public THREE_ColladaAsset(string uri) { var loader = new THREE.ColladaLoader(); loader.options.convertUpAxis = true; // this does NOT work correctly? //loader.options.centerGeometry = true; loader.load( //"assets/WebGLColladaExperiment/truck.dae", uri, new Action<THREE.ColladaLoaderResult>( collada => { var dae = collada.scene; ////o.position .y = -80; //scene.add(dae); //oo.Add(dae); //dae.scale = new THREE.Vector3(5, 5, 5); this.Source.SetResult(dae); } ) ); }
public THREE_ColladaAsset(string uri) { var loader = new THREE.ColladaLoader(); loader.options.convertUpAxis = true; // this does NOT work correctly? //loader.options.centerGeometry = true; loader.load( uri, new Action <THREE.ColladaLoaderResult>( collada => { var dae = collada.scene; ////o.position.y = -80; //scene.add(dae); //oo.Add(dae); //dae.scale = new THREE.Vector3(5, 5, 5); this.Source.SetResult(dae); } ) ); }
public THREE_ColladaAsset(string uri) { var loader = new THREE.ColladaLoader(); loader.options.convertUpAxis = true; loader.load( uri, new Action <THREE.ColladaLoaderResult>( collada => { var dae = collada.scene; this.Source.SetResult(dae); } ) ); }
public THREE_ColladaAsset(string uri) { var loader = new THREE.ColladaLoader(); loader.options.convertUpAxis = true; loader.load( uri, new Action<THREE.ColladaLoaderResult>( collada => { var dae = collada.scene; this.Source.SetResult(dae); } ) ); }