public DataSubset(SystemPanel _owner, BinaryReader src) : base(_owner, src) { idxStart = src.ReadInt32(); idxLen = src.ReadInt32(); init(); }
public FFTFilter(SystemPanel _owner, BinaryReader src) : base(_owner, src) { filterMode = (FFTFilterMode)src.ReadInt32(); blockSize = src.ReadInt32(); switch (filterMode) { case FFTFilterMode.LowPass: case FFTFilterMode.HighPass: case FFTFilterMode.FrequencyShifter: f1 = src.ReadDouble(); break; case FFTFilterMode.BandPass: case FFTFilterMode.BandStop: f1 = src.ReadDouble(); f2 = src.ReadDouble(); break; case FFTFilterMode.AllPass: phi = src.ReadDouble(); // f1Select.value = phi * 180.0 / Math.PI; break; } init(); }
public WavFileReader(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); filename = src.ReadString(); loop = src.ReadBoolean(); amp = src.ReadDouble(); speed = src.ReadDouble(); if ((filename != null) && filename.Equals("[NONE]")) { filename = null; } if ((filename != null) && (filename.Length > 0)) { try { wave = AudioUtils.WaveData.readWAV(filename); } catch (Exception e) { _owner.logText(String.Format("Failed to read File {0}: {1}", filename, e.Message)); filename = null; } } init(); }
public DataMerge(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); async = src.ReadBoolean(); init(); }
public Mux(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); input = src.ReadInt32(); init(); }
public BooleanOP(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); booleanOp = (BooleanMode)src.ReadInt32(); init(); }
public MFCC(SystemPanel _owner, BinaryReader src) : base(_owner, src) { coeffs = src.ReadInt32(); normalize = src.ReadBoolean(); init(); }
public AsyncNetListener(SystemPanel _owner, BinaryReader src) : base(_owner, src) { port = src.ReadInt32(); channels = src.ReadInt32(); init(); }
public VNA(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); config = new vnaconfig(src); init(); }
public PLL(SystemPanel _owner, BinaryReader src) : base(_owner, src) { fc = src.ReadDouble(); fl = src.ReadDouble(); KA = src.ReadDouble(); init(); }
public WhiteNoise(SystemPanel _owner, BinaryReader src) : base(_owner, src) { genAmp = src.ReadDouble(); inAmp = src.ReadBoolean(); AMNoOfs = src.ReadBoolean(); init(); }
public Echo(SystemPanel _owner, BinaryReader src) : base(_owner, src) { delay = src.ReadDouble(); gain = src.ReadDouble(); recursive = src.ReadBoolean(); init(); }
public MiniXY(SystemPanel _owner, BinaryReader src) : base(_owner, src) { AC = src.ReadBoolean(); xyscale = src.ReadDouble(); decay = src.ReadDouble(); init(); }
public MiniOsci(SystemPanel _owner, BinaryReader src) : base(_owner, src) { AC = src.ReadBoolean(); yscale = src.ReadDouble(); timescale = src.ReadDouble(); init(); }
public Averager(SystemPanel _owner, BinaryReader src) : base(_owner, src) { countTimeD = src.ReadDouble(); avgmode = src.ReadString(); acmode = src.ReadBoolean(); init(); }
public DataWaterfallDisplay(SystemPanel _owner, BinaryReader src) : base(_owner, src) { log = src.ReadBoolean(); norm = src.ReadBoolean(); bipolar = src.ReadBoolean(); init(); }
public FFTPicker(SystemPanel _owner, BinaryReader src) : base(_owner, src) { blockSize = src.ReadInt32(); fftWindow = (FFTProcessor.WindowType)src.ReadInt32(); f = src.ReadDouble(); init(); }
public RMSVal(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); windowLength = src.ReadDouble(); removeDC = src.ReadBoolean(); init(); }
// Use this for initialization void Start() { System = GameObject.Find("System"); com = GetComponent <Computer>(); ss = System.GetComponent <ScreenSaver>(); sp = System.GetComponent <SystemPanel>(); os = System.GetComponent <OS>(); mouse = System.GetComponent <Mouse>(); }
public GenericNAudioSinkSource(SystemPanel _owner, BinaryReader src) : base(_owner, src) { setChannels(null, null); overrun = 0; prevstate = false; fromDriverStarted = false; toDriverStarted = false; sinkSourceMode = SinkSourceMode.Offline; }
public Agc(SystemPanel _owner, BinaryReader src) : base(_owner, src) { inputs = src.ReadInt32(); tau = src.ReadDouble(); countMax = (int)Math.Floor(tau * owner.sampleRate + 0.5); gainmax = src.ReadDouble(); init(); }
public DataFFT(SystemPanel _owner, BinaryReader src) : base(_owner, src) { blockSize = src.ReadInt32(); fftWindow = (FFTProcessor.WindowType)src.ReadInt32(); mode = (FFTOutMode)src.ReadInt32(); normalize = src.ReadBoolean(); init(); }
public Sweep(SystemPanel _owner, BinaryReader src) : base(_owner, src) { start = src.ReadDouble(); stop = src.ReadDouble(); time = src.ReadDouble(); triggerMode = (TriggerMode)src.ReadInt32(); init(); }
public IIRFilter(SystemPanel _owner, BinaryReader src) : base(_owner, src) { filterOrder = (FilterOrder)src.ReadInt32(); filterType = (BiQuad.BiQuadMode)src.ReadInt32(); channels = src.ReadInt32(); fc = src.ReadDouble(); Q = src.ReadDouble(); init(); }
public VCF(SystemPanel _owner, BinaryReader src) : base(_owner, src) { HighPass = src.ReadBoolean(); f1 = src.ReadDouble(); f2 = src.ReadDouble(); q1 = src.ReadDouble(); q2 = src.ReadDouble(); init(); }
public Chromagram(SystemPanel _owner, BinaryReader src) : base(_owner, src) { blockSize = src.ReadInt32(); fftWindow = (FFTProcessor.WindowType)src.ReadInt32(); fA = src.ReadDouble(); fMax = src.ReadDouble(); normalize = src.ReadBoolean(); init(); }
public ShapeGen(SystemPanel _owner, BinaryReader src) : base(_owner, src) { attack = src.ReadDouble(); attacklevel = src.ReadDouble(); decay = src.ReadDouble(); decaylevel = src.ReadDouble(); sustain = src.ReadDouble(); fade = src.ReadDouble(); gated = src.ReadBoolean(); init(); }
public Switch(SystemPanel _owner, BinaryReader src) : base(_owner, src) { channels = src.ReadInt32(); state = new bool[channels]; for (int i = 0; i < channels; i++) { state[i] = src.ReadBoolean(); } active = src.ReadBoolean(); init(); }
public Mixer(SystemPanel _owner, BinaryReader src) : base(_owner, src) { inputs = src.ReadInt32(); gain = new double[inputs]; for (int i = 0; i < inputs; i++) { gain[i] = src.ReadDouble(); } init(); }
public Equalizer(SystemPanel _owner, BinaryReader src) : base(_owner, src) { inputs = src.ReadInt32(); g50 = src.ReadDouble(); g150 = src.ReadDouble(); g500 = src.ReadDouble(); g1k5 = src.ReadDouble(); g5k = src.ReadDouble(); g15k = src.ReadDouble(); init(); }