コード例 #1
0
        public void UpdateSystemVariables(SystemVariable vars)
        {
            string sqlCommand = "update systemVAR set [BuildingName] = @BuildingName, [OwnerAddress] = @OwnerAddress, " +
                                "[TaxId] = @TaxId, [wUnit] = @WUnit, [EUnit] = @EUnit " +
                                "where [ApartmentId] = @ApartmentId";

            using (OleDbConnection con = new OleDbConnection(connectionString))
            {
                using (OleDbCommand command = new OleDbCommand(sqlCommand, con))
                {
                    try
                    {
                        command.Parameters.AddWithValue("@BuildingName", vars.BuildingName);
                        command.Parameters.AddWithValue("@OwnerAddress", vars.OwnerAddress);
                        command.Parameters.AddWithValue("@TaxId", vars.TaxId);
                        command.Parameters.AddWithValue("@wUnit", vars.WUnit);
                        command.Parameters.AddWithValue("@EUnit", vars.EUnit);
                        command.Parameters.AddWithValue("@ApartmentId", vars.ApartmentId);

                        con.Open();

                        command.ExecuteNonQuery();
                    }
                    catch (Exception ex)
                    {
                        throw ex;
                    }
                }
            }
        }
コード例 #2
0
        public string GetSystemVariableValue(string VariableName)
        {
            using (var db = new EGULFEntities())
            {
                SystemVariable VariableData = new SystemVariable();


                VariableData = (from v in db.SystemVariable.ToList()
                                where v.VariableName == VariableName
                                select new SystemVariable
                {
                    VariableId = v.VariableId,
                    VariableName = v.VariableName,
                    Value = v.Value,
                    Entity = v.Entity,
                    Description = v.Description
                }).FirstOrDefault();

                if (VariableData.VariableName != null)
                {
                    return(VariableData.Value);
                }
                else
                {
                    return(null);
                }
            }
        }
コード例 #3
0
ファイル: DashboardData.cs プロジェクト: boba761/Amos_config
        /// <summary>
        /// Добавляем переменную
        /// </summary>
        /// <param name="name">Название переменной</param>
        /// <param name="owner">Название коллесции переменных</param>
        /// <param name="isEdit">Редактируемая переменная или нет</param>
        /// <param name="type">Тип переменной</param>
        /// <param name="expression">Строка выражения</param>
        /// <param name="value">Объект значения</param>
        /// <param name="min">Объект минимального  значения</param>
        /// <param name="max">Объект максимального значения</param>
        /// <param name="step">Объект значения шага</param>
        private void AddVariable(string name, string owner, bool isEdit, Type type, string expression, object value, object min = null, object max = null, object step = null)
        {
            Variable item = null;

            if (_variables.TryGetValue(name, out item) == false)
            {
                item = new SystemVariable(name, !isEdit, (Value)Activator.CreateInstance(type, new object[] { value, expression }));
                if (min != null)
                {
                    item.Min = (Value)Activator.CreateInstance(type, new object[] { min, null });
                }
                if (max != null)
                {
                    item.Max = (Value)Activator.CreateInstance(type, new object[] { max, null });
                }
                if (step != null)
                {
                    item.Step = (Value)Activator.CreateInstance(type, new object[] { step, null });
                }
                _variables.Add(item.Name, item);
                item.IsLookExpression = true;
            }
            if (owner != null)
            {
                MasterCollectionVariable.FindCollectionVariable(owner).Add(item);
            }
        }
コード例 #4
0
        public static string getValue(SystemVariable sv)
        {
            // 첫번째 있는게 value
            string keyValue = sv.ToString();

            return((SystemVariableManager.variables_[keyValue])[0]);
        }
コード例 #5
0
 public ApplicationController(ApplicationRepository applicationRepository, ProcessLauncher processLauncher,
                              FileSystem fileSystem, SystemVariable systemVariable, TemplateProcessor templateProcessor)
 {
     _applicationRepository = applicationRepository ?? throw new ArgumentNullException(nameof(applicationRepository));
     _systemVariable        = systemVariable ?? throw new ArgumentNullException(nameof(systemVariable));
     _processLauncher       = processLauncher ?? throw new ArgumentNullException(nameof(processLauncher));
     _templateProcessor     = templateProcessor ?? throw new ArgumentNullException(nameof(templateProcessor));
 }
コード例 #6
0
    protected void Page_Load(object sender, EventArgs e)
    {
        try
        {
            if (!IsPostBack)
            {
                Utilities.SetNoCache(Response);
            }
            HideErrorMessage();
            Utilities.UpdatePageHeaderV2(Page.Master, true);

