internal void SyncAllVehiclesOnFirstSpawn(System.Dynamic.ExpandoObject data) { dynamic k = data; var y = data.ToArray(); foreach (var struct1 in y) { int netID = int.Parse(struct1.Key); var vehData = (IDictionary <string, object>)struct1.Value; AddIfNotPresint((int)vehData["NetworkID"], vehData, out ELSVehicle veh ); } }
internal void SyncAllVehiclesOnFirstSpawn(System.Dynamic.ExpandoObject data) { dynamic k = data; var y = data.ToArray(); foreach (var struct1 in y) { int netID = int.Parse(struct1.Key); var vehData = (IDictionary <string, object>)struct1.Value; int vehId = int.Parse(vehData["NetworkID"].ToString()); vehicleList.MakeSureItExists(vehId, vehData, out ELSVehicle veh ); } }