// Code compiled into PresentationFramework.dll // Initialize known object types internal static object CreateKnownElement(KnownElements knownElement) { object o = null; switch (knownElement) { case KnownElements.AccessText: o = new System.Windows.Controls.AccessText(); break; case KnownElements.AdornedElementPlaceholder: o = new System.Windows.Controls.AdornedElementPlaceholder(); break; case KnownElements.AdornerDecorator: o = new System.Windows.Documents.AdornerDecorator(); break; case KnownElements.AmbientLight: o = new System.Windows.Media.Media3D.AmbientLight(); break; case KnownElements.Application: o = new System.Windows.Application(); break; case KnownElements.ArcSegment: o = new System.Windows.Media.ArcSegment(); break; case KnownElements.ArrayExtension: o = new System.Windows.Markup.ArrayExtension(); break; case KnownElements.AxisAngleRotation3D: o = new System.Windows.Media.Media3D.AxisAngleRotation3D(); break; case KnownElements.BeginStoryboard: o = new System.Windows.Media.Animation.BeginStoryboard(); break; case KnownElements.BevelBitmapEffect: o = new System.Windows.Media.Effects.BevelBitmapEffect(); break; case KnownElements.BezierSegment: o = new System.Windows.Media.BezierSegment(); break; case KnownElements.Binding: o = new System.Windows.Data.Binding(); break; case KnownElements.BitmapEffectCollection: o = new System.Windows.Media.Effects.BitmapEffectCollection(); break; case KnownElements.BitmapEffectGroup: o = new System.Windows.Media.Effects.BitmapEffectGroup(); break; case KnownElements.BitmapEffectInput: o = new System.Windows.Media.Effects.BitmapEffectInput(); break; case KnownElements.BitmapImage: o = new System.Windows.Media.Imaging.BitmapImage(); break; case KnownElements.BlockUIContainer: o = new System.Windows.Documents.BlockUIContainer(); break; case KnownElements.BlurBitmapEffect: o = new System.Windows.Media.Effects.BlurBitmapEffect(); break; case KnownElements.BmpBitmapEncoder: o = new System.Windows.Media.Imaging.BmpBitmapEncoder(); break; case KnownElements.Bold: o = new System.Windows.Documents.Bold(); break; case KnownElements.BoolIListConverter: o = new System.Windows.Media.Converters.BoolIListConverter(); break; case KnownElements.BooleanAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.BooleanAnimationUsingKeyFrames(); break; case KnownElements.BooleanConverter: o = new System.ComponentModel.BooleanConverter(); break; case KnownElements.BooleanKeyFrameCollection: o = new System.Windows.Media.Animation.BooleanKeyFrameCollection(); break; case KnownElements.BooleanToVisibilityConverter: o = new System.Windows.Controls.BooleanToVisibilityConverter(); break; case KnownElements.Border: o = new System.Windows.Controls.Border(); break; case KnownElements.BorderGapMaskConverter: o = new System.Windows.Controls.BorderGapMaskConverter(); break; case KnownElements.BrushConverter: o = new System.Windows.Media.BrushConverter(); break; case KnownElements.BulletDecorator: o = new System.Windows.Controls.Primitives.BulletDecorator(); break; case KnownElements.Button: o = new System.Windows.Controls.Button(); break; case KnownElements.ByteAnimation: o = new System.Windows.Media.Animation.ByteAnimation(); break; case KnownElements.ByteAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.ByteAnimationUsingKeyFrames(); break; case KnownElements.ByteConverter: o = new System.ComponentModel.ByteConverter(); break; case KnownElements.ByteKeyFrameCollection: o = new System.Windows.Media.Animation.ByteKeyFrameCollection(); break; case KnownElements.Canvas: o = new System.Windows.Controls.Canvas(); break; case KnownElements.CharAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.CharAnimationUsingKeyFrames(); break; case KnownElements.CharConverter: o = new System.ComponentModel.CharConverter(); break; case KnownElements.CharIListConverter: o = new System.Windows.Media.Converters.CharIListConverter(); break; case KnownElements.CharKeyFrameCollection: o = new System.Windows.Media.Animation.CharKeyFrameCollection(); break; case KnownElements.CheckBox: o = new System.Windows.Controls.CheckBox(); break; case KnownElements.CollectionContainer: o = new System.Windows.Data.CollectionContainer(); break; case KnownElements.CollectionViewSource: o = new System.Windows.Data.CollectionViewSource(); break; case KnownElements.Color: o = new System.Windows.Media.Color(); break; case KnownElements.ColorAnimation: o = new System.Windows.Media.Animation.ColorAnimation(); break; case KnownElements.ColorAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.ColorAnimationUsingKeyFrames(); break; case KnownElements.ColorConvertedBitmap: o = new System.Windows.Media.Imaging.ColorConvertedBitmap(); break; case KnownElements.ColorConvertedBitmapExtension: o = new System.Windows.ColorConvertedBitmapExtension(); break; case KnownElements.ColorConverter: o = new System.Windows.Media.ColorConverter(); break; case KnownElements.ColorKeyFrameCollection: o = new System.Windows.Media.Animation.ColorKeyFrameCollection(); break; case KnownElements.ColumnDefinition: o = new System.Windows.Controls.ColumnDefinition(); break; case KnownElements.CombinedGeometry: o = new System.Windows.Media.CombinedGeometry(); break; case KnownElements.ComboBox: o = new System.Windows.Controls.ComboBox(); break; case KnownElements.ComboBoxItem: o = new System.Windows.Controls.ComboBoxItem(); break; case KnownElements.CommandConverter: o = new System.Windows.Input.CommandConverter(); break; case KnownElements.ComponentResourceKey: o = new System.Windows.ComponentResourceKey(); break; case KnownElements.ComponentResourceKeyConverter: o = new System.Windows.Markup.ComponentResourceKeyConverter(); break; case KnownElements.Condition: o = new System.Windows.Condition(); break; case KnownElements.ContainerVisual: o = new System.Windows.Media.ContainerVisual(); break; case KnownElements.ContentControl: o = new System.Windows.Controls.ContentControl(); break; case KnownElements.ContentElement: o = new System.Windows.ContentElement(); break; case KnownElements.ContentPresenter: o = new System.Windows.Controls.ContentPresenter(); break; case KnownElements.ContextMenu: o = new System.Windows.Controls.ContextMenu(); break; case KnownElements.Control: o = new System.Windows.Controls.Control(); break; case KnownElements.ControlTemplate: o = new System.Windows.Controls.ControlTemplate(); break; case KnownElements.CornerRadius: o = new System.Windows.CornerRadius(); break; case KnownElements.CornerRadiusConverter: o = new System.Windows.CornerRadiusConverter(); break; case KnownElements.CroppedBitmap: o = new System.Windows.Media.Imaging.CroppedBitmap(); break; case KnownElements.CultureInfoConverter: o = new System.ComponentModel.CultureInfoConverter(); break; case KnownElements.CultureInfoIetfLanguageTagConverter: o = new System.Windows.CultureInfoIetfLanguageTagConverter(); break; case KnownElements.CursorConverter: o = new System.Windows.Input.CursorConverter(); break; case KnownElements.DashStyle: o = new System.Windows.Media.DashStyle(); break; case KnownElements.DataTemplate: o = new System.Windows.DataTemplate(); break; case KnownElements.DataTemplateKey: o = new System.Windows.DataTemplateKey(); break; case KnownElements.DataTrigger: o = new System.Windows.DataTrigger(); break; case KnownElements.DateTimeConverter: o = new System.ComponentModel.DateTimeConverter(); break; case KnownElements.DateTimeConverter2: o = new System.Windows.Markup.DateTimeConverter2(); break; case KnownElements.DecimalAnimation: o = new System.Windows.Media.Animation.DecimalAnimation(); break; case KnownElements.DecimalAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.DecimalAnimationUsingKeyFrames(); break; case KnownElements.DecimalConverter: o = new System.ComponentModel.DecimalConverter(); break; case KnownElements.DecimalKeyFrameCollection: o = new System.Windows.Media.Animation.DecimalKeyFrameCollection(); break; case KnownElements.Decorator: o = new System.Windows.Controls.Decorator(); break; case KnownElements.DependencyObject: o = new System.Windows.DependencyObject(); break; case KnownElements.DependencyPropertyConverter: o = new System.Windows.Markup.DependencyPropertyConverter(); break; case KnownElements.DialogResultConverter: o = new System.Windows.DialogResultConverter(); break; case KnownElements.DiffuseMaterial: o = new System.Windows.Media.Media3D.DiffuseMaterial(); break; case KnownElements.DirectionalLight: o = new System.Windows.Media.Media3D.DirectionalLight(); break; case KnownElements.DiscreteBooleanKeyFrame: o = new System.Windows.Media.Animation.DiscreteBooleanKeyFrame(); break; case KnownElements.DiscreteByteKeyFrame: o = new System.Windows.Media.Animation.DiscreteByteKeyFrame(); break; case KnownElements.DiscreteCharKeyFrame: o = new System.Windows.Media.Animation.DiscreteCharKeyFrame(); break; case KnownElements.DiscreteColorKeyFrame: o = new System.Windows.Media.Animation.DiscreteColorKeyFrame(); break; case KnownElements.DiscreteDecimalKeyFrame: o = new System.Windows.Media.Animation.DiscreteDecimalKeyFrame(); break; case KnownElements.DiscreteDoubleKeyFrame: o = new System.Windows.Media.Animation.DiscreteDoubleKeyFrame(); break; case KnownElements.DiscreteInt16KeyFrame: o = new System.Windows.Media.Animation.DiscreteInt16KeyFrame(); break; case KnownElements.DiscreteInt32KeyFrame: o = new System.Windows.Media.Animation.DiscreteInt32KeyFrame(); break; case KnownElements.DiscreteInt64KeyFrame: o = new System.Windows.Media.Animation.DiscreteInt64KeyFrame(); break; case KnownElements.DiscreteMatrixKeyFrame: o = new System.Windows.Media.Animation.DiscreteMatrixKeyFrame(); break; case KnownElements.DiscreteObjectKeyFrame: o = new System.Windows.Media.Animation.DiscreteObjectKeyFrame(); break; case KnownElements.DiscretePoint3DKeyFrame: o = new System.Windows.Media.Animation.DiscretePoint3DKeyFrame(); break; case KnownElements.DiscretePointKeyFrame: o = new System.Windows.Media.Animation.DiscretePointKeyFrame(); break; case KnownElements.DiscreteQuaternionKeyFrame: o = new System.Windows.Media.Animation.DiscreteQuaternionKeyFrame(); break; case KnownElements.DiscreteRectKeyFrame: o = new System.Windows.Media.Animation.DiscreteRectKeyFrame(); break; case KnownElements.DiscreteRotation3DKeyFrame: o = new System.Windows.Media.Animation.DiscreteRotation3DKeyFrame(); break; case KnownElements.DiscreteSingleKeyFrame: o = new System.Windows.Media.Animation.DiscreteSingleKeyFrame(); break; case KnownElements.DiscreteSizeKeyFrame: o = new System.Windows.Media.Animation.DiscreteSizeKeyFrame(); break; case KnownElements.DiscreteStringKeyFrame: o = new System.Windows.Media.Animation.DiscreteStringKeyFrame(); break; case KnownElements.DiscreteThicknessKeyFrame: o = new