コード例 #1
0
ファイル: CmdMobCommand.cs プロジェクト: xvwvx/MirServer-CNet
        public unsafe void CmdMob(TPlayObject Play, TGameCmd Cmd, string sMonName, int nCount, int nLevel, int nMonTpye)
        {
            int         I;
            int         nX = 0;
            int         nY = 0;
            TBaseObject Monster;
            bool        BoIsNGMon;

            if ((Play.m_btPermission < Cmd.nPermissionMin))
            {
                Play.SysMsg(TMsgConst.g_sGameCommandPermissionTooLow, TMsgColor.c_Red, TMsgType.t_Hint);
                return;
            }
            if ((sMonName == "") || ((sMonName != "") && (sMonName[0] == '?')))
            {
                if (M2Share.g_Config.boGMShowFailMsg)
                {
                    Play.SysMsg(string.Format(TMsgConst.g_sGameCommandParamUnKnow, Cmd.sCmd, TMsgConst.g_sGameCommandMobHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint);
                }
                return;
            }
            if (nCount <= 0)
            {
                nCount = 1;
            }
            if (!(nLevel >= 0 && nLevel <= 10))
            {
                nLevel = 0;
            }
            BoIsNGMon = false;
            BoIsNGMon = nMonTpye != 0;//是否内功怪
            nCount    = HUtil32._MIN(64, nCount);
            Play.GetFrontPosition(ref nX, ref nY);
            for (I = 0; I < nCount; I++)
            {
                Monster = M2Share.UserEngine.RegenMonsterByName(Play.m_PEnvir.sMapName, nX, nY, sMonName);
                if (Monster != null)
                {
                    Monster.m_boIsNGMonster    = BoIsNGMon;
                    Monster.m_btSlaveMakeLevel = (byte)nLevel;
                    Monster.m_btSlaveExpLevel  = (byte)nLevel;
                    Monster.RecalcAbilitys();
                    Monster.RefNameColor();
                }
                else
                {
                    Play.SysMsg(TMsgConst.g_sGameCommandMobMsg, TMsgColor.c_Red, TMsgType.t_Hint);
                    break;
                }
            }
        }
コード例 #2
0
ファイル: TGameCommand.cs プロジェクト: xvwvx/MirServer-CNet
        public TGameCommand()
        {
            //普通玩家游戏权限
            Data = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Data"
            };
            PRVMSG = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "PrvMsg"
            };
            ALLOWMSG = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowMsg"
            };
            LETSHOUT = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowMsg"
            };
            LETTRADE = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "LetTrade"
            };
            LETGUILD = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "LetGuild"
            };
            ENDGUILD = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "EndGuild"
            };
            BANGUILDCHAT = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "BanGuildChat"
            };
            AUTHALLY = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AuthAlly"
            };
            AUTH = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "联盟"
            };
            AUTHCANCEL = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "取消联盟"
            };

            // DIARY = new TGameCmd() { nPermissionMin = 0, nPermissionMax = 10, sCmd = "Diary" };
            USERMOVE = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Move"
            };
            SEARCHING = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Searching"
            };
            ALLOWGROUPCALL = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowGroupRecall"
            };
            GROUPRECALLL = new TGameCmd()
            {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "GroupRecall"
            };
            ALLOWGUILDRECALL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowGuildRecall"
            };
            GUILDRECALLL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "GuildRecall"
            };
            UNLOCKSTORAGE = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "UnLockStorage"
            };
            UnLock = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "UnLock"
            };
            __Lock = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Lock"
            };
            PASSWORDLOCK = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "PasswordLock"
            };
            SETPASSWORD = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "SetPassword"
            };
            CHGPASSWORD = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "ChgPassword"
            };
            CLRPASSWORD = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "ClrPassword"
            };
            UNPASSWORD = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "UnPassword"
            };
            MEMBERFUNCTION = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "MemberFunc"
            };
            MEMBERFUNCTIONEX = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "MemberFuncEx"
            };
            DEAR = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Dear"
            };
            ALLOWDEARRCALL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowDearRecall"
            };
            DEARRECALL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "DearRecall"
            };
            MASTER = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Master"
            };
            ALLOWMASTERRECALL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AllowMasterRecall"
            };
            MASTERECALL = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "MasterRecall"