            if (!IsPostBack)
            {
                Session.Remove("suburb_sortExpression");
                Session.Remove("suburb_data");


                ddlState.Items.Add(new ListItem("All", "All"));
                DataTable states = DBBase.GetGenericDataTable_WithWhereOrderClause(null, "Suburb", "", "state", "distinct state");
                foreach (DataRow row in states.Rows)
                {
                    ddlState.Items.Add(new ListItem(row["state"].ToString(), row["state"].ToString()));
                }

                SystemVariable sysVariable = SystemVariableDB.GetByDescr("DefaultState");
                if (sysVariable != null && sysVariable.Value.Trim() != "")
                {
                    ddlState.SelectedValue = sysVariable.Value.Trim();
                }

                FillSuburbGrid();
            }

            this.GrdSuburb.EnableViewState = true;
        }
        catch (CustomMessageException ex)
        {
            if (IsPostBack)
            {
                SetErrorMessage(ex.Message);
            }
            else
            {
                HideTableAndSetErrorMessage(ex.Message);
            }
        }
        catch (Exception ex)
        {
            if (IsPostBack)
            {
                SetErrorMessage("", ex.ToString());
            }
            else
            {
                HideTableAndSetErrorMessage("", ex.ToString());
            }
        }
    }
コード例 #7
0
        public static View GetView(int position, SystemVariable systemVariable, View convertView)
        {
            var view = convertView ?? LayoutInflater.From(Application.Context).Inflate(Resource.Layout.SystemVariableItem, null);

            view.FindViewById <TextView>(Resource.Id.tvName).Text  = systemVariable.Name;
            view.FindViewById <TextView>(Resource.Id.tvValue).Text = systemVariable.ValueString;

            return(view);
        }
コード例 #8
0
        public static bool getFlag(SystemVariable sv)
        {
            // 첫번째 있는게 value
            string keyValue = sv.ToString();

            string tf = (SystemVariableManager.variables_[keyValue])[0];

            return(Convert.ToBoolean(tf));
        }
コード例 #9
0
        public static bool getFlag(SystemVariable sv)
        {
            // 첫번째 있는게 value
            string keyValue = sv.ToString();

            string tf = (SystemVariableManager.variables_[keyValue])[0];

            return Convert.ToBoolean(tf);
        }
コード例 #10
0
        public SystemVariable GetSystemVariable(long apartmentId)
        {
            SystemVariable systemVariable;
            string         sqlCommand = @"select * from systemVAR where ApartmentId = @param1";

            using (OleDbConnection con = new OleDbConnection(connectionString))
            {
                OleDbCommand command = new OleDbCommand(sqlCommand, con);
                try
                {
                    command.Parameters.AddWithValue("@param1", apartmentId);
                    con.Open();
                    using (OleDbDataReader reader = command.ExecuteReader(CommandBehavior.SingleRow))
                    {
                        if (reader.Read())
                        {
                            systemVariable = new SystemVariable()
                            {
                                ApartmentId  = long.Parse(reader["ApartmentId"].ToString()),
                                OwnerName    = reader["OwnerName"].ToString(),
                                CardId       = reader["CardId"].ToString(),
                                BuildingName = reader["BuildingName"].ToString(),
                                OwnerAddress = reader["OwnerAddress"].ToString(),
                                WUnit        = Single.Parse(reader["WUnit"].ToString()),
                                EUnit        = Single.Parse(reader["EUnit"].ToString()),
                                IncWUnit     = bool.Parse(reader["Inc_WUnit"].ToString()),
                                IncEUnit     = bool.Parse(reader["Inc_EUnit"].ToString()),
                                IncTUnit     = bool.Parse(reader["Inc_TUnit"].ToString()),
                                IncImprove   = bool.Parse(reader["Inc_Improve"].ToString()),
                                StartInv     = reader["StartInv"].ToString(),
                                EndPay       = reader["EndPay"].ToString(),
                                InterestRate = Decimal.Parse(reader["InterestRate"].ToString()),
                                IncInterest  = bool.Parse(reader["Inc_Interest"].ToString()),
                                VatAmount    = Single.Parse(reader["VatAmount"].ToString()),
                                TaxId        = reader["TaxId"].ToString(),
                                Paid         = bool.Parse(reader["Paid"].ToString()),
                                PaperSize    = reader["PaperSize"].ToString(),
                                HeadInvoice  = reader["HeadInvoice"].ToString(),
                                HeadReciept  = reader["HeadReciept"].ToString(),
                                IncFrame     = bool.Parse(reader["Inc_Frame"].ToString())
                            };

