// Use this for initialization void Start() { custom = FindObjectOfType<CustomManager>(); tpsContent = FindObjectOfType<TPSContent>(); altered = true; buttons = new List<GameObject>(); }
// Use this for initialization void Start() { custom = FindObjectOfType <CustomManager>(); tpsContent = FindObjectOfType <TPSContent>(); altered = true; buttons = new List <GameObject>(); }
// Use this for initialization void Start() { custom = FindObjectOfType<CustomManager>(); parent = FindObjectOfType<TPSContent>(); text = this.GetComponentInChildren<Text>(); }
// Use this for initialization void Start() { custom = FindObjectOfType <CustomManager>(); parent = FindObjectOfType <TPSContent>(); text = this.GetComponentInChildren <Text>(); }
// Use this for initialization void Start() { content = FindObjectOfType <TPSContent>(); }