private void Load(Synapse.Api.Events.SynapseEventArguments.LoadComponentEventArgs ev) { if (ev.Player.GetComponent <Scp106ReworkScript>() == null) { ev.Player.AddComponent <Scp106ReworkScript>(); } }
private void OnLoad(Synapse.Api.Events.SynapseEventArguments.LoadComponentEventArgs ev) { if (ev.Player.GetComponent <TranquilizerPlayerScript>() == null) { ev.Player.AddComponent <TranquilizerPlayerScript>(); } }