                            return(systemVariable);
                        }

                        return(null);
                    }
                }
                catch (Exception ex)
                {
                    throw ex;
                }
            }
        }
コード例 #11
0
    public static SystemVariables GetAll(string DB = null)
    {
        string    sql = "SELECT descr,value,editable_in_gui,viewable_in_gui FROM SystemVariable";
        DataTable tbl = DBBase.ExecuteQuery(sql, DB).Tables[0];

        SystemVariables systemVariables = new SystemVariables();

        for (int i = 0; i < tbl.Rows.Count; i++)
        {
            SystemVariable var = Load(tbl.Rows[i]);
            systemVariables[var.Descr] = var;
        }
        return(systemVariables);
    }
コード例 #12
0
        /// <summary>
        /// get studyid from db
        /// </summary>
        /// <returns>string</returns>
        private string GetStudyIdFromDatabase()
        {
            string id = string.Empty;

            try
            {
                SystemVariable systemVariableTable = GetDBInstance().CreateSystemVariable();
                systemVariableTable.Load();
                id = systemVariableTable.MaxStudyID.ToString();
            }
            catch (System.Exception ex)
            {
                GlobalDefinition.LoggerWrapper.LogException(ex);
            }
            GlobalDefinition.LoggerWrapper.LogTraceInfo("public string GetStudyIDFromDatabase() end");
            return(id);
        }
コード例 #13
0
            public static void LoadSystemVariables()
            {
                XmlDocument xmlDoc = new XmlDocument();

                xmlDoc.Load(Files.fileSystemVariables);

                XmlNode root = xmlDoc.FirstChild;

                int index = 0;

                foreach (XmlNode child in root.ChildNodes)
                {
                    string name       = child.Name;
                    bool   enabled    = Convert.ToBoolean(Convert.ToInt32(child.Attributes["Enabled"].Value));
                    int    valueInt   = Convert.ToInt32(child.Attributes["ValueInt"].Value);
                    float  valueFloat = Convert.ToSingle(child.Attributes["ValueFloat"].Value);

                    SystemVariable origSysVar = Collection.SystemVariables.Base.origList.List.FirstOrDefault(x => x.Name == name);

                    if (origSysVar != null)
                    {
                        if (origSysVar.Enabled != enabled)
                        {
                            origSysVar.SetEnabled((byte)Convert.ToInt32(enabled));
                        }

                        if (origSysVar.ValueInt != valueInt)
                        {
                            origSysVar.SetValue(valueInt);
                        }

                        if (!origSysVar.ValueFloat.Equals(valueFloat))
                        {
                            origSysVar.SetValue(valueFloat);
                        }
                    }

                    index++;
                }
            }
コード例 #14
0
        private void TriggerEvent(TriggeringEvent triggeringEvent, float deltaTime)
        {
            MapPlayer mapPlayer = triggeringEvent.GetMapPlayer();
            EventData eventData = triggeringEvent.GetEventData();

            if (triggeringEvent.MessageShowing)
            {
                if (!mapPlayer.MessageShowing || !mapPlayer.Connected)
                {
                    triggeringEvent.MessageShowing = false;
                    mapPlayer.MovementDisabled     = false;
                }

                return;
            }
            else if (triggeringEvent.OptionsShowing)
            {
                if (!mapPlayer.MessageShowing || !mapPlayer.Connected)
                {
                    triggeringEvent.OptionsShowing = false;
                    mapPlayer.MovementDisabled     = false;
                    triggeringEvent.SelectedOption = mapPlayer.SelectedOption;
                    mapPlayer.SelectedOption       = -1;
                }

                return;
            }

            if (triggeringEvent.WaitTimer > 0)
            {
                triggeringEvent.WaitTimer -= deltaTime;
                return;
            }

            if (triggeringEvent.GetParent() != null)
            {
                if (triggeringEvent.GetParent().CommandID <= triggeringEvent.CommandID)
                {
                    return;
                }
            }

            if (triggeringEvent.CommandID < eventData.EventCommands.Count - 1)
            {
                triggeringEvent.CommandID++;

