コード例 #1
0
ファイル: TBInput.cs プロジェクト: tomires/jackout
        /// <summary>
        /// Loads a button set from JSON by its filename.
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="buttons"></param>
        /// <param name="fileName"></param>
        /// <returns></returns>
        public static List <ButtonDef <T> > LoadButtonDefs <T>(List <ButtonDef <T> > buttons, string fileName)
        {
            if (Application.isPlaying)
            {
                TBLogging.LogMessage("Loading button maps from " + TBSettings.settingsFolder + fileName + "...");
            }

            SerializedButtonDef[] serializedButtonDefs = TBDataManager.FromJsonWrapper <SerializedButtonDef>(TBDataManager.DeserializeFromFile <TBDataManager.Wrapper <TBInput.SerializedButtonDef> >(TBSettings.settingsFolder + fileName, TBDataManager.PathType.ResourcesFolder));

            if (serializedButtonDefs == null)
            {
                if (Application.isPlaying)
                {
                    TBLogging.LogWarning("Serialized button maps for " + fileName + " were invalid (empty file). Using defaults.");
                }
                return(buttons);
            }

            if (serializedButtonDefs.Length != buttons.Count)
            {
                TBLogging.LogError("Serialized button maps for " + fileName + " exist, but are invalid! (Input count mismatch). You need to clear the JSON file or manually fix it.");
            }

            for (int i = 0; i < buttons.Count; i++)
            {
                buttons[i].virtualButtons = serializedButtonDefs[i].virtualButtons;
            }

            if (Application.isPlaying)
            {
                TBLogging.LogMessage("Done! Found maps for " + buttons.Count + " buttons in " + TBSettings.settingsFolder + fileName + ".");
            }

            return(buttons);
        }
コード例 #2
0
        /// <summary>
        /// Needed for generating a controller type compatible with Oculus SDK calls.
        /// </summary>
        /// <param name="controller"></param>
        /// <returns></returns>
        public static OVRInput.Controller GetOculusControllerID(TBInput.Controller controller)
        {
            if (controller == TBInput.Controller.Active)
            {
                controller = TBInput.GetActiveController();
            }

            switch (controller)
            {
            case TBInput.Controller.LHandController:
                return(OVRInput.Controller.LTouch);

            case TBInput.Controller.RHandController:
                return(OVRInput.Controller.RTouch);

            case TBInput.Controller.Mobile3DOFController:
                if (TBCore.UsingEditorMode() || TBCore.GetActivePlatform() == VRPlatform.OculusPC)
                {
                    if (TBSettings.GetControlSettings().handedness3DOF == TBSettings.TBHardwareHandedness.Left)
                    {
                        return(OVRInput.Controller.LTouch);
                    }
                    else
                    {
                        return(OVRInput.Controller.RTouch);
                    }
                }
                else
                {
                    if (OVRInput.IsControllerConnected(OVRInput.Controller.LTrackedRemote))
                    {
                        return(OVRInput.Controller.LTrackedRemote);
                    }
                    else
                    {
                        return(OVRInput.Controller.RTrackedRemote);
                    }
                }

            case TBInput.Controller.ClickRemote:
                if (TBCore.GetActivePlatform() == VRPlatform.OculusMobile)
                {
                    return(OVRInput.Controller.Touchpad);
                }
                else
                {
                    return(OVRInput.Controller.Remote);
                }

            case TBInput.Controller.Gamepad:
                return(OVRInput.Controller.Gamepad);
            }

            TBLogging.LogError("Controller type " + controller + " has no match for Oculus.");
            return(OVRInput.Controller.None);
        }
コード例 #3
0
ファイル: TBGoogleInput.cs プロジェクト: tomires/jackout
        protected GvrControllerInputDevice GetGoogleControllerID(TBInput.Controller controller)
        {
            if (controller == TBInput.Controller.Active)
            {
                controller = TBInput.GetActiveController();
            }

            switch (controller)
            {
            case TBInput.Controller.LHandController:
                return(GvrControllerInput.GetDevice(GvrControllerHand.Left));

            case TBInput.Controller.RHandController:
                return(GvrControllerInput.GetDevice(GvrControllerHand.Right));

            case TBInput.Controller.Mobile3DOFController:
                return(GvrControllerInput.GetDevice(GvrControllerHand.Dominant));

            default:
                TBLogging.LogError("No controller for " + controller + " exists in TButt's Google VR implementation. Falling back to dominant hand controller.");
                return(GvrControllerInput.GetDevice(GvrControllerHand.Dominant));
            }
        }