public void IsRowsRemovedCorrect() { //Test setup System.Windows.Controls.Canvas canvas = new System.Windows.Controls.Canvas(); NameScope.SetNameScope(canvas, new NameScope()); GameLogic g = new GameLogic(new PlayerX(), true); List <Rectangle> testList = new List <Rectangle>(); g.CreateGrid(10, 10, canvas, 1); //Create a row to delete for (int i = 0; i < 10; i++) { Rectangle newColor = (Rectangle)canvas.FindName("id1" + "X" + i + "Y6"); newColor.Fill = Brushes.Azure; } //Expected result int expectedRowsRemoved = 1; }
public static void CreateRemappedRasterFromVector(string xamlFile, System.Windows.Media.Color newColor, System.IO.Stream stream, double height, double width, string dynamicText) { string remapBase = "ReMapMe_"; int max = 3; int index = 0; int missed = 0; Object temp = null; string dynamText = "DynamicText"; System.Windows.Controls.Canvas theVisual = System.Windows.Markup.XamlReader.Load(new System.IO.FileStream(xamlFile, System.IO.FileMode.Open)) as System.Windows.Controls.Canvas; if (null == theVisual) { return; } System.Windows.Size size = new System.Windows.Size(width, height); System.Windows.Media.DrawingVisual drawingVisual = new System.Windows.Media.DrawingVisual(); System.Windows.Media.VisualBrush visualBrush = new System.Windows.Media.VisualBrush(theVisual); System.Windows.Rect rect = new System.Windows.Rect(new System.Windows.Point(), size); while (missed < max) { string elementid = remapBase + index; temp = theVisual.FindName(elementid); if (null == temp) { missed++; index++; continue; } System.Windows.Media.SolidColorBrush scb = ((temp as System.Windows.Shapes.Path).Fill as System.Windows.Media.SolidColorBrush); System.Windows.Media.Color c = scb.Color; c.B = newColor.B; c.R = newColor.R; c.G = newColor.G; scb.Color = c; index++; } theVisual.Arrange(rect); theVisual.UpdateLayout(); using (System.Windows.Media.DrawingContext dc = drawingVisual.RenderOpen()) { dc.DrawRectangle(visualBrush, null, rect); } if (!dynamText.IsNullOrWhitespace()) { temp = theVisual.FindName(dynamText); if (null != temp) { //do dynamic text shit } } System.Windows.Media.Imaging.RenderTargetBitmap render = new System.Windows.Media.Imaging.RenderTargetBitmap((int)height, (int)width, 96, 96, System.Windows.Media.PixelFormats.Pbgra32); render.Render(drawingVisual); System.Windows.Media.Imaging.PngBitmapEncoder encoder = new System.Windows.Media.Imaging.PngBitmapEncoder(); encoder.Frames.Add(System.Windows.Media.Imaging.BitmapFrame.Create(render)); encoder.Save(stream); stream.Flush(); stream.Close(); visualBrush = null; drawingVisual = null; theVisual = null; render = null; encoder = null; }