System.Windows.Media.Animation.DiscreteThicknessKeyFrame(); break; case KnownElements.DiscreteVector3DKeyFrame: o = new System.Windows.Media.Animation.DiscreteVector3DKeyFrame(); break; case KnownElements.DiscreteVectorKeyFrame: o = new System.Windows.Media.Animation.DiscreteVectorKeyFrame(); break; case KnownElements.DockPanel: o = new System.Windows.Controls.DockPanel(); break; case KnownElements.DocumentPageView: o = new System.Windows.Controls.Primitives.DocumentPageView(); break; case KnownElements.DocumentReference: o = new System.Windows.Documents.DocumentReference(); break; case KnownElements.DocumentViewer: o = new System.Windows.Controls.DocumentViewer(); break; case KnownElements.DoubleAnimation: o = new System.Windows.Media.Animation.DoubleAnimation(); break; case KnownElements.DoubleAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.DoubleAnimationUsingKeyFrames(); break; case KnownElements.DoubleAnimationUsingPath: o = new System.Windows.Media.Animation.DoubleAnimationUsingPath(); break; case KnownElements.DoubleCollection: o = new System.Windows.Media.DoubleCollection(); break; case KnownElements.DoubleCollectionConverter: o = new System.Windows.Media.DoubleCollectionConverter(); break; case KnownElements.DoubleConverter: o = new System.ComponentModel.DoubleConverter(); break; case KnownElements.DoubleIListConverter: o = new System.Windows.Media.Converters.DoubleIListConverter(); break; case KnownElements.DoubleKeyFrameCollection: o = new System.Windows.Media.Animation.DoubleKeyFrameCollection(); break; case KnownElements.DrawingBrush: o = new System.Windows.Media.DrawingBrush(); break; case KnownElements.DrawingCollection: o = new System.Windows.Media.DrawingCollection(); break; case KnownElements.DrawingGroup: o = new System.Windows.Media.DrawingGroup(); break; case KnownElements.DrawingImage: o = new System.Windows.Media.DrawingImage(); break; case KnownElements.DrawingVisual: o = new System.Windows.Media.DrawingVisual(); break; case KnownElements.DropShadowBitmapEffect: o = new System.Windows.Media.Effects.DropShadowBitmapEffect(); break; case KnownElements.Duration: o = new System.Windows.Duration(); break; case KnownElements.DurationConverter: o = new System.Windows.DurationConverter(); break; case KnownElements.DynamicResourceExtension: o = new System.Windows.DynamicResourceExtension(); break; case KnownElements.DynamicResourceExtensionConverter: o = new System.Windows.DynamicResourceExtensionConverter(); break; case KnownElements.Ellipse: o = new System.Windows.Shapes.Ellipse(); break; case KnownElements.EllipseGeometry: o = new System.Windows.Media.EllipseGeometry(); break; case KnownElements.EmbossBitmapEffect: o = new System.Windows.Media.Effects.EmbossBitmapEffect(); break; case KnownElements.EmissiveMaterial: o = new System.Windows.Media.Media3D.EmissiveMaterial(); break; case KnownElements.EventSetter: o = new System.Windows.EventSetter(); break; case KnownElements.EventTrigger: o = new System.Windows.EventTrigger(); break; case KnownElements.Expander: o = new System.Windows.Controls.Expander(); break; case KnownElements.ExpressionConverter: o = new System.Windows.ExpressionConverter(); break; case KnownElements.Figure: o = new System.Windows.Documents.Figure(); break; case KnownElements.FigureLength: o = new System.Windows.FigureLength(); break; case KnownElements.FigureLengthConverter: o = new System.Windows.FigureLengthConverter(); break; case KnownElements.FixedDocument: o = new System.Windows.Documents.FixedDocument(); break; case KnownElements.FixedDocumentSequence: o = new System.Windows.Documents.FixedDocumentSequence(); break; case KnownElements.FixedPage: o = new System.Windows.Documents.FixedPage(); break; case KnownElements.Floater: o = new System.Windows.Documents.Floater(); break; case KnownElements.FlowDocument: o = new System.Windows.Documents.FlowDocument(); break; case KnownElements.FlowDocumentPageViewer: o = new System.Windows.Controls.FlowDocumentPageViewer(); break; case KnownElements.FlowDocumentReader: o = new System.Windows.Controls.FlowDocumentReader(); break; case KnownElements.FlowDocumentScrollViewer: o = new System.Windows.Controls.FlowDocumentScrollViewer(); break; case KnownElements.FontFamily: o = new System.Windows.Media.FontFamily(); break; case KnownElements.FontFamilyConverter: o = new System.Windows.Media.FontFamilyConverter(); break; case KnownElements.FontSizeConverter: o = new System.Windows.FontSizeConverter(); break; case KnownElements.FontStretch: o = new System.Windows.FontStretch(); break; case KnownElements.FontStretchConverter: o = new System.Windows.FontStretchConverter(); break; case KnownElements.FontStyle: o = new System.Windows.FontStyle(); break; case KnownElements.FontStyleConverter: o = new System.Windows.FontStyleConverter(); break; case KnownElements.FontWeight: o = new System.Windows.FontWeight(); break; case KnownElements.FontWeightConverter: o = new System.Windows.FontWeightConverter(); break; case KnownElements.FormatConvertedBitmap: o = new System.Windows.Media.Imaging.FormatConvertedBitmap(); break; case KnownElements.Frame: o = new System.Windows.Controls.Frame(); break; case KnownElements.FrameworkContentElement: o = new System.Windows.FrameworkContentElement(); break; case KnownElements.FrameworkElement: o = new System.Windows.FrameworkElement(); break; case KnownElements.FrameworkElementFactory: o = new System.Windows.FrameworkElementFactory(); break; case KnownElements.FrameworkPropertyMetadata: o = new System.Windows.FrameworkPropertyMetadata(); break; case KnownElements.GeneralTransformCollection: o = new System.Windows.Media.GeneralTransformCollection(); break; case KnownElements.GeneralTransformGroup: o = new System.Windows.Media.GeneralTransformGroup(); break; case KnownElements.GeometryCollection: o = new System.Windows.Media.GeometryCollection(); break; case KnownElements.GeometryConverter: o = new System.Windows.Media.GeometryConverter(); break; case KnownElements.GeometryDrawing: o = new System.Windows.Media.GeometryDrawing(); break; case KnownElements.GeometryGroup: o = new System.Windows.Media.GeometryGroup(); break; case KnownElements.GeometryModel3D: o = new System.Windows.Media.Media3D.GeometryModel3D(); break; case KnownElements.GestureRecognizer: o = new System.Windows.Ink.GestureRecognizer(); break; case KnownElements.GifBitmapEncoder: o = new System.Windows.Media.Imaging.GifBitmapEncoder(); break; case KnownElements.GlyphRun: o = new System.Windows.Media.GlyphRun(); break; case KnownElements.GlyphRunDrawing: o = new System.Windows.Media.GlyphRunDrawing(); break; case KnownElements.GlyphTypeface: o = new System.Windows.Media.GlyphTypeface(); break; case KnownElements.Glyphs: o = new System.Windows.Documents.Glyphs(); break; case KnownElements.GradientStop: o = new System.Windows.Media.GradientStop(); break; case KnownElements.GradientStopCollection: o = new System.Windows.Media.GradientStopCollection(); break; case KnownElements.Grid: o = new System.Windows.Controls.Grid(); break; case KnownElements.GridLength: o = new System.Windows.GridLength(); break; case KnownElements.GridLengthConverter: o = new System.Windows.GridLengthConverter(); break; case KnownElements.GridSplitter: o = new System.Windows.Controls.GridSplitter(); break; case KnownElements.GridView: o = new System.Windows.Controls.GridView(); break; case KnownElements.GridViewColumn: o = new System.Windows.Controls.GridViewColumn(); break; case KnownElements.GridViewColumnHeader: o = new System.Windows.Controls.GridViewColumnHeader(); break; case KnownElements.GridViewHeaderRowPresenter: o = new System.Windows.Controls.GridViewHeaderRowPresenter(); break; case KnownElements.GridViewRowPresenter: o = new System.Windows.Controls.GridViewRowPresenter(); break; case KnownElements.GroupBox: o = new System.Windows.Controls.GroupBox(); break; case KnownElements.GroupItem: o = new System.Windows.Controls.GroupItem(); break; case KnownElements.GuidConverter: o = new System.ComponentModel.GuidConverter(); break; case KnownElements.GuidelineSet: o = new System.Windows.Media.GuidelineSet(); break; case KnownElements.HeaderedContentControl: o = new System.Windows.Controls.HeaderedContentControl(); break; case KnownElements.HeaderedItemsControl: o = new System.Windows.Controls.HeaderedItemsControl(); break; case KnownElements.HierarchicalDataTemplate: o = new System.Windows.HierarchicalDataTemplate(); break; case KnownElements.HostVisual: o = new System.Windows.Media.HostVisual(); break; case KnownElements.Hyperlink: o = new System.Windows.Documents.Hyperlink(); break; case KnownElements.Image: o = new System.Windows.Controls.Image(); break; case KnownElements.ImageBrush: o = new System.Windows.Media.ImageBrush(); break; case KnownElements.ImageDrawing: o = new System.Windows.Media.ImageDrawing(); break; case KnownElements.ImageSourceConverter: o = new System.Windows.Media.ImageSourceConverter(); break; case KnownElements.InkCanvas: o = new System.Windows.Controls.InkCanvas(); break; case KnownElements.InkPresenter: o = new System.Windows.Controls.InkPresenter(); break; case KnownElements.InlineUIContainer: o = new System.Windows.Documents.InlineUIContainer(); break; case KnownElements.InputScope: o = new System.Windows.Input.InputScope(); break; case KnownElements.InputScopeConverter: o = new System.Windows.Input.InputScopeConverter(); break; case KnownElements.InputScopeName: o = new System.Windows.Input.InputScopeName(); break; case KnownElements.InputScopeNameConverter: o = new System.Windows.Input.InputScopeNameConverter(); break; case KnownElements.Int16Animation: o = new System.Windows.Media.Animation.Int16Animation(); break; case KnownElements.Int16AnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Int16AnimationUsingKeyFrames(); break; case KnownElements.Int16Converter: o = new System.ComponentModel.Int16Converter(); break; case KnownElements.Int16KeyFrameCollection: o = new System.Windows.Media.Animation.Int16KeyFrameCollection(); break; case KnownElements.Int32Animation: o = new System.Windows.Media.Animation.Int32Animation(); break; case KnownElements.Int32AnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Int32AnimationUsingKeyFrames(); break; case KnownElements.Int32Collection: o = new System.Windows.Media.Int32Collection(); break; case KnownElements.Int32CollectionConverter: o = new System.Windows.Media.Int32CollectionConverter(); break; case KnownElements.Int32Converter: o = new System.ComponentModel.Int32Converter(); break; case KnownElements.Int32KeyFrameCollection: o = new System.Windows.Media.Animation.Int32KeyFrameCollection(); break; case KnownElements.Int32Rect: o = new System.Windows.Int32Rect(); break; case KnownElements.Int32RectConverter: o = new System.Windows.Int32RectConverter(); break; case KnownElements.Int64Animation: o = new System.Windows.Media.Animation.Int64Animation(); break; case KnownElements.Int64AnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Int64AnimationUsingKeyFrames(); break; case KnownElements.Int64Converter: o = new System.ComponentModel.Int64Converter(); break; case KnownElements.Int64KeyFrameCollection: o = new System.Windows.Media.Animation.Int64KeyFrameCollection(); break; case KnownElements.Italic: o = new System.Windows.Documents.Italic(); break; case KnownElements.ItemsControl: o = new System.Windows.Controls.ItemsControl(); break; case KnownElements.ItemsPanelTemplate: o = new System.Windows.Controls.ItemsPanelTemplate(); break; case KnownElements.ItemsPresenter: o = new System.Windows.Controls.ItemsPresenter(); break; case KnownElements.JournalEntryListConverter: o = new System.Windows.Navigation.JournalEntryListConverter(); break; case KnownElements.JournalEntryUnifiedViewConverter: o = new System.Windows.Navigation.JournalEntryUnifiedViewConverter(); break; case KnownElements.JpegBitmapEncoder: o = new System.Windows.Media.Imaging.JpegBitmapEncoder(); break; case KnownElements.KeyBinding: o = new System.Windows.Input.KeyBinding(); break; case KnownElements.KeyConverter: o = new System.Windows.Input.KeyConverter(); break; case KnownElements.KeyGestureConverter: o = new System.Windows.Input.KeyGestureConverter(); break; case KnownElements.KeySpline: o = new System.Windows.Media.Animation.KeySpline(); break; case KnownElements.KeySplineConverter: o = new System.Windows.KeySplineConverter(); break; case KnownElements.KeyTime: o = new System.Windows.Media.Animation.KeyTime(); break; case KnownElements.KeyTimeConverter: o = new System.Windows.KeyTimeConverter(); break; case KnownElements.Label: o = new System.Windows.Controls.Label(); break; case KnownElements.LengthConverter: o = new System.Windows.LengthConverter(); break; case KnownElements.Line: o = new System.Windows.Shapes.Line(); break; case KnownElements.LineBreak: o = new System.Windows.Documents.LineBreak(); break; case KnownElements.LineGeometry: o = new System.Windows.Media.LineGeometry(); break; case KnownElements.LineSegment: o = new System.Windows.Media.LineSegment(); break; case KnownElements.LinearByteKeyFrame: o = new System.Windows.Media.Animation.LinearByteKeyFrame(); break; case KnownElements.LinearColorKeyFrame: o = new System.Windows.Media.Animation.LinearColorKeyFrame(); break; case KnownElements.LinearDecimalKeyFrame: o = new System.Windows.Media.Animation.LinearDecimalKeyFrame(); break; case KnownElements.LinearDoubleKeyFrame: o = new System.Windows.Media.Animation.LinearDoubleKeyFrame(); break; case KnownElements.LinearGradientBrush: o = new System.Windows.Media.LinearGradientBrush(); break; case KnownElements.LinearInt16KeyFrame: o = new System.Windows.Media.Animation.LinearInt16KeyFrame(); break; case KnownElements.LinearInt32KeyFrame: o = new System.Windows.Media.Animation.LinearInt32KeyFrame(); break; case KnownElements.LinearInt64KeyFrame: o = new System.Windows.Media.Animation.LinearInt64KeyFrame(); break; case KnownElements.LinearPoint3DKeyFrame: o = new System.Windows.Media.Animation.LinearPoint3DKeyFrame(); break; case KnownElements.LinearPointKeyFrame: o = new System.Windows.Media.Animation.LinearPointKeyFrame(); break; case KnownElements.LinearQuaternionKeyFrame: o = new System.Windows.Media.Animation.LinearQuaternionKeyFrame(); break; case KnownElements.LinearRectKeyFrame: o = new System.Windows.Media.Animation.LinearRectKeyFrame(); break; case KnownElements.LinearRotation3DKeyFrame: o = new System.Windows.Media.Animation.LinearRotation3DKeyFrame(); break; case KnownElements.LinearSingleKeyFrame: o = new System.Windows.Media.Animation.LinearSingleKeyFrame(); break; case KnownElements.LinearSizeKeyFrame: o = new System.Windows.Media.Animation.LinearSizeKeyFrame(); break; case KnownElements.LinearThicknessKeyFrame: o = new System.Windows.Media.Animation.LinearThicknessKeyFrame(); break; case KnownElements.LinearVector3DKeyFrame: o = new System.Windows.Media.Animation.LinearVector3DKeyFrame(); break; case KnownElements.LinearVectorKeyFrame: o = new System.Windows.Media.Animation.LinearVectorKeyFrame(); break; case KnownElements.List: o = new System.Windows.Documents.List(); break; case KnownElements.ListBox: o = new System.Windows.Controls.ListBox(); break; case KnownElements.ListBoxItem: o = new System.Windows.Controls.ListBoxItem(); break; case KnownElements.ListItem: o = new System.Windows.Documents.ListItem(); break; case KnownElements.ListView: o = new System.Windows.Controls.ListView(); break; case KnownElements.ListViewItem: o = new System.Windows.Controls.ListViewItem(); break; case KnownElements.MaterialCollection: o = new System.Windows.Media.Media3D.MaterialCollection(); break; case KnownElements.MaterialGroup: o = new System.Windows.Media.Media3D.MaterialGroup(); break; case KnownElements.Matrix: o = new System.Windows.Media.Matrix(); break; case KnownElements.Matrix3D: o = new System.Windows.Media.Media3D.Matrix3D(); break; case KnownElements.Matrix3DConverter: o = new System.Windows.Media.Media3D.Matrix3DConverter(); break; case KnownElements.MatrixAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.MatrixAnimationUsingKeyFrames(); break; case KnownElements.MatrixAnimationUsingPath: o = new System.Windows.Media.Animation.MatrixAnimationUsingPath(); break; case KnownElements.MatrixCamera: o = new System.Windows.Media.Media3D.MatrixCamera(); break; case KnownElements.MatrixConverter: o = new System.Windows.Media.MatrixConverter(); break; case KnownElements.MatrixKeyFrameCollection: o = new System.Windows.Media.Animation.MatrixKeyFrameCollection(); break; case KnownElements.MatrixTransform: o = new System.Windows.Media.MatrixTransform(); break; case KnownElements.MatrixTransform3D: o = new System.Windows.Media.Media3D.MatrixTransform3D(); break; case KnownElements.MediaElement: o = new System.Windows.Controls.MediaElement(); break; case KnownElements.MediaPlayer: o = new System.Windows.Media.MediaPlayer(); break; case KnownElements.MediaTimeline: o = new System.Windows.Media.MediaTimeline(); break; case KnownElements.Menu: o = new System.Windows.Controls.Menu(); break; case KnownElements.MenuItem: o = new System.Windows.Controls.MenuItem(); break; case KnownElements.MenuScrollingVisibilityConverter: o = new System.Windows.Controls.MenuScrollingVisibilityConverter(); break; case KnownElements.MeshGeometry3D: o = new System.Windows.Media.Media3D.MeshGeometry3D(); break; case KnownElements.Model3DCollection: o = new System.Windows.Media.Media3D.Model3DCollection(); break; case KnownElements.Model3DGroup: o = new System.Windows.Media.Media3D.Model3DGroup(); break; case KnownElements.ModelVisual3D: o = new System.Windows.Media.Media3D.ModelVisual3D(); break; case KnownElements.ModifierKeysConverter: o = new System.Windows.Input.ModifierKeysConverter(); break; case KnownElements.MouseActionConverter: o = new System.Windows.Input.MouseActionConverter(); break; case KnownElements.MouseBinding: o = new System.Windows.Input.MouseBinding(); break; case KnownElements.MouseGesture: o = new System.Windows.Input.MouseGesture(); break; case KnownElements.MouseGestureConverter: o = new System.Windows.Input.MouseGestureConverter(); break; case KnownElements.MultiBinding: o = new System.Windows.Data.MultiBinding(); break; case KnownElements.MultiDataTrigger: o = new System.Windows.MultiDataTrigger(); break; case KnownElements.MultiTrigger: o = new System.Windows.MultiTrigger(); break; case KnownElements.NameScope: o = new System.Windows.NameScope(); break; case KnownElements.NavigationWindow: o = new System.Windows.Navigation.NavigationWindow(); break; case KnownElements.NullExtension: o = new System.Windows.Markup.NullExtension(); break; case KnownElements.NullableBoolConverter: o = new System.Windows.NullableBoolConverter(); break; case KnownElements.NumberSubstitution: o = new System.Windows.Media.NumberSubstitution(); break; case KnownElements.Object: o = new System.Object(); break; case KnownElements.ObjectAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.ObjectAnimationUsingKeyFrames(); break; case KnownElements.ObjectDataProvider: o = new System.Windows.Data.ObjectDataProvider(); break; case KnownElements.ObjectKeyFrameCollection: o = new System.Windows.Media.Animation.ObjectKeyFrameCollection(); break; case KnownElements.OrthographicCamera: o = new System.Windows.Media.Media3D.OrthographicCamera(); break; case KnownElements.OuterGlowBitmapEffect: o = new System.Windows.Media.Effects.OuterGlowBitmapEffect(); break; case KnownElements.Page: o = new System.Windows.Controls.Page(); break; case KnownElements.PageContent: o = new System.Windows.Documents.PageContent(); break; case KnownElements.Paragraph: o = new System.Windows.Documents.Paragraph(); break; case KnownElements.ParallelTimeline: o = new System.Windows.Media.Animation.ParallelTimeline(); break; case KnownElements.ParserContext: o = new System.Windows.Markup.ParserContext(); break; case KnownElements.PasswordBox: o = new System.Windows.Controls.PasswordBox(); break; case KnownElements.Path: o = new System.Windows.Shapes.Path(); break; case KnownElements.PathFigure: o = new System.Windows.Media.PathFigure(); break; case KnownElements.PathFigureCollection: o = new System.Windows.Media.PathFigureCollection(); break; case KnownElements.PathFigureCollectionConverter: o = new System.Windows.Media.PathFigureCollectionConverter(); break; case KnownElements.PathGeometry: o = new System.Windows.Media.PathGeometry(); break; case KnownElements.PathSegmentCollection: o = new System.Windows.Media.PathSegmentCollection(); break; case KnownElements.PauseStoryboard: o = new System.Windows.Media.Animation.PauseStoryboard(); break; case KnownElements.Pen: o = new System.Windows.Media.Pen(); break; case KnownElements.PerspectiveCamera: o = new System.Windows.Media.Media3D.PerspectiveCamera(); break; case KnownElements.PixelFormat: o = new System.Windows.Media.PixelFormat(); break; case KnownElements.PixelFormatConverter: o = new System.Windows.Media.PixelFormatConverter(); break; case KnownElements.PngBitmapEncoder: o = new System.Windows.Media.Imaging.PngBitmapEncoder(); break; case KnownElements.Point: o = new System.Windows.Point(); break; case KnownElements.Point3D: o = new System.Windows.Media.Media3D.Point3D(); break; case KnownElements.Point3DAnimation: o = new System.Windows.Media.Animation.Point3DAnimation(); break; case KnownElements.Point3DAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Point3DAnimationUsingKeyFrames(); break; case KnownElements.Point3DCollection: o = new