            };
            ATTACKMODE = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "AttackMode"
            };
            REST = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "Rest"
            };
            TAKEONHORSE = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "骑马"
            };
            TAKEOFHORSE = new TGameCmd {
                nPermissionMin = 0, nPermissionMax = 10, sCmd = "下马"
            };

            //客服游戏权限
            Move = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 6, sCmd = "Move"
            };
            POSITIONMOVE = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 6, sCmd = "PositionMove"
            };
            HUMANLOCAL = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "HumanLocal"
            };
            INFO = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "Info"
            };
            MOBLEVEL = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "MobLevel"
            };
            MOBCOUNT = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "MobCount"
            };
            HUMANCOUNT = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "HumanCount"
            };
            Map = new TGameCmd()
            {
                nPermissionMin = 3, nPermissionMax = 10, sCmd = "Map"
            };

            //GM权限
            KICK = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Kick"
            };
            TING = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Ting"
            };
            SUPERTING = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SuperTing"
            };
            MAPMOVE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MapMove"
            };
            SHUTUP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Shutup"
            };
            RELEASESHUTUP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReleaseShutup"
            };
            SHUTUPLIST = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShutupList"
            };
            GAMEMASTER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GameMaster"
            };
            OBSERVER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Observer"
            };
            SUEPRMAN = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Superman"
            };
            Level = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Level"
            };
            SABUKWALLGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SabukWallGold"
            };
            RECALL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Recall"
            };
            REGOTO = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReGoto"
            };
            SHOWFLAG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "showflag"
            };
            BANGMMSG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "BANGMMSG"
            };
            MOB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Mob"
            };
            MOBNPC = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MobNpc"
            };
            DELNPC = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelNpc"
            };
            NPCSCRIPT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "NpcScript"
            };
            RECALLMOB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "RecallMob"
            };
            LUCKYPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "LuckyPoint"
            };
            LOTTERYTICKET = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "LotteryTicket"
            };
            RELOADGUILD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadGuild"
            };
            RELOADLINENOTICE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadLineNotice"
            };
            RELOADABUSE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadAbuse"
            };
            BACKSTEP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Backstep"
            };
            FREEPENALTY = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "FreePK"
            };
            PKPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "PKpoint"
            };
            IncPkPoint = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "IncPkPoint"
            };
            HUNGER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Hunger"
            };
            HAIR = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "hair"
            };
            TRAINING = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Training"
            };
            DELETESKILL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DeleteSkill"
            };
            CHANGEJOB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ChangeJob"
            };
            CHANGEGENDER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ChangeGender"
            };
            Mission = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Mission"
            };
            MobPlace = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MobPlace"
            };
            DELETEITEM = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DeleteItem"
            };
            CLEARMISSION = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ClearMission"
            };
            SETFLAG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "setflag"
            };
            RECONNECTION = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Reconnection"
            };
            DISABLEFILTER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DisableFilter"
            };
