public static IntPtr CreateD3D11Swapchain(SwapchainConfig config) { var res = QueueCreateD3D11Swapchain(config); GL.IssuePluginEvent(GetRenderEventFunc(), VARJO_RENDER_EVT_PROCESS_SWAPCHAINS); return(res); }
[DllImport("VarjoUnity")] private static extern IntPtr QueueCreateD3D11Swapchain(SwapchainConfig config);