System.Windows.Media.Media3D.Point3DCollection(); break; case KnownElements.Point3DCollectionConverter: o = new System.Windows.Media.Media3D.Point3DCollectionConverter(); break; case KnownElements.Point3DConverter: o = new System.Windows.Media.Media3D.Point3DConverter(); break; case KnownElements.Point3DKeyFrameCollection: o = new System.Windows.Media.Animation.Point3DKeyFrameCollection(); break; case KnownElements.Point4D: o = new System.Windows.Media.Media3D.Point4D(); break; case KnownElements.Point4DConverter: o = new System.Windows.Media.Media3D.Point4DConverter(); break; case KnownElements.PointAnimation: o = new System.Windows.Media.Animation.PointAnimation(); break; case KnownElements.PointAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.PointAnimationUsingKeyFrames(); break; case KnownElements.PointAnimationUsingPath: o = new System.Windows.Media.Animation.PointAnimationUsingPath(); break; case KnownElements.PointCollection: o = new System.Windows.Media.PointCollection(); break; case KnownElements.PointCollectionConverter: o = new System.Windows.Media.PointCollectionConverter(); break; case KnownElements.PointConverter: o = new System.Windows.PointConverter(); break; case KnownElements.PointIListConverter: o = new System.Windows.Media.Converters.PointIListConverter(); break; case KnownElements.PointKeyFrameCollection: o = new System.Windows.Media.Animation.PointKeyFrameCollection(); break; case KnownElements.PointLight: o = new System.Windows.Media.Media3D.PointLight(); break; case KnownElements.PolyBezierSegment: o = new System.Windows.Media.PolyBezierSegment(); break; case KnownElements.PolyLineSegment: o = new System.Windows.Media.PolyLineSegment(); break; case KnownElements.PolyQuadraticBezierSegment: o = new System.Windows.Media.PolyQuadraticBezierSegment(); break; case KnownElements.Polygon: o = new System.Windows.Shapes.Polygon(); break; case KnownElements.Polyline: o = new System.Windows.Shapes.Polyline(); break; case KnownElements.Popup: o = new System.Windows.Controls.Primitives.Popup(); break; case KnownElements.PriorityBinding: o = new System.Windows.Data.PriorityBinding(); break; case KnownElements.ProgressBar: o = new System.Windows.Controls.ProgressBar(); break; case KnownElements.PropertyPathConverter: o = new System.Windows.PropertyPathConverter(); break; case KnownElements.QuadraticBezierSegment: o = new System.Windows.Media.QuadraticBezierSegment(); break; case KnownElements.Quaternion: o = new System.Windows.Media.Media3D.Quaternion(); break; case KnownElements.QuaternionAnimation: o = new System.Windows.Media.Animation.QuaternionAnimation(); break; case KnownElements.QuaternionAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.QuaternionAnimationUsingKeyFrames(); break; case KnownElements.QuaternionConverter: o = new System.Windows.Media.Media3D.QuaternionConverter(); break; case KnownElements.QuaternionKeyFrameCollection: o = new System.Windows.Media.Animation.QuaternionKeyFrameCollection(); break; case KnownElements.QuaternionRotation3D: o = new System.Windows.Media.Media3D.QuaternionRotation3D(); break; case KnownElements.RadialGradientBrush: o = new System.Windows.Media.RadialGradientBrush(); break; case KnownElements.RadioButton: o = new System.Windows.Controls.RadioButton(); break; case KnownElements.Rect: o = new System.Windows.Rect(); break; case KnownElements.Rect3D: o = new System.Windows.Media.Media3D.Rect3D(); break; case KnownElements.Rect3DConverter: o = new System.Windows.Media.Media3D.Rect3DConverter(); break; case KnownElements.RectAnimation: o = new System.Windows.Media.Animation.RectAnimation(); break; case KnownElements.RectAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.RectAnimationUsingKeyFrames(); break; case KnownElements.RectConverter: o = new System.Windows.RectConverter(); break; case KnownElements.RectKeyFrameCollection: o = new System.Windows.Media.Animation.RectKeyFrameCollection(); break; case KnownElements.Rectangle: o = new System.Windows.Shapes.Rectangle(); break; case KnownElements.RectangleGeometry: o = new System.Windows.Media.RectangleGeometry(); break; case KnownElements.RelativeSource: o = new System.Windows.Data.RelativeSource(); break; case KnownElements.RemoveStoryboard: o = new System.Windows.Media.Animation.RemoveStoryboard(); break; case KnownElements.RepeatBehavior: o = new System.Windows.Media.Animation.RepeatBehavior(); break; case KnownElements.RepeatBehaviorConverter: o = new System.Windows.Media.Animation.RepeatBehaviorConverter(); break; case KnownElements.RepeatButton: o = new System.Windows.Controls.Primitives.RepeatButton(); break; case KnownElements.ResizeGrip: o = new System.Windows.Controls.Primitives.ResizeGrip(); break; case KnownElements.ResourceDictionary: o = new System.Windows.ResourceDictionary(); break; case KnownElements.ResumeStoryboard: o = new System.Windows.Media.Animation.ResumeStoryboard(); break; case KnownElements.RichTextBox: o = new System.Windows.Controls.RichTextBox(); break; case KnownElements.RotateTransform: o = new System.Windows.Media.RotateTransform(); break; case KnownElements.RotateTransform3D: o = new System.Windows.Media.Media3D.RotateTransform3D(); break; case KnownElements.Rotation3DAnimation: o = new System.Windows.Media.Animation.Rotation3DAnimation(); break; case KnownElements.Rotation3DAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Rotation3DAnimationUsingKeyFrames(); break; case KnownElements.Rotation3DKeyFrameCollection: o = new System.Windows.Media.Animation.Rotation3DKeyFrameCollection(); break; case KnownElements.RoutedCommand: o = new System.Windows.Input.RoutedCommand(); break; case KnownElements.RoutedEventConverter: o = new System.Windows.Markup.RoutedEventConverter(); break; case KnownElements.RoutedUICommand: o = new System.Windows.Input.RoutedUICommand(); break; case KnownElements.RowDefinition: o = new System.Windows.Controls.RowDefinition(); break; case KnownElements.Run: o = new System.Windows.Documents.Run(); break; case KnownElements.SByteConverter: o = new System.ComponentModel.SByteConverter(); break; case KnownElements.ScaleTransform: o = new System.Windows.Media.ScaleTransform(); break; case KnownElements.ScaleTransform3D: o = new System.Windows.Media.Media3D.ScaleTransform3D(); break; case KnownElements.ScrollBar: o = new System.Windows.Controls.Primitives.ScrollBar(); break; case KnownElements.ScrollContentPresenter: o = new System.Windows.Controls.ScrollContentPresenter(); break; case KnownElements.ScrollViewer: o = new System.Windows.Controls.ScrollViewer(); break; case KnownElements.Section: o = new System.Windows.Documents.Section(); break; case KnownElements.SeekStoryboard: o = new System.Windows.Media.Animation.SeekStoryboard(); break; case KnownElements.Separator: o = new System.Windows.Controls.Separator(); break; case KnownElements.SetStoryboardSpeedRatio: o = new System.Windows.Media.Animation.SetStoryboardSpeedRatio(); break; case KnownElements.Setter: o = new System.Windows.Setter(); break; case KnownElements.SingleAnimation: o = new System.Windows.Media.Animation.SingleAnimation(); break; case KnownElements.SingleAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.SingleAnimationUsingKeyFrames(); break; case KnownElements.SingleConverter: o = new System.ComponentModel.SingleConverter(); break; case KnownElements.SingleKeyFrameCollection: o = new System.Windows.Media.Animation.SingleKeyFrameCollection(); break; case KnownElements.Size: o = new System.Windows.Size(); break; case KnownElements.Size3D: o = new System.Windows.Media.Media3D.Size3D(); break; case KnownElements.Size3DConverter: o = new System.Windows.Media.Media3D.Size3DConverter(); break; case KnownElements.SizeAnimation: o = new System.Windows.Media.Animation.SizeAnimation(); break; case KnownElements.SizeAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.SizeAnimationUsingKeyFrames(); break; case KnownElements.SizeConverter: o = new System.Windows.SizeConverter(); break; case KnownElements.SizeKeyFrameCollection: o = new System.Windows.Media.Animation.SizeKeyFrameCollection(); break; case KnownElements.SkewTransform: o = new System.Windows.Media.SkewTransform(); break; case KnownElements.SkipStoryboardToFill: o = new System.Windows.Media.Animation.SkipStoryboardToFill(); break; case KnownElements.Slider: o = new System.Windows.Controls.Slider(); break; case KnownElements.SolidColorBrush: o = new System.Windows.Media.SolidColorBrush(); break; case KnownElements.SoundPlayerAction: o = new System.Windows.Controls.SoundPlayerAction(); break; case KnownElements.Span: o = new System.Windows.Documents.Span(); break; case KnownElements.SpecularMaterial: o = new System.Windows.Media.Media3D.SpecularMaterial(); break; case KnownElements.SplineByteKeyFrame: o = new System.Windows.Media.Animation.SplineByteKeyFrame(); break; case KnownElements.SplineColorKeyFrame: o = new System.Windows.Media.Animation.SplineColorKeyFrame(); break; case KnownElements.SplineDecimalKeyFrame: o = new System.Windows.Media.Animation.SplineDecimalKeyFrame(); break; case KnownElements.SplineDoubleKeyFrame: o = new System.Windows.Media.Animation.SplineDoubleKeyFrame(); break; case KnownElements.SplineInt16KeyFrame: o = new System.Windows.Media.Animation.SplineInt16KeyFrame(); break; case KnownElements.SplineInt32KeyFrame: o = new System.Windows.Media.Animation.SplineInt32KeyFrame(); break; case KnownElements.SplineInt64KeyFrame: o = new System.Windows.Media.Animation.SplineInt64KeyFrame(); break; case KnownElements.SplinePoint3DKeyFrame: o = new System.Windows.Media.Animation.SplinePoint3DKeyFrame(); break; case KnownElements.SplinePointKeyFrame: o = new System.Windows.Media.Animation.SplinePointKeyFrame(); break; case KnownElements.SplineQuaternionKeyFrame: o = new System.Windows.Media.Animation.SplineQuaternionKeyFrame(); break; case KnownElements.SplineRectKeyFrame: o = new System.Windows.Media.Animation.SplineRectKeyFrame(); break; case KnownElements.SplineRotation3DKeyFrame: o = new System.Windows.Media.Animation.SplineRotation3DKeyFrame(); break; case KnownElements.SplineSingleKeyFrame: o = new System.Windows.Media.Animation.SplineSingleKeyFrame(); break; case KnownElements.SplineSizeKeyFrame: o = new System.Windows.Media.Animation.SplineSizeKeyFrame(); break; case KnownElements.SplineThicknessKeyFrame: o = new System.Windows.Media.Animation.SplineThicknessKeyFrame(); break; case KnownElements.SplineVector3DKeyFrame: o = new System.Windows.Media.Animation.SplineVector3DKeyFrame(); break; case KnownElements.SplineVectorKeyFrame: o = new System.Windows.Media.Animation.SplineVectorKeyFrame(); break; case KnownElements.SpotLight: o = new System.Windows.Media.Media3D.SpotLight(); break; case KnownElements.StackPanel: