public void Initialize(TDataDiceInfo dataDice, int level, int index) { this.index = index; this.pData = dataDice; if (level != 0 && this.level != level) { ingameUpAnimator.SetTrigger("Dice_Power_Up"); } this.level = level; image_Icon.sprite = FileHelper.GetIcon(dataDice.iconName); image_Icon.SetNativeSize(); Refresh(); }
//public void Initialize(Data_Dice pData) public void Initialize(TDataDiceInfo pData) { data = new InfoData(pData); Initialize(); }