protected override void OnUpdate() { foreach (var sys in Systems) { SuperSystem.UpdateManagedSystem(sys); } }
protected override void OnUpdate() { LatiosWorld lw = World as LatiosWorld; if (!lw.paused) { foreach (var sys in Systems) { SuperSystem.UpdateManagedSystem(sys); } } }
protected override void OnUpdate() { LatiosWorld lw = World as LatiosWorld; lw.FrameStart(); foreach (var sys in Systems) { if (lw.paused) { break; } SuperSystem.UpdateManagedSystem(sys); } }