コード例 #1
0
 private void SwitchMode(SwitchGameModeSignal signalData)
 {
     if (stateManager.CurrentState != gameStates[signalData.Mode])
     {
         stateManager.ChangeState(gameStates[signalData.Mode]);
         signalBus.Publish <SwitchGameModeSignal>(gameModeSignals[signalData.Mode]);
     }
 }
コード例 #2
0
        private void ChangeName(SwitchGameModeSignal signalData)
        {
            string modeName = string.Empty;

            switch (signalData.Mode)
            {
            case Mode.Build:
                modeName = localizationService[buildModeId];
                break;

            case Mode.Regular:
                modeName = localizationService[regularModeId];
                break;
            }

            visibleText.text = modeName;
        }
コード例 #3
0
 private void SwitchGameMode(SwitchGameModeSignal signalData)
 {
     CurrentMode = signalData.Mode;
 }