public static Vector3 insideUnitCube(this System.Random self) { return(new Vector3(self.range(-1f, 1f), self.range(-1f, 1f), self.range(-1f, 1f))); }
public static Vector3 insideUnitCube(this System.Random self) { return(new Vector3(self.range(-1f, 1f), self.range(-1f, 1f), self.range(-1f, 1f))); }