コード例 #1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        SwitchMachine sm = col.GetComponent <SwitchMachine>();

        if (sm != null)
        {
            letterSwitch      = sm.Letter;
            testOnTriggerStay = false;
        }
    }
コード例 #2
0
        public void SwitchTest()
        {
            var machine = new SwitchMachine();

            Assert.True(machine.IsCurrentState("SwitchOff"));
            machine.Execute();
            Assert.True(machine.IsCurrentState("SwitchOff"));
            machine.DataStorage[SwitchMachine.Switch] = true;
            machine.Execute();
            Assert.True(machine.IsCurrentState("SwitchOn"));
            machine.DataStorage[SwitchMachine.Switch] = false;
            machine.Execute();
            Assert.True(machine.IsCurrentState("SwitchOff"));
            machine.DataStorage[SwitchMachine.Switch] = true;
            machine.Execute();
            machine.Execute();
            Assert.True(machine.IsCurrentState("SwitchOn"));
            machine.DataStorage[SwitchMachine.Switch] = false;
            machine.Execute();
            machine.Execute();
            Assert.True(machine.IsCurrentState("SwitchOff"));
        }