                EventCommand eventCommand = eventData.EventCommands[triggeringEvent.CommandID];

                int               mapID;
                int               eventID;
                int               mapX;
                int               mapY;
                MapEvent          mapEvent;
                FacingDirection   facingDirection;
                MovementDirection movementDirection;
                int               spriteID;
                int               itemID;
                int               itemAmount;
                int               added;
                int               remainder;
                int               variableID;
                VariableType      variableType;
                object            variableValue;
                int               gold;
                int               questID;

                switch (eventCommand.Type)
                {
                case EventCommand.CommandType.WaitTimer:
                    if (mapPlayer != null)
                    {
                        break;
                    }

                    float timer = (float)eventCommand.GetParameter("Time");
                    triggeringEvent.WaitTimer = timer;

                    break;

                case EventCommand.CommandType.TeleportPlayer:

                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    mapID = (int)eventCommand.GetParameter("MapID");
                    mapX  = (int)eventCommand.GetParameter("MapX");
                    mapY  = (int)eventCommand.GetParameter("MapY");
                    mapPlayer.SetMapID(mapID);
                    mapPlayer.SetMapPosition(mapX, mapY);

                    break;

                case EventCommand.CommandType.MovePlayer:

                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    movementDirection = (MovementDirection)eventCommand.GetParameter("Direction");
                    mapPlayer.Move(movementDirection, true);

                    break;

                case EventCommand.CommandType.ChangePlayerDirection:

                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    facingDirection = (FacingDirection)eventCommand.GetParameter("Direction");
                    mapPlayer.ChangeDirection(facingDirection);

                    break;

                case EventCommand.CommandType.ChangeMapEvent:

                    if (mapPlayer != null)
                    {
                        break;
                    }

                    mapID   = (int)eventCommand.GetParameter("MapID");
                    eventID = (int)eventCommand.GetParameter("EventID");

                    if (!Server.Instance.GetServerMap(mapID).GetMapInstance().ChangeMapEvent(eventID, eventCommand))
                    {
                        triggeringEvent.CommandID--;
                    }

                    break;

                case EventCommand.CommandType.ShowMessage:

                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    triggeringEvent.MessageShowing = true;
                    mapPlayer.ShowMessage((string)eventCommand.GetParameter("Message"));

                    break;

                case EventCommand.CommandType.ShowOptions:

                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    List <string> options = (List <string>)eventCommand.GetParameter("Options");
                    mapPlayer.SelectedOption = 0;
                    int OptionsCount = options.Count;

                    string optionStrings = "";
                    for (int i = 0; i < options.Count; i++)
                    {
                        optionStrings += options[i];
                        if (i < options.Count - 1)
                        {
                            optionStrings += ",";
                        }
                    }

                    string message = (string)eventCommand.GetParameter("Message");
                    triggeringEvent.OptionsShowing = true;
                    mapPlayer.ShowMessage(message, optionStrings);

                    break;

                case EventCommand.CommandType.ChangeSystemVariable:
                    if (mapPlayer != null)
                    {
                        break;
                    }

                    variableID    = (int)eventCommand.GetParameter("VariableID");
                    variableType  = (VariableType)eventCommand.GetParameter("VariableType");
                    variableValue = eventCommand.GetParameter("VariableValue");

                    bool randomInt   = (bool)eventCommand.GetParameter("RandomInt");
                    bool randomFloat = (bool)eventCommand.GetParameter("RandomFloat");

                    if (randomInt)
                    {
                        int randomMin   = (int)eventCommand.GetParameter("RandomMin");
                        int randomMax   = (int)eventCommand.GetParameter("RandomMax");
                        int randomValue = new Random().Next(randomMin, randomMax);
                        SystemVariable.GetSystemVariable(variableID).SetVariableType(variableType);
                        SystemVariable.GetSystemVariable(variableID).SetValue(randomValue);
                    }
                    else if (randomFloat)
                    {
                        float randomMin   = (float)eventCommand.GetParameter("RandomMin");
                        float randomMax   = (float)eventCommand.GetParameter("RandomMax");
                        float randomValue = (float)new Random().NextDouble();
                        float difference  = randomMax - randomMin;
                        randomValue = randomMin + (difference * randomValue);
                        SystemVariable.GetSystemVariable(variableID).SetVariableType(variableType);
                        SystemVariable.GetSystemVariable(variableID).SetValue(randomValue);
                    }
                    else
                    {
                        SystemVariable.GetSystemVariable(variableID).SetVariableType(variableType);
                        SystemVariable.GetSystemVariable(variableID).SetValue(variableValue);
                    }

                    break;

                case EventCommand.CommandType.ConditionalBranchStart:

                    ConditionalBranchType type = (ConditionalBranchType)eventCommand.GetParameter("ConditionalBranchType");

                    bool conditionMet = false;
                    bool result       = (bool)eventCommand.GetParameter("Result");

                    switch (type)
                    {
                    case ConditionalBranchType.PlayerPosition:
                        if (mapPlayer == null)
                        {
                            break;
                        }

                        mapID = (int)eventCommand.GetParameter("PlayerMapID");
                        if (mapID == -1)
                        {
                            break;
                        }
                        mapX = (int)eventCommand.GetParameter("PlayerMapX");
                        mapY = (int)eventCommand.GetParameter("PlayerMapY");

                        if (mapPlayer.GetPlayerPacket().MapID == mapID && mapPlayer.GetPlayerPacket().PositionX == mapX &&
                            mapPlayer.GetPlayerPacket().PositionY == mapY)
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.MapEventPosition:
                        mapID   = (int)eventCommand.GetParameter("MapEventMapID");
                        eventID = (int)eventCommand.GetParameter("MapEventID");
                        if (mapID == -1 || eventID == -1)
                        {
                            break;
                        }
                        mapX = (int)eventCommand.GetParameter("MapEventMapX");
                        mapY = (int)eventCommand.GetParameter("MapEventMapY");

                        mapEvent = Server.Instance.GetServerMap(mapID).GetMapInstance().GetMapData().GetMapEvent(eventID);
                        if (mapEvent.MapX == mapX && mapEvent.MapY == mapY)
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.ItemEquipped:
                        if (mapPlayer == null || !mapPlayer.Connected)
                        {
                            break;
                        }

                        itemID = (int)eventCommand.GetParameter("EquippedItemID");
                        if (itemID == -1)
                        {
                            break;
                        }
                        if (mapPlayer.GetPlayerPacket().Data.ItemEquipped(itemID))
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.ItemInInventory:
                        if (mapPlayer == null)
                        {
                            break;
                        }

                        itemID     = (int)eventCommand.GetParameter("InventoryItemID");
                        itemAmount = (int)eventCommand.GetParameter("InventoryItemAmount");
                        if (itemID == -1)
                        {
                            break;
                        }
                        if (mapPlayer.GetPlayerPacket().Data.ItemInInventory(itemID, itemAmount))
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.SystemVariable:

                        variableID = (int)eventCommand.GetParameter("VariableID");
                        if (variableID == -1)
                        {
                            break;
                        }
                        variableType = (VariableType)eventCommand.GetParameter("VariableType");
                        if (SystemVariable.GetSystemVariable(variableID).Type == variableType)
                        {
                            ConditionValueCheck  valueCheck = (ConditionValueCheck)eventCommand.GetParameter("ValueCondition");
                            ConditionalTextCheck textCheck  = (ConditionalTextCheck)eventCommand.GetParameter("TextCondition");

                            switch (variableType)
                            {
                            case VariableType.Integer:
                                variableValue = eventCommand.GetParameter("VariableIntegerValue");
                                int intVal = (int)SystemVariable.GetSystemVariable(variableID).Value;
                                switch (valueCheck)
                                {
                                case ConditionValueCheck.Equal:
                                    if (intVal == (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.Greater:
                                    if (intVal > (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.GreaterOrEqual:
                                    if (intVal >= (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.Lower:
                                    if (intVal < (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.LowerOrEqual:
                                    if (intVal <= (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.NotEqual:
                                    if (intVal != (int)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;
                                }
                                break;

                            case VariableType.Float:
                                variableValue = eventCommand.GetParameter("VariableFloatValue");
                                float floatVal = (float)SystemVariable.GetSystemVariable(variableID).Value;
                                switch (valueCheck)
                                {
                                case ConditionValueCheck.Equal:
                                    if (floatVal == (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.Greater:
                                    if (floatVal > (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.GreaterOrEqual:
                                    if (floatVal >= (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.Lower:
                                    if (floatVal < (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.LowerOrEqual:
                                    if (floatVal <= (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionValueCheck.NotEqual:
                                    if (floatVal != (float)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;
                                }
                                break;

