void OnSyncPointProgress(SyncPointProgress syncPointProgress) { listSyncPoint.Insert(0, syncPointProgress.raw); while (listSyncPoint.Count > 32) { listSyncPoint.RemoveAt(listSyncPoint.Count - 1); } Repaint(); }
void OnSyncPointProgress(SyncPointProgress syncPointProgress) { listSyncPoint.Insert(0, syncPointProgress.raw); Repaint(); }