public Socket_Client(IPEndPoint iPEnd, Sunny.UI.UIRichTextBox richTextBox, Sunny.UI.UIComboBox combo) { this.IPEnd = iPEnd; this.RichText = richTextBox; this.ComboBox = combo; ComboBox.Items.Clear();//清空下拉 }
private string showCarCombo(object obj) { Sunny.UI.UIComboBox cb = obj as Sunny.UI.UIComboBox; string item = cb.SelectedItem.ToString(); return(item); }
public Socket_UDP(IPEndPoint iPEnd, Sunny.UI.UIRichTextBox richTextBox, Sunny.UI.UIComboBox combo, Sunny.UI.UITextBox uITextBox) { this.IPEnd = iPEnd; this.RichText = richTextBox; this.ComboBox = combo; ComboBox.Items.Clear();//清空下拉 this.uITextBox = uITextBox; }
private string showCarCombo(object obj) { Sunny.UI.UIComboBox cb = obj as Sunny.UI.UIComboBox; Console.WriteLine("index : " + cb.SelectedIndex); string item = cb.SelectedItem.ToString(); return(item); }
private string showCarCombo(object obj) //object 타입의 sender를 받음 { Sunny.UI.UIComboBox cb = obj as Sunny.UI.UIComboBox; // 들어온 정보가 Sunny UI의 콤보 박스로 부터 받아온지 알려주는 것[다형성] Console.WriteLine("index: " + cb.SelectedIndex); String item = cb.SelectedItem.ToString(); //콤보 박스에서 선택한 아이템을 받음 if (cb.SelectedIndex > -1) { Console.WriteLine("선택: " + item); } return(item); }