o = new System.Windows.Controls.StackPanel(); break; case KnownElements.StaticExtension: o = new System.Windows.Markup.StaticExtension(); break; case KnownElements.StaticResourceExtension: o = new System.Windows.StaticResourceExtension(); break; case KnownElements.StatusBar: o = new System.Windows.Controls.Primitives.StatusBar(); break; case KnownElements.StatusBarItem: o = new System.Windows.Controls.Primitives.StatusBarItem(); break; case KnownElements.StopStoryboard: o = new System.Windows.Media.Animation.StopStoryboard(); break; case KnownElements.Storyboard: o = new System.Windows.Media.Animation.Storyboard(); break; case KnownElements.StreamGeometry: o = new System.Windows.Media.StreamGeometry(); break; case KnownElements.StreamResourceInfo: o = new System.Windows.Resources.StreamResourceInfo(); break; case KnownElements.StringAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.StringAnimationUsingKeyFrames(); break; case KnownElements.StringConverter: o = new System.ComponentModel.StringConverter(); break; case KnownElements.StringKeyFrameCollection: o = new System.Windows.Media.Animation.StringKeyFrameCollection(); break; case KnownElements.StrokeCollection: o = new System.Windows.Ink.StrokeCollection(); break; case KnownElements.StrokeCollectionConverter: o = new System.Windows.StrokeCollectionConverter(); break; case KnownElements.Style: o = new System.Windows.Style(); break; case KnownElements.TabControl: o = new System.Windows.Controls.TabControl(); break; case KnownElements.TabItem: o = new System.Windows.Controls.TabItem(); break; case KnownElements.TabPanel: o = new System.Windows.Controls.Primitives.TabPanel(); break; case KnownElements.Table: o = new System.Windows.Documents.Table(); break; case KnownElements.TableCell: o = new System.Windows.Documents.TableCell(); break; case KnownElements.TableColumn: o = new System.Windows.Documents.TableColumn(); break; case KnownElements.TableRow: o = new System.Windows.Documents.TableRow(); break; case KnownElements.TableRowGroup: o = new System.Windows.Documents.TableRowGroup(); break; case KnownElements.TemplateBindingExpressionConverter: o = new System.Windows.TemplateBindingExpressionConverter(); break; case KnownElements.TemplateBindingExtension: o = new System.Windows.TemplateBindingExtension(); break; case KnownElements.TemplateBindingExtensionConverter: o = new System.Windows.TemplateBindingExtensionConverter(); break; case KnownElements.TemplateKeyConverter: o = new System.Windows.Markup.TemplateKeyConverter(); break; case KnownElements.TextBlock: o = new System.Windows.Controls.TextBlock(); break; case KnownElements.TextBox: o = new System.Windows.Controls.TextBox(); break; case KnownElements.TextDecoration: o = new System.Windows.TextDecoration(); break; case KnownElements.TextDecorationCollection: o = new System.Windows.TextDecorationCollection(); break; case KnownElements.TextDecorationCollectionConverter: o = new System.Windows.TextDecorationCollectionConverter(); break; case KnownElements.TextEffect: o = new System.Windows.Media.TextEffect(); break; case KnownElements.TextEffectCollection: o = new System.Windows.Media.TextEffectCollection(); break; case KnownElements.ThemeDictionaryExtension: o = new System.Windows.ThemeDictionaryExtension(); break; case KnownElements.Thickness: o = new System.Windows.Thickness(); break; case KnownElements.ThicknessAnimation: o = new System.Windows.Media.Animation.ThicknessAnimation(); break; case KnownElements.ThicknessAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.ThicknessAnimationUsingKeyFrames(); break; case KnownElements.ThicknessConverter: o = new System.Windows.ThicknessConverter(); break; case KnownElements.ThicknessKeyFrameCollection: o = new System.Windows.Media.Animation.ThicknessKeyFrameCollection(); break; case KnownElements.Thumb: o = new System.Windows.Controls.Primitives.Thumb(); break; case KnownElements.TickBar: o = new System.Windows.Controls.Primitives.TickBar(); break; case KnownElements.TiffBitmapEncoder: o = new System.Windows.Media.Imaging.TiffBitmapEncoder(); break; case KnownElements.TimeSpanConverter: o = new System.ComponentModel.TimeSpanConverter(); break; case KnownElements.TimelineCollection: o = new System.Windows.Media.Animation.TimelineCollection(); break; case KnownElements.ToggleButton: o = new System.Windows.Controls.Primitives.ToggleButton(); break; case KnownElements.ToolBar: o = new System.Windows.Controls.ToolBar(); break; case KnownElements.ToolBarOverflowPanel: o = new System.Windows.Controls.Primitives.ToolBarOverflowPanel(); break; case KnownElements.ToolBarPanel: o = new System.Windows.Controls.Primitives.ToolBarPanel(); break; case KnownElements.ToolBarTray: o = new System.Windows.Controls.ToolBarTray(); break; case KnownElements.ToolTip: o = new System.Windows.Controls.ToolTip(); break; case KnownElements.Track: o = new System.Windows.Controls.Primitives.Track(); break; case KnownElements.Transform3DCollection: o = new System.Windows.Media.Media3D.Transform3DCollection(); break; case KnownElements.Transform3DGroup: o = new System.Windows.Media.Media3D.Transform3DGroup(); break; case KnownElements.TransformCollection: o = new System.Windows.Media.TransformCollection(); break; case KnownElements.TransformConverter: o = new System.Windows.Media.TransformConverter(); break; case KnownElements.TransformGroup: o = new System.Windows.Media.TransformGroup(); break; case KnownElements.TransformedBitmap: o = new System.Windows.Media.Imaging.TransformedBitmap(); break; case KnownElements.TranslateTransform: o = new System.Windows.Media.TranslateTransform(); break; case KnownElements.TranslateTransform3D: o = new System.Windows.Media.Media3D.TranslateTransform3D(); break; case KnownElements.TreeView: o = new System.Windows.Controls.TreeView(); break; case KnownElements.TreeViewItem: o = new System.Windows.Controls.TreeViewItem(); break; case KnownElements.Trigger: o = new System.Windows.Trigger(); break; case KnownElements.TypeExtension: o = new System.Windows.Markup.TypeExtension(); break; case KnownElements.TypeTypeConverter: o = new System.Windows.Markup.TypeTypeConverter(); break; case KnownElements.UIElement: o = new System.Windows.UIElement(); break; case KnownElements.UInt16Converter: o = new System.ComponentModel.UInt16Converter(); break; case KnownElements.UInt32Converter: o = new System.ComponentModel.UInt32Converter(); break; case KnownElements.UInt64Converter: o = new System.ComponentModel.UInt64Converter(); break; case KnownElements.UShortIListConverter: o = new System.Windows.Media.Converters.UShortIListConverter(); break; case KnownElements.Underline: o = new System.Windows.Documents.Underline(); break; case KnownElements.UniformGrid: o = new System.Windows.Controls.Primitives.UniformGrid(); break; case KnownElements.UriTypeConverter: o = new System.UriTypeConverter(); break; case KnownElements.UserControl: o = new System.Windows.Controls.UserControl(); break; case KnownElements.Vector: o = new System.Windows.Vector(); break; case KnownElements.Vector3D: o = new System.Windows.Media.Media3D.Vector3D(); break; case KnownElements.Vector3DAnimation: o = new System.Windows.Media.Animation.Vector3DAnimation(); break; case KnownElements.Vector3DAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.Vector3DAnimationUsingKeyFrames(); break; case KnownElements.Vector3DCollection: o = new System.Windows.Media.Media3D.Vector3DCollection(); break; case KnownElements.Vector3DCollectionConverter: o = new System.Windows.Media.Media3D.Vector3DCollectionConverter(); break; case KnownElements.Vector3DConverter: o = new System.Windows.Media.Media3D.Vector3DConverter(); break; case KnownElements.Vector3DKeyFrameCollection: o = new System.Windows.Media.Animation.Vector3DKeyFrameCollection(); break; case KnownElements.VectorAnimation: o = new System.Windows.Media.Animation.VectorAnimation(); break; case KnownElements.VectorAnimationUsingKeyFrames: o = new System.Windows.Media.Animation.VectorAnimationUsingKeyFrames(); break; case KnownElements.VectorCollection: o = new System.Windows.Media.VectorCollection(); break; case KnownElements.VectorCollectionConverter: o = new System.Windows.Media.VectorCollectionConverter(); break; case KnownElements.VectorConverter: o = new System.Windows.VectorConverter(); break; case KnownElements.VectorKeyFrameCollection: o = new System.Windows.Media.Animation.VectorKeyFrameCollection(); break; case KnownElements.VideoDrawing: o = new System.Windows.Media.VideoDrawing(); break; case KnownElements.Viewbox: o = new System.Windows.Controls.Viewbox(); break; case KnownElements.Viewport3D: o = new System.Windows.Controls.Viewport3D(); break; case KnownElements.Viewport3DVisual: o = new System.Windows.Media.Media3D.Viewport3DVisual(); break; case KnownElements.VirtualizingStackPanel: o = new System.Windows.Controls.VirtualizingStackPanel(); break; case KnownElements.VisualBrush: o = new System.Windows.Media.VisualBrush(); break; case KnownElements.Window: o = new System.Windows.Window(); break; case KnownElements.WmpBitmapEncoder: o = new System.Windows.Media.Imaging.WmpBitmapEncoder(); break; case KnownElements.WrapPanel: o = new System.Windows.Controls.WrapPanel(); break; case KnownElements.XamlBrushSerializer: o = new System.Windows.Markup.XamlBrushSerializer(); break; case KnownElements.XamlInt32CollectionSerializer: o = new System.Windows.Markup.XamlInt32CollectionSerializer(); break; case KnownElements.XamlPathDataSerializer: o = new System.Windows.Markup.XamlPathDataSerializer(); break; case KnownElements.XamlPoint3DCollectionSerializer: o = new System.Windows.Markup.XamlPoint3DCollectionSerializer(); break; case KnownElements.XamlPointCollectionSerializer: o = new System.Windows.Markup.XamlPointCollectionSerializer(); break; case KnownElements.XamlStyleSerializer: o = new System.Windows.Markup.XamlStyleSerializer(); break; case KnownElements.XamlTemplateSerializer: o = new System.Windows.Markup.XamlTemplateSerializer(); break; case KnownElements.XamlVector3DCollectionSerializer: o = new System.Windows.Markup.XamlVector3DCollectionSerializer(); break; case KnownElements.XmlDataProvider: o = new System.Windows.Data.XmlDataProvider(); break; case KnownElements.XmlLanguageConverter: o = new System.Windows.Markup.XmlLanguageConverter(); break; case KnownElements.XmlNamespaceMapping: o = new System.Windows.Data.XmlNamespaceMapping(); break; case KnownElements.ZoomPercentageConverter: o = new System.Windows.Documents.ZoomPercentageConverter(); break; } return o; }
