private void InitAttrPanel() { var attrs = new TabHeroAttrs() { DockText = "属性" }; dockPanel.AddContent(attrs); dockPanel.AddContent(new TabHeroPerks() { DockText = "技巧" }, attrs.DockGroup); dockPanel.AddContent(new TabHeroSkills() { DockText = "技能" }, attrs.DockGroup); dockPanel.AddContent(new TabHeroTraits() { DockText = "特质" }, attrs.DockGroup); dockPanel.AddContent(new TabHeroRelations() { DockText = "关系" }, attrs.DockGroup); //dockPanel.ActiveContent = content; // main document dockPanel.ActiveContent = attrs; // attributes dockPanel.CloseButtonEnabled = false; }
private void InitAttrPanel() { //var content = new TabHeroMain() { DockText = "Hero Attributes" }; //DockPanel.AddContent(content); var attrs = new TabHeroAttrs() { DockText = "属性点" }; DockPanel.AddContent(attrs); DockPanel.AddContent(new TabHeroPerks() { DockText = "技巧" }, attrs.DockGroup); DockPanel.AddContent(new TabHeroSkills() { DockText = "技能" }, attrs.DockGroup); DockPanel.AddContent(new TabHeroTraits() { DockText = "特质" }, attrs.DockGroup); DockPanel.AddContent(new TabHeroRelations() { DockText = "关系" }, attrs.DockGroup); //DockPanel.AddContent(new TabHeroProps() { DockText = "Detail" }, attrs.DockGroup); //DockPanel.ActiveContent = content; // main document DockPanel.ActiveContent = attrs; // attributes DockPanel.CloseButtonEnabled = false; }