private void OK_Click(object sender, RoutedEventArgs e) { OK.Visibility = Visibility.Hidden; RockSelect.Visibility = Visibility.Hidden; ScissorsSelect.Visibility = Visibility.Hidden; PaperSelect.Visibility = Visibility.Hidden; RockPer.Visibility = Visibility.Hidden; ScissorsPer.Visibility = Visibility.Hidden; PaperPer.Visibility = Visibility.Hidden; if (PlayerHP == 0 || EnemyHP == 0) { this.NavigationService.Navigate(new Uri("MainMenu.xaml", UriKind.RelativeOrAbsolute)); } Eselect.Source = new BitmapImage(new Uri("Resource/Buttom Icon/QM.png", UriKind.Relative)); Pselect.Source = new BitmapImage(new Uri("Resource/Buttom Icon/QM.png", UriKind.Relative)); Eselect.Visibility = Visibility.Hidden; Pselect.Visibility = Visibility.Hidden; if ((PlayerSelect == 1 && check == 2) || (PlayerSelect == 2 && check == 3) || (PlayerSelect == 3 && check == 1)) { Estatus = 1; Swing.Play(); status = 2; } else if ((PlayerSelect == 1 && check == 3) || (PlayerSelect == 2 && check == 1) || (PlayerSelect == 3 && check == 2)) { Estatus = 1; Shoot.Play(); status = 3; } else { ShowIcon(); } }