            CHGUSERFULL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "CHGUSERFULL"
            };
            CHGZENFASTSTEP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "CHGZENFASTSTEP"
            };
            CONTESTPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ContestPoint"
            };
            STARTCONTEST = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "StartContest"
            };
            ENDCONTEST = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "EndContest"
            };
            ANNOUNCEMENT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Announcement"
            };
            CHANGEITEMNAME = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ChangeItemName"
            };
            DISABLESENDMSG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DisableSendMsg"
            };
            ENABLESENDMSG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "EnableSendMsg"
            };
            DISABLESENDMSGLIST = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DisableSendMsgList"
            };
            KILL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Kill"
            };
            MAKE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "make"
            };
            SMAKE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Supermake"
            };
            BonusPoint = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "BonusPoint"
            };
            DELBONUSPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelBonusPoint"
            };
            RESTBONUSPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "RestBonusPoint"
            };
            FIREBURN = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "FireBurn"
            };
            TESTFIRE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TestFire"
            };
            TESTSTATUS = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TestStatus"
            };
            DELGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelGold"
            };
            ADDGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AddGold"
            };
            DELGAMEGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelGamePoint"
            };
            ADDGAMEGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AddGamePoint"
            };
            GAMEGOLD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GameGold"
            };
            GAMEPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GamePoint"
            };
            CREDITPOINT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "CreditPoint"
            };
            REFINEWEAPON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "RefineWeapon"
            };
            RELOADADMIN = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadAdmin"
            };
            ReLoadNpc = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadNpc"
            };
            RELOADMANAGE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadManage"
            };
            RELOADROBOTMANAGE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadRobotManage"
            };
            RELOADROBOT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadRobot"
            };
            RELOADMONITEMS = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadMonItems"
            };
            RELOADITEMDB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadItemDB"
            };
            RELOADMAGICDB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadMagicDB"
            };
            RELOADMONSTERDB = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReloadMonsterDB"
            };
            RELOADMINMAP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReLoadMinMap"
            };
            ReAlive = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReAlive"
            };
            ADJUESTLEVEL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AdjustLevel"
            };
            ADJUESTEXP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AdjustExp"
            };
            AddGuild = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AddGuild"
            };
            DELGUILD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelGuild"
            };
            CHANGESABUKLORD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ChangeSabukLord"
            };
            FORCEDWALLCONQUESTWAR = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ForcedWallconquestWar"
            };
            ADJUESTTESTLEVEL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AdjustTestLevel"
            };
            TRAININGSKILL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TrainingSkill"
            };
            RECALLMOBEX = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "RECALLMOBEX"
            };                                                                                              //召唤宝宝
            GIVEMINE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GIVEMINE"
            };                                                                                        //给指定纯度的矿石
            MOVEMOBTO = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MOVEMOBTO"
            };                                                                                          //将指定坐标的怪物移动到新坐标
            CLEARITEMMAP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "CLEARITEMMAP"
            };                                                                                                //清除地图物品
            GAMEDIAMOND = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GAMEDIAMOND"