private static Geometry3D GetDiskOnConeModel(Tool tool, Point3D position, Vector3D direction) { var t = tool as DiskOnConeTool; var builder = new MeshBuilder(); var d = Math.Abs(t.BodyThickness - t.CuttingThickness) / 2.0; var r1 = t.Diameter / 2.0 - t.CuttingRadialThickness; var p1 = position + direction * t.PostponemntLength; var profile = new SharpDX.Vector2[] { new SharpDX.Vector2(0.0f, (float)(t.PostponemntDiameter / 2.0)), new SharpDX.Vector2(0.0f, (float)r1), new SharpDX.Vector2((float)(-d), (float)r1), new SharpDX.Vector2((float)(-d), (float)(t.Diameter / 2.0)), new SharpDX.Vector2((float)(t.BodyThickness + d), (float)(t.Diameter / 2.0)), new SharpDX.Vector2((float)(t.BodyThickness + d), (float)r1), new SharpDX.Vector2((float)t.BodyThickness, (float)r1), new SharpDX.Vector2((float)t.BodyThickness, (float)(t.PostponemntDiameter / 2.0)), }; builder.AddRevolvedGeometry(profile.ToList(), null, p1.ToVector3(), direction.ToVector3(), 100); builder.AddCylinder(position.ToVector3(), p1.ToVector3(), t.PostponemntDiameter, 20); return(builder.ToMesh()); }
private static Geometry3D GetDiskModel(Tool tool, Point3D position, Vector3D direction) { var t = tool as DiskTool; var builder = new MeshBuilder(); var d = Math.Abs(t.BodyThickness - t.CuttingThickness) / 2.0; var r1 = t.Diameter / 2.0 - t.CuttingRadialThickness; var profile = new[] { new SharpDX.Vector2(0.0f, 10.0f), new SharpDX.Vector2(0.0f, (float)r1), new SharpDX.Vector2((float)(-d), (float)r1), new SharpDX.Vector2((float)(-d), (float)(t.Diameter / 2.0)), new SharpDX.Vector2((float)(t.BodyThickness + d), (float)(t.Diameter / 2.0)), new SharpDX.Vector2((float)(t.BodyThickness + d), (float)r1), new SharpDX.Vector2((float)t.BodyThickness, (float)r1), new SharpDX.Vector2((float)t.BodyThickness, 10.0f) }; builder.AddRevolvedGeometry(profile.ToList(), null, position.ToVector3(), direction.ToVector3(), 100); return(builder.ToMesh()); }
protected internal override bool TestPosture(Microsoft.Kinect.Skeleton s) { /* * var handRight = s.Joints[Microsoft.Kinect.JointType.HandRight]; * var shoulderCenter = s.Joints[Microsoft.Kinect.JointType.ShoulderCenter]; * var shoulderLeft = s.Joints[Microsoft.Kinect.JointType.ShoulderLeft]; * var shoulderRight = s.Joints[Microsoft.Kinect.JointType.ShoulderRight]; * if (handRight.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || shoulderCenter.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || shoulderLeft.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || shoulderRight.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || ) || return false; || ||var handRightPosition = s.Joints[Microsoft.Kinect.JointType.HandRight].Position; ||return handRightPosition.Y > s.Joints[Microsoft.Kinect.JointType.ShoulderCenter].Position.Y || //&& handRightPosition.X > s.Joints[Microsoft.Kinect.JointType.ShoulderLeft].Position.X || && handRightPosition.X > s.Joints[Microsoft.Kinect.JointType.Head].Position.X; */ var handRight = s.Joints[Microsoft.Kinect.JointType.HandRight]; var shoulderCenter = s.Joints[Microsoft.Kinect.JointType.ShoulderCenter]; if (handRight.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || shoulderCenter.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked) { return(false); } var handRightPosition = handRight.Position; var shoulderCenterPosition = shoulderCenter.Position; System.Windows.Media.Media3D.Vector3D vector = new System.Windows.Media.Media3D.Vector3D(handRightPosition.X - shoulderCenterPosition.X, handRightPosition.Y - shoulderCenterPosition.Y, handRightPosition.Z - shoulderCenterPosition.Z); return(vector.Length < 0.3); }
public static Geometry3D GetCountersinkModel(Tool tool, Point3D position, Vector3D direction) { const double hSvasatore = 10.0; var t = tool as CountersinkTool; var builder = new MeshBuilder(); var p1 = position + direction * (t.Length1 - hSvasatore); var p12 = position + direction * t.Length1; var p2 = position + direction * (t.Length1 + t.Length2); var p3 = position + direction * (t.Length1 + t.Length2 + t.Length3); builder.AddCylinder(position.ToVector3(), p1.ToVector3(), t.Diameter1 / 2.0); builder.AddCylinder(p1.ToVector3(), p12.ToVector3(), t.Diameter2 / 2.0); builder.AddCone(p12.ToVector3(), direction.ToVector3(), t.Diameter2 / 2.0, t.Diameter1 / 2.0, t.Length2, false, false, 20); builder.AddCylinder(p2.ToVector3(), p3.ToVector3(), t.Diameter1 / 2.0); return(builder.ToMesh()); }
///<summary>得到从一点到另一点的保持up为北的变换矩阵</summary> public static Matrix getMatrixP2P(Vector3 pstart, Vector3 pend, STRUCT_EarthPara earthpara) { Matrix matrix = Matrix.Identity; if (earthpara.SceneMode == ESceneMode.地球) { double angle1 = Math.Atan(pstart.X / pstart.Z); double angle2 = Math.Atan(pend.X / pend.Z); if (angle2 != angle1) { matrix = Matrix.CreateRotationY((float)(angle2 - angle1)); } Vector3 pmid = Vector3.Transform(pstart, matrix); if (pmid != pend) { Vector3 axis = Vector3.Cross(pmid, pend); axis.Normalize(); System.Windows.Media.Media3D.Vector3D v1 = new System.Windows.Media.Media3D.Vector3D(pmid.X, pmid.Y, pmid.Z); System.Windows.Media.Media3D.Vector3D v2 = new System.Windows.Media.Media3D.Vector3D(pend.X, pend.Y, pend.Z); float angle = (float)(System.Windows.Media.Media3D.Vector3D.AngleBetween(v1, v2) / 180.0 * Math.PI); matrix *= Matrix.CreateFromAxisAngle(axis, angle); } } else { matrix = Matrix.CreateTranslation(pend - pstart); } return(matrix); }
public System.Windows.Media.Media3D.Matrix3D update(System.Windows.Media.Media3D.Matrix3D current_needle_mid_move_head) { /* * Quaternion q; * q = Quaternion.Slerp(q1, q2, t); * t = t + .1; // need a point to stop * Matrix44 m = Matrix44.CreateFromQuaternion(q); * Vector3 trans=Vector3.Lerp() * return matrix44to3D(m); * */ //Matrix44 m = Matrix44.Lerp(m1, m2, t); Matrix44 m = matrix3Dto44(current_needle_mid_move_head); System.Windows.Media.Media3D.Vector3D v = bezierInterpolation.bezier(t); m.R0C3 = v.X; m.R1C3 = v.Y; m.R2C3 = v.Z; t = t + 0.1; // need a point to stop if (t > 1) { t = 1; } return(matrix44to3D(m)); }
private static async Task <MapPoint> CreatePointAlongArc(MapPoint startPt, MapPoint endPt, MapPoint centerPt, double angle, double radius, SpatialReference spatRef, bool arcIsMinor, bool arcIsCounterClockwise) { System.Windows.Media.Media3D.Vector3D start = new System.Windows.Media.Media3D.Vector3D(startPt.X - centerPt.X, startPt.Y - centerPt.Y, startPt.Z - centerPt.Z); System.Windows.Media.Media3D.Vector3D end = new System.Windows.Media.Media3D.Vector3D(endPt.X - centerPt.X, endPt.Y - centerPt.Y, endPt.Z - centerPt.Z); System.Windows.Media.Media3D.Vector3D normalOfPlane = new System.Windows.Media.Media3D.Vector3D(); normalOfPlane = System.Windows.Media.Media3D.Vector3D.CrossProduct(start, end); //Two ortho vectors: orthoVec and start System.Windows.Media.Media3D.Vector3D orthoVec = new System.Windows.Media.Media3D.Vector3D(); orthoVec = System.Windows.Media.Media3D.Vector3D.CrossProduct(normalOfPlane, start); //If this is not done then half of the keyframes for S-shaped curve are not on the curve if (arcIsMinor && !arcIsCounterClockwise) { orthoVec.Negate(); } //Normalize start.Normalize(); orthoVec.Normalize(); System.Windows.Media.Media3D.Vector3D ptAlong = new System.Windows.Media.Media3D.Vector3D(); ptAlong = radius * Math.Cos(angle) * start + radius * Math.Sin(angle) * orthoVec; MapPoint intermediateKeyframePoint = await QueuedTask.Run(() => MapPointBuilder.CreateMapPoint(ptAlong.X + centerPt.X, ptAlong.Y + centerPt.Y, ptAlong.Z + centerPt.Z, spatRef)); return(intermediateKeyframePoint); }
public System.Windows.Media.Media3D.Vector3D GetPOS() { System.Windows.Media.Media3D.Vector3D v = new System.Windows.Media.Media3D.Vector3D(); v.X = _FFACE.Player.PosX; v.Y = _FFACE.Player.PosY; v.Z = _FFACE.Player.PosZ; return(v); }
public static Geometry3D GetToolModel(Tool tool, Point3D position, Vector3D direction) { Geometry3D model = null; switch (tool.ToolType) { case global::Tools.Models.Enums.ToolType.None: break; case global::Tools.Models.Enums.ToolType.Base: break; case global::Tools.Models.Enums.ToolType.Simple: model = GetSimpleModel(tool, position, direction); break; case global::Tools.Models.Enums.ToolType.TwoSection: model = GetTwoSectionModel(tool, position, direction); break; case global::Tools.Models.Enums.ToolType.Pointed: model = GetPointedModel(tool, position, direction); break; case global::Tools.Models.Enums.ToolType.Disk: model = GetDiskModel(tool, position, direction); break; case global::Tools.Models.Enums.ToolType.BullNoseConcave: break; case global::Tools.Models.Enums.ToolType.BullNoseConvex: break; case global::Tools.Models.Enums.ToolType.Composed: break; case global::Tools.Models.Enums.ToolType.Countersink: model = GetCountersinkModel(tool, position, direction); break; case global::Tools.Models.Enums.ToolType.DiskOnCone: model = GetDiskOnConeModel(tool, position, direction); break; default: break; } if (model == null) { throw new NotImplementedException(); } return(model); }
/// <summary> /// Update settings. /// </summary> /// <param name="doc">Xml document.</param> /// <param name="keyPath">Path to attribute in SimulationDefault in Settings.</param> /// <param name="entryName">Name of node in settings.</param> /// <param name="entryValue">Value in settings.</param> private void UpdateSettingsBasedOnXmlEntry(XmlDocument doc, List <string> keyPath, string entryName, object entryValue) { keyPath.Add(entryName); string xmlPath = GetXmlPath(keyPath); XmlNode node = doc.SelectSingleNode(xmlPath); object value = null; if (entryValue is double) { value = Convert.ToDouble(node.FirstChild.Value, System.Globalization.CultureInfo.GetCultureInfo("en-US")); } else if (entryValue is int) { value = Convert.ToInt32(node.FirstChild.Value); } else if (entryValue is System.Windows.Media.Media3D.Vector3D) { List <double> vec = new List <double>(); foreach (var vecEntry in node.FirstChild.Value.Split(';')) { vec.Add(Convert.ToDouble(vecEntry, System.Globalization.CultureInfo.GetCultureInfo("en-US"))); } value = new System.Windows.Media.Media3D.Vector3D(vec[0], vec[1], vec[2]); } else if (entryValue is System.Windows.Vector) { List <double> vec = new List <double>(); foreach (var vecEntry in node.FirstChild.Value.Split(';')) { vec.Add(Convert.ToDouble(vecEntry, System.Globalization.CultureInfo.GetCultureInfo("en-US"))); } value = new System.Windows.Vector(vec[0], vec[1]); } else if (entryValue is bool) { value = Convert.ToBoolean(node.FirstChild.Value); } else if (entryValue is Enum e) { foreach (var enu in Enum.GetValues(e.GetType())) { if (node.FirstChild.Value.Equals(enu)) { value = enu; } } } else if (entryValue is string s) { value = node.FirstChild.Value; } if (value != null) { m_Settings.UpdateSettingsEntry(keyPath, value); } }
