(new ColumnStyle()); } } // Same for rows.. if (rows > row_styles.Count) { for (int i = row_styles.Count; i < rows; i++) { row_styles.Add(new RowStyle()); } } while (row_styles.Count > rows) { row_styles.RemoveAt(row_styles.Count - 1); } while (col_styles.Count > columns) { col_styles.RemoveAt(col_styles.Count - 1); } // Find the largest column-span/row-span values. int max_colspan = 0, max_rowspan = 0; foreach (Control c in panel.Controls) { max_colspan = Math.Max(max_colspan, settings.GetColumnSpan(c)); max_rowspan = Math.Max(max_rowspan, settings.GetRowSpan(c)); } // Figure up all the column widths int total_width = parentDisplayRectangle.Width - (border_width * (columns + 1)); int index = 0; // First assign all the Absolute sized columns.. foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Absolute) { panel.column_widths[index] = (int)cs.Width; total_width -= (int)cs.Width; } index++; } // Next, assign all the AutoSize columns to the width of their widest // control. If the table-layout is auto-sized, then make sure that // no column with Percent styling clips its contents. // (per http://msdn.microsoft.com/en-us/library/ms171690.aspx) for (int colspan = 0; colspan < max_colspan; ++colspan) { for (index = colspan; index < col_styles.Count - colspan; ++index) { ColumnStyle cs = col_styles[index]; if (cs.SizeType == SizeType.AutoSize || (panel.AutoSize && cs.SizeType == SizeType.Percent)) { int max_width = panel.column_widths[index]; // Find the widest control in the column for (int i = 0; i < rows; i++) { Control c = panel.actual_positions[index - colspan, i]; if (c != null && c != dummy_control && c.VisibleInternal) { // Skip any controls not being sized in this pass. if (settings.GetColumnSpan(c) != colspan + 1) { continue; } // Calculate the maximum control width. if (c.AutoSize) { max_width = Math.Max(max_width, c.PreferredSize.Width + c.Margin.Horizontal); } else { max_width = Math.Max(max_width, c.ExplicitBounds.Width + c.Margin.Horizontal); } max_width = Math.Max(max_width, c.Width + c.Margin.Left + c.Margin.Right); } } // Subtract the width of prior columns, if any. for (int i = Math.Max(index - colspan, 0); i < index; ++i) { max_width -= panel.column_widths[i]; } // If necessary, increase this column's width. if (max_width > panel.column_widths[index]) { max_width -= panel.column_widths[index]; panel.column_widths[index] += max_width; total_width -= max_width; } } } } index = 0; float total_percent = 0; // Finally, assign the remaining space to Percent columns, if any. if (total_width > 0) { int percent_width = total_width; // Find the total percent (not always 100%) foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Percent) { total_percent += cs.Width; } } // Divvy up the space.. foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Percent) { int width_change = (int)(((cs.Width / total_percent) * percent_width) - panel.column_widths[index]); if (width_change > 0) { panel.column_widths[index] += width_change; total_width -= width_change; } } index++; } } if (total_width > 0) { // Find the last column that isn't an Absolute SizeType, and give it // all this free space. (Absolute sized columns need to retain their // absolute width if at all possible!) int col = col_styles.Count - 1; for (; col >= 0; --col) { if (col_styles[col].SizeType != SizeType.Absolute) { break; } } if (col < 0) { col = col_styles.Count - 1; } panel.column_widths[col] += total_width; } // Figure up all the row heights int total_height = parentDisplayRectangle.Height - (border_width * (rows + 1)); index = 0; // First assign all the Absolute sized rows.. foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Absolute) { panel.row_heights[index] = (int)rs.Height; total_height -= (int)rs.Height; } index++; } index = 0; // Next, assign all the AutoSize rows to the height of their tallest // control. If the table-layout is auto-sized, then make sure that // no row with Percent styling clips its contents. // (per http://msdn.microsoft.com/en-us/library/ms171690.aspx) for (int rowspan = 0; rowspan < max_rowspan; ++rowspan) { for (index = rowspan; index < row_styles.Count - rowspan; ++index) { RowStyle rs = row_styles[index]; if (rs.SizeType == SizeType.AutoSize || (panel.AutoSize && rs.SizeType == SizeType.Percent)) { int max_height = panel.row_heights[index]; // Find the tallest control in the row for (int i = 0; i < columns; i++) { Control c = panel.actual_positions[i, index - rowspan]; if (c != null && c != dummy_control && c.VisibleInternal) { // Skip any controls not being sized in this pass. if (settings.GetRowSpan(c) != rowspan + 1) { continue; } // Calculate the maximum control height. if (c.AutoSize) { max_height = Math.Max(max_height, c.PreferredSize.Height + c.Margin.Vertical); } else { max_height = Math.Max(max_height, c.ExplicitBounds.Height + c.Margin.Vertical); } max_height = Math.Max(max_height, c.Height + c.Margin.Top + c.Margin.Bottom); } } // Subtract the height of prior rows, if any. for (int i = Math.Max(index - rowspan, 0); i < index; ++i) { max_height -= panel.row_heights[i]; } // If necessary, increase this row's height. if (max_height > panel.row_heights[index]) { max_height -= panel.row_heights[index]; panel.row_heights[index] += max_height; total_height -= max_height; } } } } index = 0; total_percent = 0; // Finally, assign the remaining space to Percent rows, if any. if (total_height > 0) { int percent_height = total_height; // Find the total percent (not always 100%) foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Percent) { total_percent += rs.Height; } } // Divvy up the space.. foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Percent) { int height_change = (int)(((rs.Height / total_percent) * percent_height) - panel.row_heights[index]); if (height_change > 0) { panel.row_heights[index] += height_change; total_height -= height_change; } } index++; } } if (total_height > 0) { // Find the last row that isn't an Absolute SizeType, and give it // all this free space. (Absolute sized rows need to retain their // absolute height if at all possible!) int row = row_styles.Count - 1; for (; row >= 0; --row) { if (row_styles[row].SizeType != SizeType.Absolute) { break; } } if (row < 0) { row = row_styles.Count - 1; } panel.row_heights[row] += total_height; } }
private void CalculateColumnRowSizes(TableLayoutPanel panel, int columns, int rows) { TableLayoutSettings settings = panel.LayoutSettings; panel.column_widths = new int[panel.actual_positions.GetLength(0)]; panel.row_heights = new int[panel.actual_positions.GetLength(1)]; int border_width = TableLayoutPanel.GetCellBorderWidth(panel.CellBorderStyle); Rectangle parentDisplayRectangle = panel.DisplayRectangle; TableLayoutColumnStyleCollection col_styles = new TableLayoutColumnStyleCollection(panel); foreach (ColumnStyle cs in settings.ColumnStyles) { col_styles.Add(new ColumnStyle(cs.SizeType, cs.Width)); } TableLayoutRowStyleCollection row_styles = new TableLayoutRowStyleCollection(panel); foreach (RowStyle rs in settings.RowStyles) { row_styles.Add(new RowStyle(rs.SizeType, rs.Height)); } // If we have more columns than columnstyles, temporarily add enough columnstyles if (columns > col_styles.Count) { for (int i = col_styles.Count; i < columns; i++) { col_styles.Add(new ColumnStyle()); } } // Same for rows.. if (rows > row_styles.Count) { for (int i = row_styles.Count; i < rows; i++) { row_styles.Add(new RowStyle()); } } while (row_styles.Count > rows) { row_styles.RemoveAt(row_styles.Count - 1); } while (col_styles.Count > columns) { col_styles.RemoveAt(col_styles.Count - 1); } // Figure up all the column widths int total_width = parentDisplayRectangle.Width - (border_width * (columns + 1)); int index = 0; // First assign all the Absolute sized columns.. foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Absolute) { panel.column_widths[index] = (int)cs.Width; total_width -= (int)cs.Width; } index++; } index = 0; // Next, assign all the AutoSize columns.. foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.AutoSize) { int max_width = 0; // Find the widest control in the column for (int i = 0; i < rows; i++) { Control c = panel.actual_positions[index, i]; if (c != null && c != dummy_control && c.VisibleInternal) { if (settings.GetColumnSpan(c) > 1) { continue; } if (c.AutoSize) { max_width = Math.Max(max_width, c.PreferredSize.Width + c.Margin.Horizontal); } else { max_width = Math.Max(max_width, c.ExplicitBounds.Width + c.Margin.Horizontal); } if (c.Width + c.Margin.Left + c.Margin.Right > max_width) { max_width = c.Width + c.Margin.Left + c.Margin.Right; } } } panel.column_widths[index] = max_width; total_width -= max_width; } index++; } index = 0; float total_percent = 0; // Finally, assign the remaining space to