                            case VariableType.Bool:
                                variableValue = eventCommand.GetParameter("VariableBoolValue");
                                bool boolVal = (bool)SystemVariable.GetSystemVariable(variableID).Value;
                                if (boolVal == (bool)variableValue)
                                {
                                    conditionMet = true;
                                }
                                break;

                            case VariableType.Text:
                                variableValue = eventCommand.GetParameter("VariableTextValue");
                                string textVal = (string)SystemVariable.GetSystemVariable(variableID).Value;
                                switch (textCheck)
                                {
                                case ConditionalTextCheck.Equal:
                                    if (textVal == (string)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionalTextCheck.NotEqual:
                                    if (textVal != (string)variableValue)
                                    {
                                        conditionMet = true;
                                    }
                                    break;

                                case ConditionalTextCheck.Includes:
                                    if (textVal.Contains((string)variableValue))
                                    {
                                        conditionMet = true;
                                    }
                                    break;
                                }
                                break;
                            }
                        }

                        break;

                    case ConditionalBranchType.QuestStatus:

                        if (mapPlayer == null || !mapPlayer.Connected)
                        {
                            break;
                        }

                        questID = (int)eventCommand.GetParameter("QuestID");
                        if (questID != -1)
                        {
                            QuestStatusCheck statusCheck = (QuestStatusCheck)eventCommand.GetParameter("QuestStatus");
                            switch (statusCheck)
                            {
                            case QuestStatusCheck.Started:
                                if (mapPlayer.GetPlayerPacket().Data.QuestStarted(questID))
                                {
                                    conditionMet = true;
                                }
                                break;

                            case QuestStatusCheck.Complete:
                                if (mapPlayer.GetPlayerPacket().Data.QuestComplete(questID))
                                {
                                    conditionMet = true;
                                }
                                break;

                            case QuestStatusCheck.Progression:
                                int progression = (int)eventCommand.GetParameter("QuestProgression");
                                if (progression != -1)
                                {
                                    int greaterCondition = (int)eventCommand.GetParameter("QuestProgressionCondition");
                                    if (greaterCondition == 0)
                                    {
                                        if (mapPlayer.GetPlayerPacket().Data.GetQuestProgression(questID) == progression)
                                        {
                                            conditionMet = true;
                                        }
                                    }
                                    else
                                    {
                                        if (mapPlayer.GetPlayerPacket().Data.GetQuestProgression(questID) >= progression)
                                        {
                                            conditionMet = true;
                                        }
                                    }
                                }
                                break;
                            }
                        }
                        // check quest status here

                        break;

                    case ConditionalBranchType.SelectedOption:

                        int option = (int)eventCommand.GetParameter("SelectedOption");
                        if (option == triggeringEvent.SelectedOption)
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.TerrainTag:
                        if (mapPlayer == null || !mapPlayer.Connected)
                        {
                            break;
                        }

                        int tag = (int)eventCommand.GetParameter("TerrainTag");
                        if (mapPlayer.TerrainTagCheck(tag))
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.PlayerDirection:
                        if (mapPlayer == null || !mapPlayer.Connected)
                        {
                            break;
                        }

                        FacingDirection dir = (FacingDirection)eventCommand.GetParameter("PlayerDirection");
                        if (mapPlayer.GetPlayerPacket().Direction == dir)
                        {
                            conditionMet = true;
                        }

                        break;

                    case ConditionalBranchType.PlayerGold:
                        if (mapPlayer == null || !mapPlayer.Connected)
                        {
                            break;
                        }

                        gold = (int)eventCommand.GetParameter("Gold");
                        if (mapPlayer.GetPlayerPacket().Data.Gold >= gold)
                        {
                            conditionMet = true;
                        }

                        break;
                    }

                    if (conditionMet != result)
                    {
                        int conditionDepth = triggeringEvent.ConditionDepth;
                        for (int i = triggeringEvent.CommandID + 1; i < eventData.EventCommands.Count; i++)
                        {
                            triggeringEvent.CommandID++;

                            if (eventData.EventCommands[i].Type == EventCommand.CommandType.ConditionalBranchStart)
                            {
                                conditionDepth++;
                            }