            };                                                                                              //调整金刚石
            GAMEGIRD = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GAMEGIRD"
            };                                                                                        //调整金刚石
            GAMEGLORY = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "GAMEGLORY"
            };                                                                                          //调整荣誉
            HEROLEVEL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "HEROLEVEL"
            };                                                                                          //调整英雄等级
            HEROLOYAL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "HEROLOYAL"
            };                                                                                          //调整英雄的忠诚度
            NGLEVEL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "NGLEVEL"
            };                                                                                      //调整内功等级
            SysMsg = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SysMsg"
            };                                                                                    //千里传音
            WHO = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Who"
            };
            TOTAL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "Total"
            };
            MAPINFO = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MapInfo"
            };
            CHANGEDEARNAME = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DearName"
            };
            CHANGEMASTERNAME = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MasterName"
            };
            STARTQUEST = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "StartQuest"
            };
            SETPERMISSION = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SetPermission"
            };
            CLEARMON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ClearMon"
            };
            RENEWLEVEL = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ReNewLevel"
            };
            DENYIPLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DenyIPLogon"
            };
            DENYACCOUNTLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DenyAccountLogon"
            };
            DENYCHARNAMELOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DenyCharNameLogon"
            };
            DELDENYIPLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelDenyIPLogon"
            };
            DELDENYACCOUNTLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelDenyAccountLogon"
            };
            DELDENYCHARNAMELOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "DelDenyCharNameLogon"
            };
            SHOWDENYIPLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShowDenyIPLogon"
            };
            SHOWDENYACCOUNTLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShowDenyAccountLogon"
            };
            SHOWDENYCHARNAMELOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShowDenyCharNameLogon"
            };
            VIEWWHISPER = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ViewWhisper"
            };
            SPIRIT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SPIRIT"
            };
            SPIRITSTOP = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SPIRITSTOP"
            };
            SetMapMode = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SetMapMode"
            };
            SHOWMAPMODE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShowMapMode"
            };
            TESTSERVERCONFIG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TestServerConfig"
            };
            TESTGETBAGITEM = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TestGetBagItem"
            };
            CLEARBAG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ClearBag"
            };
            SHOWUSEITEMINFO = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "ShowUseItemInfo"
            };
            BINDUSEITEM = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "BindUseItem"
            };
            MOBFIREBURN = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "MobFireBurn"
            };
            TESTSPEEDMODE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "TestSpeedMode"
            };
            REMTEMSG = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "RemoteMsg"
            };
            COLORSAY = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "COLORSAY"
            };
            SETCOLORSAY = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SETCOLORSAY"
            };
            AllowReAlive = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "AllowReAlive"
            };
            UserItem = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "USERITEM"
            };
            SIGNMOVE = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SIGNMOVE"
            };
            SHOWEFFECT = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "SHOWEFFECT"
            };

            //SEARCHMON = new TGameCmd() { nPermissionMin = 10, nPermissionMax = 10, sCmd = "SEARCHMON" };
            CLEARCOPYITEM = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "CLEARCOPYITEM"
            };

            //RANGECLEARCOPYITEM = new TGameCmd() { nPermissionMin = 10, nPermissionMax = 10, sCmd = "RANGECLEARCOPYITEM" };
            //UNBINDUSEITEM = new TGameCmd() { nPermissionMin = 10, nPermissionMax = 10, sCmd = "UnBindUseItem" };