/// <summary> /// Changes the direction. /// </summary> /// <param name="lookDir">The look dir.</param> /// <param name="upDir">Up dir.</param> /// <param name="animationTime">The animation time.</param> public void ChangeDirection(System.Windows.Media.Media3D.Vector3D lookDir, System.Windows.Media.Media3D.Vector3D upDir, double animationTime = 500) { if (!this.IsRotationEnabled) { return; } this.StopAnimations(); this.PushCameraSetting(); this.ActualCamera.ChangeDirection(lookDir, upDir, animationTime); }
/// <summary> /// Un-projects a point from the screen (2D) to a point on plane (3D) /// </summary> /// <param name="p"> /// The 2D point. /// </param> /// <param name="position"> /// plane position /// </param> /// <param name="normal"> /// plane normal /// </param> /// <returns> /// A 3D point. /// </returns> public Point3D?UnProject(Point p, Point3D position, Vector3D normal) { var ray = this.GetRay(p); if (ray == null) { return(null); } return(ray.PlaneIntersection(position, normal)); }
public static ToolViewModel Create(Tool tool, Point3D position, Vector3D direction) { var vm = new ToolViewModel(); vm.Name = tool.Name; vm.Material = PhongMaterials.Blue; vm.Geometry = ToolsHelpers.GetToolModel(tool, position, direction); vm.Visible = true; vm.PostEffects = "xrayGrid[color:#D22FDCDC]"; return(vm); }
private static Geometry3D GetSimpleModel(Tool tool, Point3D position, Vector3D direction) { var t = tool as SimpleTool; var builder = new MeshBuilder(); var p = position + direction * t.Length; builder.AddCylinder(position.ToVector3(), p.ToVector3(), t.Diameter / 2.0); return(builder.ToMesh()); }
public System.Windows.Media.Media3D.Vector3D interpolate_center(Needle needle_entry, Needle needle_exit) { Vector3 v1 = new Vector3(needle_entry.center.M14, needle_entry.center.M24, needle_entry.center.M34); Vector3 v2 = new Vector3(needle_exit.center.M14, needle_exit.center.M24, needle_exit.center.M34); Vector3 v_mid = Vector3.Lerp(v1, v2, t); t = t + .1; if (t > 1) t = 1; System.Windows.Media.Media3D.Vector3D output = new System.Windows.Media.Media3D.Vector3D(v_mid.X, v_mid.Y, v_mid.Z); return output; }
private IMachineElementViewModel CreateInsertElement(Point3D position, Vector3D direction) { var builder = new MeshBuilder(); builder.AddCylinder(position.ToVector3(), (position + direction * Length).ToVector3(), Diameter / 2.0); return(new InserterObjectViewModel() { Geometry = builder.ToMesh(), Material = Material, Visible = true }); }
/// <summary> /// Pans the camera by the specified 3D vector (world coordinates). /// </summary> /// <param name="delta"> /// The panning vector. /// </param> public void Pan(Vector3D delta) { if (!this.Controller.IsPanEnabled) { return; } if (this.CameraMode == CameraMode.FixedPosition) { return; } this.Camera.Position += delta; }
/// <summary> /// Pans the camera by the specified 3D vector (world coordinates). /// </summary> /// <param name="delta"> /// The panning vector. /// </param> public void Pan(Vector3D delta) { if (!this.Viewport.IsPanEnabled) { return; } if (this.CameraMode == CameraMode.FixedPosition) { return; } this.Camera.Position += delta; }
private IMachineElementViewModel CreateInjectElement(Point3D position, Vector3D direction) { var builder = new HelixToolkit.Wpf.SharpDX.MeshBuilder(); builder.AddCone((position + direction * 20.0).ToVector3(), position.ToVector3(), 4.0, true, 20); return(new InserterObjectViewModel() { Geometry = builder.ToMesh(), Material = Material, Visible = true }); }
public System.Windows.Media.Media3D.Vector3D interpolate_center(Needle needle_entry, Needle needle_exit) { Vector3 v1 = new Vector3(needle_entry.center.M14, needle_entry.center.M24, needle_entry.center.M34); Vector3 v2 = new Vector3(needle_exit.center.M14, needle_exit.center.M24, needle_exit.center.M34); Vector3 v_mid = Vector3.Lerp(v1, v2, t); t = t + .1; if (t > 1) { t = 1; } System.Windows.Media.Media3D.Vector3D output = new System.Windows.Media.Media3D.Vector3D(v_mid.X, v_mid.Y, v_mid.Z); return(output); }
private static Geometry3D GetTwoSectionModel(Tool tool, Point3D position, Vector3D direction) { var t = tool as TwoSectionTool; var builder = new MeshBuilder(); var p1 = position + direction * t.Length1; var p2 = position + direction * (t.Length1 + t.Length2); builder.AddCylinder(position.ToVector3(), p1.ToVector3(), t.Diameter1 / 2.0); builder.AddCylinder(p1.ToVector3(), p2.ToVector3(), t.Diameter2 / 2.0); return(builder.ToMesh()); }
private static async Task <MapPoint> CreatePointAlongSegment(MapPoint startPt, MapPoint endPt, double distanceFromStartPoint, SpatialReference spatRef) { System.Windows.Media.Media3D.Point3D fromPt = new System.Windows.Media.Media3D.Point3D(startPt.X, startPt.Y, startPt.Z); System.Windows.Media.Media3D.Point3D toPt = new System.Windows.Media.Media3D.Point3D(endPt.X, endPt.Y, endPt.Z); System.Windows.Media.Media3D.Vector3D lineVec = new System.Windows.Media.Media3D.Vector3D(toPt.X - fromPt.X, toPt.Y - fromPt.Y, toPt.Z - fromPt.Z); lineVec.Normalize(); System.Windows.Media.Media3D.Point3D ptAlong = new System.Windows.Media.Media3D.Point3D(fromPt.X + distanceFromStartPoint * (lineVec.X), fromPt.Y + distanceFromStartPoint * (lineVec.Y), fromPt.Z + distanceFromStartPoint * (lineVec.Z)); MapPoint intermediateKeyframePoint = await QueuedTask.Run(() => MapPointBuilder.CreateMapPoint(ptAlong.X, ptAlong.Y, ptAlong.Z, spatRef)); return(intermediateKeyframePoint); }
internal protected override bool TestPosture(Microsoft.Kinect.Skeleton s) { var handRight = s.Joints[Microsoft.Kinect.JointType.HandRight]; var hipLeft = s.Joints[Microsoft.Kinect.JointType.HipLeft]; if (handRight.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked || hipLeft.TrackingState != Microsoft.Kinect.JointTrackingState.Tracked) { return(false); } var handRightPosition = handRight.Position; var hipLeftPosition = hipLeft.Position; System.Windows.Media.Media3D.Vector3D vector = new System.Windows.Media.Media3D.Vector3D(handRightPosition.X - hipLeftPosition.X, handRightPosition.Y - hipLeftPosition.Y, handRightPosition.Z - hipLeftPosition.Z); return(vector.Length < 0.2); }
private static Geometry3D GetPointedModel(Tool tool, Point3D position, Vector3D direction) { var t = tool as PointedTool; var builder = new MeshBuilder(); var p1 = position + direction * t.StraightLength; var p2 = position + direction * (t.StraightLength + t.ConeHeight); builder.AddCylinder(position.ToVector3(), p1.ToVector3(), t.Diameter / 2.0); builder.AddCone(p1.ToVector3(), p2.ToVector3(), t.Diameter / 2.0, false, 20); return(builder.ToMesh()); }
public static ToolWithConeViewModel Create(Tool tool, Point3D position, Vector3D direction) { var vm = new ToolWithConeViewModel(); var tvm = ToolViewModel.Create(tool, new Point3D(), direction); vm.Name = $"{tool.Name}(cone)"; vm.Material = PhongMaterials.PolishedSilver; vm.Geometry = ToolsHelpers.GetConeModel(tool.ConeModelFile); vm.Transform = new TranslateTransform3D() { OffsetX = position.X, OffsetY = position.Y, OffsetZ = position.Z }; vm.Visible = true; vm.Children.Add(tvm); tvm.Parent = vm; return(vm); }
//called when data for any output pin is requested public void Evaluate(int SpreadMax) { FOutViewMatrix.SliceCount = SpreadMax; System.Windows.Media.Media3D.Vector3D cameraPosition = new System.Windows.Media.Media3D.Vector3D(); cameraPosition.X = FInCameraPosition[0].x; cameraPosition.Y = FInCameraPosition[0].y; cameraPosition.Z = FInCameraPosition[0].z; FOutViewMatrix[0] = Math3D.SetViewMatrix(cameraPosition, LOOK_DIR, UP_DIR); double zn = 0.01; double zf = 100; double left = zn * (-FInDisplayWidthInMeters[0] / 2 - cameraPosition.X) / cameraPosition.Z; double right = zn * (FInDisplayWidthInMeters[0] / 2 - cameraPosition.X) / cameraPosition.Z; double bottom = zn * (-FInDisplayHeightInMeters[0] / 2 - cameraPosition.Y) / cameraPosition.Z; double top = zn * (FInDisplayHeightInMeters[0] / 2 - cameraPosition.Y) / cameraPosition.Z; FOutProjectionMatrix[0] = Math3D.SetPerspectiveOffCenter(left, right, bottom, top, zn, zf); }
private Transform3D CreateAnimatedTransform(Vector3D translate, Vector3D axis, double speed = 4) { var animationTrafo = new Transform3DGroup(); animationTrafo.Children.Add(new TranslateTransform3D(translate)); var rotateAnimation = new Rotation3DAnimation { RepeatBehavior = RepeatBehavior.Forever, By = new AxisAngleRotation3D(axis, 90), Duration = TimeSpan.FromSeconds(speed / 4), IsCumulative = true, }; var rotateTransform = new RotateTransform3D(); rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation); animationTrafo.Children.Add(rotateTransform); return animationTrafo; }
/// <summary> /// 自动调整相机距离以显示指定范围 /// </summary> public void adjustCameraRange(System.Windows.Rect rect) { double minjd, maxjd, minwd, maxwd; minwd = rect.Left; maxwd = rect.Right; minjd = rect.Top; maxjd = rect.Bottom; List <VECTOR3D> corners = new List <VECTOR3D>(); VECTOR3D lefttop, righttop, leftbottom, rightbottom, center; System.Windows.Media.Media3D.Vector3D lt, rt, lb, rb; lefttop = MapHelper.JWHToPoint(minjd, maxwd, 0, earth.earthManager.earthpara); corners.Add(lefttop); lt = Helpler.vecD3DToWpf(lefttop); righttop = MapHelper.JWHToPoint(maxjd, maxwd, 0, earth.earthManager.earthpara); corners.Add(righttop); rt = Helpler.vecD3DToWpf(righttop); leftbottom = MapHelper.JWHToPoint(minjd, minwd, 0, earth.earthManager.earthpara); corners.Add(leftbottom); lb = Helpler.vecD3DToWpf(leftbottom); rightbottom = MapHelper.JWHToPoint(maxjd, minwd, 0, earth.earthManager.earthpara); corners.Add(rightbottom); rb = Helpler.vecD3DToWpf(rightbottom); System.Windows.Media.Media3D.Vector3D cent = new System.Windows.Media.Media3D.Vector3D((corners.Max(p => p.x) + corners.Min(p => p.x)) / 2, (corners.Max(p => p.y) + corners.Min(p => p.y)) / 2, (corners.Max(p => p.z) + corners.Min(p => p.z)) / 2); if (earth.earthManager.earthpara.SceneMode == ESceneMode.地球) { cent = cent * Para.Radius / cent.Length; center = new VECTOR3D(cent.X, cent.Y, cent.Z); } else //zh注:还未验证 { center = new VECTOR3D(cent.X, cent.Y, 0); } double width, height; width = Math.Max((rt - lt).Length, (rb - lb).Length) * 1.5; height = Math.Max((lb - lt).Length, (rb - rt).Length) * 1.5; double distance; if (width / height > earth.global.ScreenWidth / earth.global.ScreenHeight) //以宽度来计算 { distance = width * earth.global.ScreenHeight / earth.global.ScreenWidth / 2 / Math.Atan(FieldOfView / 2); } else //以高度来计算 { distance = height / 2 / Math.Atan(FieldOfView / 2); } aniLook(center); adjustCameraDistance((float)distance); }
