void Awake() { videoBoard.SetActive(true); videoBoard.GetComponent <Renderer>().sortingOrder = 100; //hide videoBoard at first videoBoard.GetComponent <Renderer>().enabled = false; System.Action onScreenObscured = new System.Action(this.BackgroundTransitionOnScreenObscured); System.Action onTransitionComplete = new System.Action(this.BackgroundTransitionComplete); TransitionKit.onScreenObscured += onScreenObscured; TransitionKit.onTransitionComplete += onTransitionComplete; }
void Awake() { videoBoard.SetActive(true); videoBoard.GetComponent<Renderer>().sortingOrder = 100; //hide videoBoard at first videoBoard.GetComponent<Renderer>().enabled = false; System.Action onScreenObscured = new System.Action (this.BackgroundTransitionOnScreenObscured); System.Action onTransitionComplete = new System.Action (this.BackgroundTransitionComplete); TransitionKit.onScreenObscured += onScreenObscured; TransitionKit.onTransitionComplete += onTransitionComplete; }