// 初始化所有Handler public void AddHandler() { loginHandler = new LoginHandler(); loginHandler.AddListener(); syncTransformHandler = new SyncTransformHandler(); syncTransformHandler.AddListener(); syncPlayerHandler = new SyncPlayerHandler(); syncPlayerHandler.AddListener(); }
// 初始化所有Handler void AddHandler() { loginHandler = new LoginHandler(); loginHandler.AddListener(); syncTransformHandler = new SyncTransformHandler(); syncTransformHandler.AddListener(); syncPlayerHandler = new SyncPlayerHandler(); syncPlayerHandler.AddListener(); syncTransitionHandler = new SyncTransitionHandler(); syncTransitionHandler.AddListener(); bombHandler = new BombHandler(); bombHandler.AddListener(); }