                            if (eventData.EventCommands[i].Type == EventCommand.CommandType.ConditionalBranchElse ||
                                eventData.EventCommands[i].Type == EventCommand.CommandType.ConditionalBranchEnd)
                            {
                                if (conditionDepth > triggeringEvent.ConditionDepth)
                                {
                                    conditionDepth--;
                                }
                                else
                                {
                                    break;
                                }
                            }
                        }
                    }
                    else
                    {
                        triggeringEvent.ConditionDepth++;
                    }

                    break;

                case EventCommand.CommandType.ConditionalBranchElse:
                    for (int i = triggeringEvent.CommandID + 1; i < eventData.EventCommands.Count; i++)
                    {
                        triggeringEvent.CommandID++;
                        if (eventData.EventCommands[i].Type == EventCommand.CommandType.ConditionalBranchEnd)
                        {
                            break;
                        }
                    }
                    break;

                case EventCommand.CommandType.ConditionalBranchEnd:
                    if (triggeringEvent.ConditionDepth > 0)
                    {
                        triggeringEvent.ConditionDepth -= 1;
                    }
                    break;

                case EventCommand.CommandType.AddInventoryItem:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    itemID     = (int)eventCommand.GetParameter("ItemID");
                    itemAmount = (int)eventCommand.GetParameter("ItemAmount");
                    added      = mapPlayer.GetPlayerPacket().Data.AddInventoryItem(itemID, itemAmount);
                    remainder  = itemAmount - added;
                    if (remainder > 0)
                    {
                        mapX = mapPlayer.GetPlayerPacket().PositionX;
                        mapY = mapPlayer.GetPlayerPacket().PositionY;
                        MapItem mapItem = new MapItem(itemID, remainder, mapX, mapY, mapPlayer.GetPlayerPacket().PlayerID, mapPlayer.GetPlayerPacket().OnBridge);
                        _serverMap.GetMapInstance().AddMapItem(mapItem);
                    }

                    break;

                case EventCommand.CommandType.RemoveInventoryItem:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    itemID     = (int)eventCommand.GetParameter("ItemID");
                    itemAmount = (int)eventCommand.GetParameter("ItemAmount");
                    mapPlayer.GetPlayerPacket().Data.RemoveInventoryItem(itemID, itemAmount);

                    break;

                case EventCommand.CommandType.ChangePlayerSprite:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    spriteID = (int)eventCommand.GetParameter("SpriteID");
                    mapPlayer.GetPlayerPacket().SpriteID = spriteID;

                    break;

                case EventCommand.CommandType.WaitForMovementCompletion:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    if (mapPlayer.Moving())
                    {
                        triggeringEvent.CommandID--;
                    }

                    break;

                case EventCommand.CommandType.AddGold:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    gold = (int)eventCommand.GetParameter("Gold");
                    mapPlayer.GetPlayerPacket().Data.Gold += gold;

                    break;

                case EventCommand.CommandType.RemoveGold:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    gold = (int)eventCommand.GetParameter("Gold");
                    mapPlayer.GetPlayerPacket().Data.Gold -= gold;
                    if (mapPlayer.GetPlayerPacket().Data.Gold < 0)
                    {
                        mapPlayer.GetPlayerPacket().Data.Gold = 0;
                    }

                    break;

                case EventCommand.CommandType.SpawnEnemy:
                    if (mapPlayer != null)
                    {
                        break;
                    }

                    int enemyID = (int)eventCommand.GetParameter("EnemyID");
                    if (enemyID == -1)
                    {
                        break;
                    }

                    int   enemyCount  = (int)eventCommand.GetParameter("Count");
                    float respawnTime = (float)eventCommand.GetParameter("RespawnTime");
                    int   spawnRadius = (int)eventCommand.GetParameter("SpawnRadius");

                    mapEvent = triggeringEvent.GetMapEvent();

                    Dictionary <MapEnemy, float> enemyTracker = _serverMap.GetMapInstance().GetEnemyTracker(mapEvent);
                    Random r = new Random();
                    while (enemyTracker.Count < enemyCount)
                    {
                        int minX = mapEvent.MapX - spawnRadius;
                        int maxX = mapEvent.MapX + spawnRadius;
                        int minY = mapEvent.MapY - spawnRadius;
                        int maxY = mapEvent.MapY + spawnRadius;