Percent columns.. if (total_width > 0) { int percent_width = total_width; // Find the total percent (not always 100%) foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Percent) { total_percent += cs.Width; } } // Divy up the space.. foreach (ColumnStyle cs in col_styles) { if (cs.SizeType == SizeType.Percent) { panel.column_widths[index] = (int)((cs.Width / total_percent) * percent_width); total_width -= panel.column_widths[index]; } index++; } } if (total_width > 0) { panel.column_widths[col_styles.Count - 1] += total_width; } // Figure up all the row heights int total_height = parentDisplayRectangle.Height - (border_width * (rows + 1)); index = 0; // First assign all the Absolute sized rows.. foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Absolute) { panel.row_heights[index] = (int)rs.Height; total_height -= (int)rs.Height; } index++; } index = 0; // Next, assign all the AutoSize rows.. foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.AutoSize) { int max_height = 0; // Find the tallest control in the row for (int i = 0; i < columns; i++) { Control c = panel.actual_positions[i, index]; if (c != null && c != dummy_control && c.VisibleInternal) { if (settings.GetRowSpan(c) > 1) { continue; } if (c.AutoSize) { max_height = Math.Max(max_height, c.PreferredSize.Height + c.Margin.Vertical); } else { max_height = Math.Max(max_height, c.ExplicitBounds.Height + c.Margin.Vertical); } if (c.Height + c.Margin.Top + c.Margin.Bottom > max_height) { max_height = c.Height + c.Margin.Top + c.Margin.Bottom; } } } panel.row_heights[index] = max_height; total_height -= max_height; } index++; } index = 0; total_percent = 0; // Finally, assign the remaining space to Percent columns.. if (total_height > 0) { int percent_height = total_height; // Find the total percent (not always 100%) foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Percent) { total_percent += rs.Height; } } // Divy up the space.. foreach (RowStyle rs in row_styles) { if (rs.SizeType == SizeType.Percent) { panel.row_heights[index] = (int)((rs.Height / total_percent) * percent_height); total_height -= panel.row_heights[index]; } index++; } } if (total_height > 0) { panel.row_heights[row_styles.Count - 1] += total_height; } }
private void CalculateColumnRowSizes(TableLayoutPanel panel, Control[,] actual_positions, out int[] column_widths, out int[] row_heights, Size size, bool measureOnly) { TableLayoutSettings settings = panel.LayoutSettings; int columns = actual_positions.GetLength(0); int rows = actual_positions.GetLength(1); bool auto_size = panel.AutoSizeInternal && measureOnly; bool boundBySize = !measureOnly; column_widths = new int[actual_positions.GetLength(0)]; row_heights = new int[actual_positions.GetLength(1)]; // Calculate the bounded size only if we are in default layout and docked, otherwise calculate unbounded. if (measureOnly && size.Width > 0) { if (panel.Parent != null && panel.Parent.LayoutEngine is DefaultLayout) { boundBySize |= panel.Dock == DockStyle.Top || panel.Dock == DockStyle.Bottom || panel.Dock == DockStyle.Fill; boundBySize |= (panel.Anchor & (AnchorStyles.Left | AnchorStyles.Right)) == (AnchorStyles.Left | AnchorStyles.Right); } } int border_width = TableLayoutPanel.GetCellBorderWidth(panel.CellBorderStyle); // Find the largest column-span/row-span values. int max_colspan = 0, max_rowspan = 0; foreach (Control c in panel.Controls) { if (c.VisibleInternal && c != dummy_control) { max_colspan = Math.Max(max_colspan, settings.GetColumnSpan(c)); max_rowspan = Math.Max(max_rowspan, settings.GetRowSpan(c)); } } // Figure up all the column widths CalculateColumnWidths(settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, column_widths, false); // Calculate available width int available_width = size.Width - (border_width * (columns + 1)); foreach (int width in column_widths) { available_width -= width; } // Shrink the table horizontally by shrinking it's columns, if necessary if (boundBySize && size.Width > 0 && available_width < 0) { // Calculate the minimum widths for each column int[] col_min_widths = new int[column_widths.Length]; CalculateColumnWidths(settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, col_min_widths, true); available_width += Shrink(column_widths, col_min_widths, -available_width, max_colspan); } // Finally, assign the remaining space to Percent columns, if any. if (available_width > 0) { available_width -= RedistributePercents(available_width, settings.ColumnStyles, column_widths); } if (available_width > 0 && column_widths.Length > 0) { // Find the last column that isn't an Absolute SizeType, and give it // all this free space. (Absolute sized columns need to retain their // absolute width if at all possible!) int col = Math.Min(settings.ColumnStyles.Count, column_widths.Length) - 1; for (; col >= 0; --col) { if (settings.ColumnStyles[col].SizeType != SizeType.Absolute) { break; } } if (col < 0) { col = column_widths.Length - 1; } column_widths[col] += available_width; } // Figure up all the row heights CalculateRowHeights(settings, actual_positions, max_rowspan, settings.RowStyles, auto_size, column_widths, row_heights); // Calculate available height int available_height = size.Height - (border_width * (rows + 1)); foreach (int height in row_heights) { available_height -= height; } // NOTE: We don't do shrinking here, since there's no space to save. // Finally, assign the remaining space to Percent rows, if any. if (available_height > 0) { available_height -= RedistributePercents(available_height, settings.RowStyles, row_heights); } if (available_height > 0 && row_heights.Length > 0 && !measureOnly) { // Find the last row that isn't an Absolute SizeType, and give it // all this free space. (Absolute sized rows need to retain their // absolute height if at all possible!) int row = Math.Min(settings.RowStyles.Count, row_heights.Length) - 1; for (; row >= 0; --row) { if (settings.RowStyles[row].SizeType != SizeType.Absolute) { break; } } if (row < 0) { row = row_heights.Length - 1; } row_heights[row] += available_height; } }
private void LayoutControls(IArrangedContainer panel, IArrangedElement[,] actual_positions, int[] column_widths, int[] row_heights) { TableLayoutSettings settings = GetLayoutSettings(panel); int border_width = 0; if (panel is TableLayoutPanel table_panel) { border_width = TableLayoutPanel.GetCellBorderWidth(table_panel.CellBorderStyle); } int columns = actual_positions.GetLength(0); int rows = actual_positions.GetLength(1); Point current_pos = new Point(panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width); for (int y = 0; y < rows; y++) { for (int x = 0; x < columns; x++) { IArrangedElement c = actual_positions[x, y]; if (c != null && c != dummy_control && c.Visible) { Size preferred; int new_x = 0; int new_y = 0; int new_width = 0; int new_height = 0; int column_width = column_widths[x]; for (int i = 1; i < Math.Min(settings.GetColumnSpan(c), column_widths.Length - x); i++) { column_width += column_widths[x + i]; } int column_height = row_heights[y]; for (int i = 1; i < Math.Min(settings.GetRowSpan(c), row_heights.Length - y); i++) { column_height += row_heights[y + i]; } preferred = GetControlSize(c, new Size(column_width - c.Margin.Horizontal, column_height - c.Margin.Vertical)); // Figure out the width of the control if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)) { new_width = column_width - c.Margin.Left - c.Margin.Right; } else { new_width = Math.Min(preferred.Width, column_width - c.Margin.Left - c.Margin.Right); } // Figure out the height of the control if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)) { new_height = column_height - c.Margin.Top - c.Margin.Bottom; } else { new_height = Math.Min(preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom); } // Figure out the left location of the control if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left) { new_x = current_pos.X + c.Margin.Left; } else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right) { new_x = (current_pos.X + column_width) - new_width - c.Margin.Right; } else // (center control) { new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2); } // Figure out the top location of the control if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top) { new_y = current_pos.Y + c.Margin.Top; } else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom) { new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom; } else // (center control) { new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2); } c.SetBounds(new_x, new_y, new_width, new_height, BoundsSpecified.None); } current_pos.Offset(column_widths[x] + border_width, 0); } current_pos.Offset((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, row_heights[y] + border_width); } }