コード例 #1
0
        static StackObject *OnDeserialization_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Object @sender = (System.Object) typeof(System.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.Collections.Generic.Dictionary <System.UInt32, ILRuntime.Runtime.Intepreter.ILTypeInstance> instance_of_this_method = (System.Collections.Generic.Dictionary <System.UInt32, ILRuntime.Runtime.Intepreter.ILTypeInstance>) typeof(System.Collections.Generic.Dictionary <System.UInt32, ILRuntime.Runtime.Intepreter.ILTypeInstance>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.OnDeserialization(@sender);

            return(__ret);
        }
コード例 #2
0
        static int _m_OnDeserialization(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            System.Collections.Generic.Dictionary <ulong, xc.GoodsEquip> __cl_gen_to_be_invoked = (System.Collections.Generic.Dictionary <ulong, xc.GoodsEquip>)translator.FastGetCSObj(L, 1);


            try {
                {
                    object sender = translator.GetObject(L, 2, typeof(object));

                    __cl_gen_to_be_invoked.OnDeserialization(sender);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
コード例 #3
0
        static int _m_OnDeserialization(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                System.Collections.Generic.Dictionary <string, UnityEngine.GameObject> gen_to_be_invoked = (System.Collections.Generic.Dictionary <string, UnityEngine.GameObject>)translator.FastGetCSObj(L, 1);



                {
                    object _sender = translator.GetObject(L, 2, typeof(object));

                    gen_to_be_invoked.OnDeserialization(_sender);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }