void Start() { if (!isInit) { //初始化 TDSCore.Init("FwFdCIr6u71WQDQwQN"); //注册回调 TDSLogin.RegisterLoginCallback(this); //开启tapDB TDSCore.EnableTapDB("gameVersion", "gamenChannel"); setDBUser(); } isInit = true; }
// Start is called before the first frame update void Start() { TDSCore.EnableMoment(); TDSMoment.SetCallback((code, msg) => { Debug.Log("---- moment 回调 code: " + code + " msg: " + msg + "----"); if (code == 20100) { UnityNativeToastsHelper.ShowShortText("获取新消息失败"); } else if (code == 20000) { UnityNativeToastsHelper.ShowShortText("获取新消息成功"); } }); }