            //RestHero = new TGameCmd() { nPermissionMin = 10, nPermissionMax = 10, sCmd = "RestHero" };
            LOCKLOGON = new TGameCmd()
            {
                nPermissionMin = 10, nPermissionMax = 10, sCmd = "LockLogin"
            };
        }
コード例 #3
0
        unsafe public void ExecCmd(TPlayObject Play, TGameCmd Cmd, string sItemName, int nCount)
        {
            TUserItem *UserItem = null;
            TStdItem * StdItem;

            if ((Play.m_btPermission < Cmd.nPermissionMin))
            {
                Play.SysMsg(TMsgConst.g_sGameCommandPermissionTooLow, TMsgColor.c_Red, TMsgType.t_Hint);
                return;
            }
            if ((sItemName == ""))
            {
                if (M2Share.g_Config.boGMShowFailMsg)
                {
                    Play.SysMsg(string.Format(TMsgConst.g_sGameCommandParamUnKnow, Cmd.sCmd, TMsgConst.g_sGamecommandMakeHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint);
                }
                return;
            }
            if ((nCount <= 0))
            {
                nCount = 1;
            }
            if ((nCount > 10))
            {
                nCount = 10;
            }
            if ((Play.m_btPermission < Cmd.nPermissionMax))
            {
                if (!M2Share.CanMakeItem(sItemName))
                {
                    Play.SysMsg(TMsgConst.g_sGamecommandMakeItemNameOrPerMissionNot, TMsgColor.c_Red, TMsgType.t_Hint);
                    return;
                }
                if (M2Share.g_CastleManager.InCastleWarArea(Play) != null) // 攻城区域,禁止使用此功能
                {
                    Play.SysMsg(TMsgConst.g_sGamecommandMakeInCastleWarRange, TMsgColor.c_Red, TMsgType.t_Hint);
                    return;
                }
                if (!Play.InSafeZone())
                {
                    Play.SysMsg(TMsgConst.g_sGamecommandMakeInSafeZoneRange, TMsgColor.c_Red, TMsgType.t_Hint);
                    return;
                }
                nCount = 1;
            }
            for (int I = 0; I < nCount; I++)
            {
                if (Play.m_ItemList.Count >= Grobal2.MAXBAGITEM)
                {
                    return;
                }
                UserItem = (TUserItem *)Marshal.AllocHGlobal(sizeof(TUserItem));
                if (M2Share.UserEngine.CopyToUserItemFromName(sItemName, UserItem))
                {
                    StdItem = M2Share.UserEngine.GetStdItem(UserItem->wIndex);
                    if ((StdItem->Price >= 15000) && !M2Share.g_Config.boTestServer && (Play.m_btPermission < 5))
                    {
                        Marshal.FreeHGlobal((IntPtr)UserItem);
                        UserItem = null;
                    }
                    else
                    {
                        if (HUtil32.Random(M2Share.g_Config.nMakeRandomAddValue) == 0)
                        {
                            M2Share.UserEngine.RandomUpgradeItem(UserItem);
                        }
                    }
                    if (Play.m_btPermission >= Cmd.nPermissionMax)
                    {
                        UserItem->MakeIndex = M2Share.GetItemNumberEx();// 制造的物品另行取得物品ID
                    }
                    Play.m_ItemList.Add((IntPtr)UserItem);
                    Play.SendAddItem(UserItem);
                    if ((Play.m_btPermission >= 6))
                    {
                        M2Share.MainOutMessage("[制造物品] " + Play.m_sCharName + " " + sItemName + "(" + (UserItem->MakeIndex).ToString() + ")");
                    }
                    if (StdItem->NeedIdentify == 1)
                    {
                        M2Share.AddGameDataLog("5" + "\09" + Play.m_sMapName + "\09" + (Play.m_nCurrX).ToString() + "\09" + (Play.m_nCurrY).ToString()
                                               + "\09" + Play.m_sCharName + "\09" + HUtil32.SBytePtrToString(StdItem->Name, StdItem->NameLen) + "\09" + (UserItem->MakeIndex).ToString() + "\09" + "(" +
                                               (HUtil32.LoWord(StdItem->DC)).ToString() + "/" + (HUtil32.HiWord(StdItem->DC)).ToString() + ")" + "(" + (HUtil32.LoWord(StdItem->MC)).ToString()
                                               + "/" + (HUtil32.HiWord(StdItem->MC)).ToString() + ")" + "(" + (HUtil32.LoWord(StdItem->SC)).ToString() + "/" + (HUtil32.HiWord(StdItem->SC)).ToString()
                                               + ")" + "(" + (HUtil32.LoWord(StdItem->AC)).ToString() + "/" + (HUtil32.HiWord(StdItem->AC)).ToString() + ")" + "(" + (HUtil32.LoWord(StdItem->MAC))
                                               .ToString() + "/" + (HUtil32.HiWord(StdItem->MAC)).ToString() + ")" + (UserItem->btValue[0]).ToString()
                                               + "/" + (UserItem->btValue[1]).ToString() + "/" + (UserItem->btValue[2]).ToString() + "/" + (UserItem->btValue[3]).ToString()
                                               + "/" + (UserItem->btValue[4]).ToString() + "/" + (UserItem->btValue[5]).ToString() + "/" + (UserItem->btValue[6]).ToString()
                                               + "/" + (UserItem->btValue[7]).ToString() + "/" + (UserItem->btValue[8]).ToString() + "/" + (UserItem->btValue[14]).ToString()
                                               + "\09" + Play.m_sCharName);
                    }
                }
                else
                {
                    Marshal.FreeHGlobal((IntPtr)UserItem);
                    UserItem = null;
                    Play.SysMsg(string.Format(TMsgConst.g_sGamecommandMakeItemNameNotFound, sItemName), TMsgColor.c_Red, TMsgType.t_Hint);
                    break;
                }
            }
        }