コード例 #1
0
    private void OnOKBtn(GameObject go)
    {
        string str   = optionWnd.Find("LanguageSelect/CurLanguage").GetComponent <UILabel>().text;
        int    index = 0;

        switch (str)
        {
        case "中文":
            GameApp.curLanguage = LanguageType.Chinese;
            index = 1;
            break;

        case "English":
            GameApp.curLanguage = LanguageType.English;
            index = 2;
            break;

        case "Japanese":
            GameApp.curLanguage = LanguageType.Japanese;
            index = 3;
            break;
        }
        PlayerPrefs.SetInt("Language", index);
        UILabel[] labelList = GameObject.Find("UI Root (3D)").GetComponentsInChildren <UILabel>();
        foreach (UILabel u in labelList)
        {
            if (u.transform.GetComponent <SetLanguage>())
            {
                GameApp.SetText(u.transform, TableLanguage.GetInstance().GetIdByText(u.text));
            }
        }
        optionWnd.gameObject.SetActive(false);
    }
コード例 #2
0
 public void Load()
 {
     TableAchievement.GetInstance().Read();
     TableEnemy.GetInstance().Read();
     TableLanguage.GetInstance().Read();
     TableParts.GetInstance().Read();
     xjlFont         = Resources.Load <UIFont>("Font/xjlFont");
     jpFont          = Resources.Load <UIFont>("Font/jpFont");
     BackgroundAtlas = Resources.Load <UIAtlas>("Background/Background");
     EnemyAtlas      = Resources.Load <UIAtlas>("Enemy/Enemy");
     PartsAtlas      = Resources.Load <UIAtlas>("Parts/Parts");
     UiAtlas         = Resources.Load <UIAtlas>("UI/UI");
     Debug.Log("ResourceLoadDone!");
 }
コード例 #3
0
ファイル: GameApp.cs プロジェクト: ntyt123/Fighter-Engineer
 internal static void SetText(Transform transform, int ID, LanguageType type)
 {
     if (type == LanguageType.Chinese)
     {
         transform.GetComponent <UILabel>().font = ResourceLoad.GetInstance().xjlFont;
         transform.GetComponent <UILabel>().text = TableLanguage.GetInstance().GetTextById(ID, type);
     }
     else if (type == LanguageType.English)
     {
         transform.GetComponent <UILabel>().font = ResourceLoad.GetInstance().xjlFont;
         transform.GetComponent <UILabel>().text = TableLanguage.GetInstance().GetTextById(ID, type);
     }
     else if (type == LanguageType.Japanese)
     {
         transform.GetComponent <UILabel>().font = ResourceLoad.GetInstance().jpFont;
         transform.GetComponent <UILabel>().text = TableLanguage.GetInstance().GetTextById(ID, type);
     }
 }