コード例 #1
0
 static void CheckBirthday(Character c)
 {
     if (c.Birthday == null)
     {
         c.Birthday = new MonthYear(rnd.Next(0, StrategicClock.Months.Count), StrategicClock.year - c.Age);
     }
     if (c.Birthday.Month == StrategicClock.month)
     {
         c.Age++;
         if (rnd.Next(0, 15) < 2)
         {
             c.AddTrait(Trait.Traits[rnd.Next(0, c.Traits.Count)]);
         }
         if (c.Age == 18)
         {
             c.Role = SystemRandomExtensions.RandomEnum <OfficerRoles>();
             if (c.Role == OfficerRoles.Child)
             {
                 c.Role = OfficerRoles.Navy;
             }
             if ((int)c.Role < 100)
             {
                 c.JoinsUp();
             }
         }
         else if (c.Age > 65)
         {
             c.Retire(false);
         }
     }
 }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     if (gameObject.active)
     {
         if (LocationsParentRect.localPosition.y < 0)
         {
             LocationsParentRect.transform.localPosition = new Vector3(0f, 0f, 0f);
         }
         if (OfficersParentRect.localPosition.y < 0)
         {
             OfficersParentRect.transform.localPosition = new Vector3(0f, 0f, 0f);
         }
         if (HistoryRect.localPosition.y < 0)
         {
             HistoryRect.transform.localPosition = new Vector3(0f, 0f, 0f);
         }
         if (Input.GetKeyDown(KeyCode.Space) && SelectedChar != null)
         {
             OfficerRoles original = SelectedChar.Role;
             SelectedChar.Role = SystemRandomExtensions.RandomEnum <OfficerRoles>();
             Debug.LogError(original.ToString() + "=>" + SelectedChar.Role.ToString());
         }
     }
 }