private Transform3D CreateAnimatedTransform(Vector3D translate, Vector3D axis, double speed = 4) { var animationTrafo = new Transform3DGroup(); animationTrafo.Children.Add(new TranslateTransform3D(translate)); var rotateAnimation = new Rotation3DAnimation { RepeatBehavior = RepeatBehavior.Forever, By = new AxisAngleRotation3D(axis, 90), Duration = TimeSpan.FromSeconds(speed / 4), IsCumulative = true, }; var rotateTransform = new RotateTransform3D(); rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation); animationTrafo.Children.Add(rotateTransform); return(animationTrafo); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { vector3D = (System.Windows.Media.Media3D.Vector3D)value; try { if (parameter.ToString() == "X") { return(vector3D.X.ToString("F3", CultureInfo.InvariantCulture)); } else if (parameter.ToString() == "Y") { return(vector3D.Y.ToString("F3", CultureInfo.InvariantCulture)); } else if (parameter.ToString() == "Z") { return(vector3D.Z.ToString("F3", CultureInfo.InvariantCulture)); } } catch { } return(value); }
static void Main() { VectorRAZ a = new VectorRAZ(1, 2, 3); VectorRAZ b = new VectorRAZ(0, 0, 1); double angle = 90.0; double scalar = VectorRAZ.DotProduct(a, b); VectorRAZ vector = VectorRAZ.CrossProduct(a, b); VectorRAZ xx = VectorRAZ.RotateVector(b, angle, a); System.Windows.Media.Media3D.Vector3D va = new System.Windows.Media.Media3D.Vector3D(a.X, a.Y, a.Z); System.Windows.Media.Media3D.Vector3D vb = new System.Windows.Media.Media3D.Vector3D(b.X, b.Y, b.Z); double dot = System.Windows.Media.Media3D.Vector3D.DotProduct(va, vb); System.Windows.Media.Media3D.Vector3D cross = System.Windows.Media.Media3D.Vector3D.CrossProduct(va, vb); System.Windows.Media.Media3D.AxisAngleRotation3D vec = new System.Windows.Media.Media3D.AxisAngleRotation3D(); //System.Windows.Media.Media3D.Rotation3D rot = new System.Windows.Media.Media3D.Rotation3D(); KarambaIDEA.MainWindow mainWindow = new MainWindow(); Tester.GenerateTestJoint fj = new GenerateTestJoint(); //KarambaIDEA.TestFrameworkJoint fj = new TestFrameworkJoint(); //hieronder testjoint definieren Joint joint = fj.Testjoint(); //Joint joint = fj.Testjoint5(); joint.project.CreateFolder(@"C:\Data\"); joint.project.templatePath = @"C:\Data\template.contemp"; //min lasafmeting uitzetten bij Grasshopper joint.project.minthroat = 1.0; mainWindow.Test(joint); }
//--------------------------------------------------------------------------------------------------------- /// <summary> /// Конвертация объекта вектор в объект типа <see cref="Vector3D"/> /// </summary> /// <param name="value">Значение</param> /// <param name="target_type">Целевой тип</param> /// <param name="parameter">Дополнительный параметр</param> /// <param name="culture">Культура</param> /// <returns>Объект <see cref="Vector3D"/></returns> //--------------------------------------------------------------------------------------------------------- public Object Convert(Object value, Type target_type, Object parameter, CultureInfo culture) { if (value is Vector3D) { return(value); } if (value is System.Windows.Media.Media3D.Vector3D) { System.Windows.Media.Media3D.Vector3D v = (System.Windows.Media.Media3D.Vector3D)value; return(new Vector3D(v.X, v.Y, v.Z)); } if (value is System.Windows.Media.Media3D.Point3D) { System.Windows.Media.Media3D.Point3D v = (System.Windows.Media.Media3D.Point3D)value; return(new Vector3D(v.X, v.Y, v.Z)); } #if USE_ASSIMP if (value is Assimp.Vector3D) { Assimp.Vector3D v = (Assimp.Vector3D)value; return(new Vector3D(v.X, v.Y, v.Z)); } #endif #if USE_SHARPDX if (value is SharpDX.Vector3) { SharpDX.Vector3 v = (SharpDX.Vector3)value; return(new Vector3D(v.X, v.Y, v.Z)); } #endif return(Vector3D.Zero); }
public System.Windows.Media.Media3D.Vector3D GetCurrentValue(System.Windows.Media.Media3D.Vector3D defaultOriginValue, System.Windows.Media.Media3D.Vector3D defaultDestinationValue, AnimationClock animationClock) { return(default(System.Windows.Media.Media3D.Vector3D)); }
protected abstract System.Windows.Media.Media3D.Vector3D GetCurrentValueCore(System.Windows.Media.Media3D.Vector3D defaultOriginValue, System.Windows.Media.Media3D.Vector3D defaultDestinationValue, AnimationClock animationClock);
public ArmEffortEstimator() { displacement = new System.Windows.Media.Media3D.Vector3D(); measuredAcceleration = new System.Windows.Media.Media3D.Vector3D(); currentVelocity = new System.Windows.Media.Media3D.Vector3D(0, 0, 0); }
public System.Windows.Media.Media3D.Vector3D GetPOS() { System.Windows.Media.Media3D.Vector3D v = new System.Windows.Media.Media3D.Vector3D(); v.X = _FFACE.Player.PosX; v.Y = _FFACE.Player.PosY; v.Z = _FFACE.Player.PosZ; return v; }
public void EstimateEffort(Skeleton skeleton, double delta, double totalTime) { armJointPoints = GetArmPoints(skeleton); elbowAngleSum += ToolBox.CalculateAngle((System.Windows.Media.Media3D.Vector3D)armJointPoints[Elbow], GRAVITY_VECTOR); wristAngleSum += ToolBox.CalculateAngle((System.Windows.Media.Media3D.Vector3D)armJointPoints[Hand], GRAVITY_VECTOR); //total arm mass center CenterOfMass = CalculateCenterMass(armJointPoints[Shoulder], armJointPoints[Elbow], armJointPoints[Hand]); //angel of shoulder-centermass vector with gravity acceleration Theta = Math.PI * ToolBox.CalculateAngle(armCM, GRAVITY_VECTOR) / 180; //4- Calculate movement acceleration displacement = ToolBox.CalculateDisplacement(armLastCM, armCM); //v currentVelocity = CalculateVelocity(displacement, delta); //a measuredAcceleration = CalculateMovingAcc(currentVelocity, lastVelocity, delta); //α angularAcc = CalculateAngularAcc(measuredAcceleration, CenterOfMass.Length); //Iα/m inertialTorqueWithoutMass = CalculateMaxInertialTorqueWithoutMass(); //AmMxR= GMxR + Iα + FhxR --- (measured_acceleration times arm_mass) cross radius = (gravity_acceleration times arm_mass) cross radius + arm_inertia times angular_acceleration + human_force cross radius //FhxR = AmMxR - (GMxR + Iα) System.Windows.Media.Media3D.Vector3D amM = measuredAcceleration * armMass; System.Windows.Media.Media3D.Vector3D amMxR = System.Windows.Media.Media3D.Vector3D.CrossProduct(amM, CenterOfMass); System.Windows.Media.Media3D.Vector3D gM = GRAVITY_VECTOR * armMass; System.Windows.Media.Media3D.Vector3D gMxR = System.Windows.Media.Media3D.Vector3D.CrossProduct(gM, CenterOfMass); System.Windows.Media.Media3D.Vector3D fhxR = amMxR - (gMxR + inertialTorque); HumanTorque = fhxR.Length; MaxHumanTorquePercent = HumanTorque / maxTorque * 100; if (MaxHumanTorquePercent - 15 <= 0) TbEndurance = MAX_ENDURANCE; else TbEndurance = 1236.5 / Math.Pow((MaxHumanTorquePercent - 15), 0.618) - 72.5; HumanTorqueSum += fhxR.Length * delta; MeasuredTorqueSum += amMxR.Length * delta; GravityTorqueSum += gMxR.Length * delta; InertialTorqueSum += inertialTorque.Length * delta; AvgHumanTorque = HumanTorqueSum / totalTime; MaxAvgHumanTorquePercent = AvgHumanTorque / maxTorque * 100; if (MaxAvgHumanTorquePercent - 15 <= 0) AvgTbEndurance = MAX_ENDURANCE; else AvgTbEndurance = 1236.5 / Math.Pow((MaxAvgHumanTorquePercent - 15), 0.618) - 72.5; TbEnduranceLostPercent = 100 * totalTime / AvgTbEndurance; TbEnduranceLostRate = TbEnduranceLostPercent / totalTime; //AmMxR= GMxR + Iα + FhxR --- (measured_acceleration times arm_mass) cross radius = (gravity_acceleration times arm_mass) cross radius + arm_inertia times angular_acceleration + human_force cross radius //FhxR = AmMxR - (GMxR + Iα) //FhxR/M = AmMxR/M - (GMxR/M + Iα/M) --- as Fh = Ah * M //AhxR = AmxR - (GxR + Iα/M) System.Windows.Media.Media3D.Vector3D measuredAcceletarionCrossRadius = System.Windows.Media.Media3D.Vector3D.CrossProduct(measuredAcceleration, CenterOfMass); System.Windows.Media.Media3D.Vector3D gravityCrossRadius = System.Windows.Media.Media3D.Vector3D.CrossProduct(GRAVITY_VECTOR, CenterOfMass); System.Windows.Media.Media3D.Vector3D midTerm = ToolBox.VectorAddition(gravityCrossRadius, inertialTorqueWithoutMass); System.Windows.Media.Media3D.Vector3D humanAccelerationCrossRadius = ToolBox.VectorAddition(measuredAcceletarionCrossRadius, -midTerm); CoMMeasuredAcc = measuredAcceleration.Length; CoMHumanAcc = humanAccelerationCrossRadius.Length / CenterOfMass.Length; CoMHumanForce = CoMHumanAcc * armMass; MaxCoMHumanForcePercent = CoMHumanForce / maxForce * 100; if (MaxCoMHumanForcePercent - 15 <= 0) FbEndurance = MAX_ENDURANCE; else FbEndurance = 1236.5 / Math.Pow((MaxCoMHumanForcePercent - 15), 0.618) - 72.5; CoMHumanAccSum += comHumanAcc * delta; CoMHumanForceSum += comHumanForce * delta; AvgCoMHumanForce = CoMHumanForceSum / totalTime; MaxAvgCoMHumanForcePercent = AvgCoMHumanForce / maxForce *100; if (MaxAvgCoMHumanForcePercent - 15 <= 0) AvgFbEndurance = MAX_ENDURANCE; else AvgFbEndurance = 1236.5 / Math.Pow((MaxAvgCoMHumanForcePercent - 15), 0.618) - 72.5; FbEnduranceLostPercent = 100 * totalTime / AvgFbEndurance; FbEnduranceLostRate = FbEnduranceLostPercent / totalTime; //shift center of mass value upperLastCM = upperCM; foreLastCM = foreCM; armLastCM = armCM; lastTheta = theta; lastVelocity = currentVelocity; }
/// <summary> /// Un-projects a point from the screen (2D) to a point on plane (3D) /// </summary> /// <param name="p"> /// The 2D point. /// </param> /// <param name="position"> /// plane position /// </param> /// <param name="normal"> /// plane normal /// </param> /// <returns> /// A 3D point. /// </returns> public Point3D? UnProject(Point p, Point3D position, Vector3D normal) { var ray = this.GetRay(p); if (ray == null) { return null; } return ray.PlaneIntersection(position, normal); }
private System.Windows.Media.Media3D.Vector3D CalculateVelocity(System.Windows.Media.Media3D.Vector3D disp, double delta) { System.Windows.Media.Media3D.Vector3D velocity = new System.Windows.Media.Media3D.Vector3D(); //calculate velocity //4.1- Calculate new velocity if (delta != 0) { velocity.X = disp.X / delta; velocity.Y = disp.Y / delta; velocity.Z = disp.Z / delta; } return velocity; }
private System.Windows.Media.Media3D.Vector3D CalculateMovingAcc(System.Windows.Media.Media3D.Vector3D currentV, System.Windows.Media.Media3D.Vector3D lastV, double delta) { System.Windows.Media.Media3D.Vector3D acceleration = new System.Windows.Media.Media3D.Vector3D(); //calculate velocity and acceleration vector //4.2- Calculate new acceleration if (delta != 0) { acceleration.X = (currentV.X - lastV.X) / delta; acceleration.Y = (currentV.Y - lastV.Y) / delta; acceleration.Z = (currentV.Z - lastV.Z) / delta; } return acceleration; }
public System.Windows.Media.Media3D.Vector3D CalculateMaxInertialTorqueWithoutMass() { inertialTorque =System.Windows.Media.Media3D.Vector3D.CrossProduct(displacement, armCM); if (inertialTorque.Length!=0) inertialTorque.Normalize(); inertialTorque.X *= (UPPER_ARM_INERTIA_RATE+FORE_ARM_INERTIA_RATE)*angularAcc; inertialTorque.Y *= (UPPER_ARM_INERTIA_RATE + FORE_ARM_INERTIA_RATE) * angularAcc; inertialTorque.Z *= (UPPER_ARM_INERTIA_RATE + FORE_ARM_INERTIA_RATE) * angularAcc; inertialTorqueWithoutMass.X = inertialTorque.X / armMass; inertialTorqueWithoutMass.Y = inertialTorque.Y / armMass; inertialTorqueWithoutMass.Z = inertialTorque.Z / armMass; return inertialTorqueWithoutMass; }