public void ForeordinationClickPress(GameObject go) { int index; if (go != null && int.TryParse(go.name, out index) && ForeordinationTips != null) { Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null != belleTab) { --index; if (index > -1 && index < belleTab.getAffectionConditonValueCount()) { int id = belleTab.GetAffectionConditonValuebyIndex(index); bool isHas = BelleData.OwnedBelleMap.ContainsKey(id); Tab_Belle affectionbelle = TableManager.GetBelleByID(id, 0); if (affectionbelle != null) { Tab_CommonItem cItem = TableManager.GetCommonItemByID(affectionbelle.BelleItemID, 0); if (cItem != null) { Transform tf = ForeordinationTips.transform.Find("Item"); if (tf != null) { UISprite us = tf.GetComponent <UISprite>(); if (us != null) { us.spriteName = Games.GlobeDefine.GlobeVar.QualityColorGrid[cItem.Quality - 1]; if (isHas) { us.color = Games.GlobeDefine.GlobeVar.BUTTONCOLER; } else { us.color = Games.GlobeDefine.GlobeVar.BUTTONGRAY; } } } tf = ForeordinationTips.transform.Find("Item/Head"); if (tf != null) { UISprite usc = tf.GetComponent <UISprite>(); if (usc != null) { usc.spriteName = cItem.Icon; if (isHas) { usc.color = Games.GlobeDefine.GlobeVar.BUTTONCOLER; } else { usc.color = Games.GlobeDefine.GlobeVar.BUTTONGRAY; } } } tf = ForeordinationTips.transform.Find("belleName"); if (tf != null) { UILabel ul = tf.GetComponent <UILabel>(); if (ul != null) { ul.text = affectionbelle.Name; } } tf = ForeordinationTips.transform.Find("ForeordinationName"); if (tf != null) { UILabel ul = tf.GetComponent <UILabel>(); if (ul != null) { ul.text = belleTab.GetAffectionNamebyIndex(index); } } tf = ForeordinationTips.transform.Find("Property"); if (tf != null) { UILabel ul = tf.GetComponent <UILabel>(); if (ul != null) { ul.text = belleTab.GetAffectionDescbyIndex(index); } } } } } } } if (ForeordinationTips != null) { ForeordinationTips.SetActive(true); } }
public void SetRelationshipInfo() { if (null == BelleInfoWindow.Instance()) { return; } Tab_Belle belleTab = BelleInfoWindow.Instance().CurSellectedBelleData; if (null == belleTab) { return; } Belle curBelleData = null; bool bOwned = false; if (BelleData.OwnedBelleMap.ContainsKey(belleTab.Id)) { curBelleData = BelleData.OwnedBelleMap[belleTab.Id]; bOwned = true; } for (int i = 0; i < m_belleNames.Length; i++) { if (i < belleTab.getAffectionGainsTypeCount()) { Tab_Belle targetBelle = TableManager.GetBelleByID(belleTab.GetAffectionConditonValuebyIndex(i), 0); if (null == targetBelle) { continue; } UnityEngine.Object belleTextureObj = ResourceManager.LoadResource(BelleData.GetBelleBigTextureName(targetBelle), typeof(Texture)) as Texture; if (null != belleTextureObj) { m_bellePics[i].mainTexture = belleTextureObj as Texture; // m_bellePics[i].color = m_ColorDisable; } //目标美人图片 // Tab_CommonItem commItem = TableManager.GetCommonItemByID(targetBelle.BelleItemID, 0); // if (commItem != null) // m_bellePics[i].spriteName = commItem.Icon; //目标美人名字 m_belleNames[i].text = targetBelle.Name; m_belleNames[i].color = m_ColorDisable; //当前美人情缘名称 m_relationNames[i].text = belleTab.GetAffectionNamebyIndex(i); m_relationNames[i].color = m_ColorDisable; //当前美人加成属性描述 m_attrDescs[i].text = belleTab.GetAffectionDescbyIndex(i); m_attrDescs[i].color = m_ColorDisable; if (null != curBelleData && bOwned) { int curBelleMatrixID = curBelleData.matrixID; if (curBelleMatrixID < 0) { continue; } if (!BelleData.OwnedMatrixMap.ContainsKey(curBelleMatrixID)) { continue; } if (!BelleData.OwnedMatrixMap[curBelleMatrixID].isActive) { continue; } bool bActive = false; // 同上阵 int targetBelleID = belleTab.GetAffectionConditonValuebyIndex(i); if (BelleData.OwnedBelleMap.ContainsKey(targetBelleID)) { if (BelleData.OwnedBelleMap[targetBelleID].matrixID == curBelleData.matrixID) { bActive = true; } } m_belleNames[i].color = bActive ? m_belleNameHighlight : m_ColorDisable; m_relationNames[i].color = bActive ? m_relationNameHightlight : m_ColorDisable; m_attrDescs[i].color = bActive ? m_attrDescHightlight : m_ColorDisable; } } } }