                        while (true)
                        {
                            int  spawnX      = r.Next(minX, maxX);
                            int  spawnY      = r.Next(minY, maxY);
                            bool onBridge    = mapEvent.OnBridge && _serverMap.GetMapInstance().GetBridgeFlag(spawnX, spawnY);
                            bool bridgeEntry = onBridge && _serverMap.GetMapInstance().MapTilesetPassable(spawnX, spawnY);
                            if (_serverMap.GetMapInstance().MapTileCharacterPassable(spawnX, spawnY, false, onBridge, bridgeEntry, MovementDirection.Down))
                            {
                                MapEnemy enemy = new MapEnemy(enemyID, spawnX, spawnY, onBridge);
                                enemyTracker.Add(enemy, respawnTime);
                                _serverMap.GetMapInstance().AddMapEnemy(enemy);
                                break;
                            }
                        }
                    }

                    break;

                case EventCommand.CommandType.ProgressQuest:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    questID = (int)eventCommand.GetParameter("QuestID");
                    if (questID != -1)
                    {
                        if (mapPlayer.GetPlayerPacket().Data.QuestStarted(questID))
                        {
                            int progression = mapPlayer.GetPlayerPacket().Data.GetQuestProgression(questID);
                            if (mapPlayer.GetPlayerPacket().Data.ProgressQuest(questID))
                            {
                                QuestData data = QuestData.GetData(questID);
                                QuestData.QuestObective objective = data.Objectives[progression];
                                for (int i = 0; i < objective.ItemRewards.Count; i++)
                                {
                                    itemID     = objective.ItemRewards[i].Item1;
                                    itemAmount = objective.ItemRewards[i].Item2;
                                    added      = mapPlayer.GetPlayerPacket().Data.AddInventoryItem(itemID, itemAmount);
                                    remainder  = itemAmount - added;
                                    if (remainder > 0)
                                    {
                                        mapX = mapPlayer.GetPlayerPacket().PositionX;
                                        mapY = mapPlayer.GetPlayerPacket().PositionY;
                                        MapItem mapItem = new MapItem(itemID, remainder, mapX, mapY, mapPlayer.GetPlayerPacket().PlayerID, mapPlayer.GetPlayerPacket().OnBridge);
                                        _serverMap.GetMapInstance().AddMapItem(mapItem);
                                    }
                                }
                            }
                        }
                        else
                        {
                            mapPlayer.GetPlayerPacket().Data.StartQuest(questID);
                        }
                    }

                    break;

                case EventCommand.CommandType.ShowShop:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    int shopID = (int)eventCommand.GetParameter("ShopID");
                    mapPlayer.ShowShop(shopID);

                    break;

                case EventCommand.CommandType.StartBanking:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    mapPlayer.StartBanking();

                    break;

                case EventCommand.CommandType.ShowWorkbench:
                    if (mapPlayer == null || !mapPlayer.Connected)
                    {
                        break;
                    }

                    int workbenchID = (int)eventCommand.GetParameter("WorkbenchID");
                    mapPlayer.ShowWorkbench(workbenchID);

                    break;
                }
            }
            else
            {
                triggeringEvent.FinishTriggering();
            }
        }
コード例 #15
0
 public SessionContext(SystemVariable systemVariable, GlobalContext globalContext)
 {
     _systemVariable = systemVariable ?? throw new ArgumentNullException(nameof(systemVariable));
     _globalContext  = globalContext ?? throw new ArgumentNullException(nameof(globalContext));
 }
コード例 #16
0
 public static SystemVariableViewModel ToModel(this SystemVariable variableViewModel)
 {
     return(Mapper.Map <SystemVariableViewModel>(variableViewModel));
 }
コード例 #17
0
 public static string getValue(SystemVariable sv)
 {
     // 첫번째 있는게 value
     string keyValue = sv.ToString();
     return (SystemVariableManager.variables_[keyValue])[0];
 }
コード例 #18
0
 static void homegear_SystemVariableUpdated(Homegear sender, SystemVariable variable)
 {
     Console.WriteLine("System variable updated: Value: " + variable.ToString());
 }
コード例 #19
0
 public TemplateProcessor(GlobalContext globalContext, SessionContext sessionContext, SystemVariable systemVariable)
 {
     _globalContext  = globalContext ?? throw new ArgumentNullException(nameof(globalContext));
     _sessionContext = sessionContext ?? throw new ArgumentNullException(nameof(sessionContext));
     _systemVariable = systemVariable ?? throw new ArgumentNullException(nameof(systemVariable));
 }
コード例 #20
0
 public GlobalContext(SystemVariable systemVariable)
 {
     _systemVariable = systemVariable ?? throw new ArgumentNullException(nameof(systemVariable));
 }
コード例 #21
0
 public void UpdateSystemVariables(SystemVariable vars)
 {
     new SystemVariablesRepository().UpdateSystemVariables(vars);
 }