コード例 #1
0
ファイル: SuiteTest.cs プロジェクト: scchess/Ceres
        /// <summary>
        /// Experimental sample code of runnings suites via the API.
        /// </summary>
        public static void RunSuiteTest()
        {
            const int PARALLELISM = 1;

            string deviceSuffix = PARALLELISM > 1 ? ":POOLED" : "";

            NNEvaluatorDef evalDef1 = NNEvaluatorDefFactory.FromSpecification("LC0:j92-280", $"GPU:1{deviceSuffix}");
            NNEvaluatorDef evalDef2 = NNEvaluatorDefFactory.FromSpecification("LC0:66733", $"GPU:1{deviceSuffix}");

            SearchLimit limit = SearchLimit.NodesPerMove(10_000);

            string[] extraUCI = new string[] { "setoption name Contempt value 5000" };

            GameEngineDef     ged1 = new GameEngineDefCeres("Ceres1", evalDef1);
            GameEngineDef     ged2 = new GameEngineDefCeres("Ceres1", evalDef2);
            GameEngineUCISpec geSF = new GameEngineUCISpec("SF12", @"\\synology\dev\chess\engines\stockfish_20090216_x64_avx2.exe",
                                                           32, 2048, CeresUserSettingsManager.Settings.DirTablebases,
                                                           uciSetOptionCommands: extraUCI);

            EnginePlayerDef ceresEngineDef1 = new EnginePlayerDef(ged1, limit);
            EnginePlayerDef ceresEngineDef2 = new EnginePlayerDef(ged2, limit);

            GameEngineDefUCI sf12EngineDef = new GameEngineDefUCI("SF12", geSF);
            EnginePlayerDef  sfEngine      = new EnginePlayerDef(sf12EngineDef, limit * 875);

            SuiteTestDef def = new SuiteTestDef("Test1", @"\\synology\dev\chess\data\epd\ERET_VESELY203.epd",
                                                ceresEngineDef1, ceresEngineDef2, sfEngine);

            def.MaxNumPositions = 1500;

            SuiteTestRunner ser = new SuiteTestRunner(def);

            ser.Run(PARALLELISM, true);
        }
コード例 #2
0
        /// <summary>
        /// Test code. Currently configured for 703810 using 2A100 versus LC0.
        /// </summary>
        public static void Test()
        {
            string ETHERAL_EXE = @"\\synology\dev\chess\engines\Ethereal12.75-x64-popcnt-avx2.exe";
            string SF11_EXE    = @"\\synology\dev\chess\engines\stockfish_11_x64_bmi2.exe";
            string SF12_EXE    = @"\\synology\dev\chess\engines\stockfish_20090216_x64_avx2.exe";

            GameEngineUCISpec specEthereal = new GameEngineUCISpec("Ethereal12", ETHERAL_EXE);
            GameEngineUCISpec specSF       = new GameEngineUCISpec("SF12", SF12_EXE);
            GameEngineUCISpec specLC0      = new GameEngineUCISpec("LC0", "lc0.exe");
            // 66511
            //NNEvaluatorDef def1 = NNEvaluatorDefFactory.SingleNet("j92-280", NNEvaluatorType.LC0Dll,1);

//      NNEvaluatorDef def0 = NNEvaluatorDefFactory.FromSpecification("LC0:j92-280", "GPU:1:POOLED");// POOLED");//:POOLED");
//      NNEvaluatorDef def1 = NNEvaluatorDefFactory.FromSpecification("LC0:66666", "GPU:1:POOLED");// POOLED");//:POOLED");
            NNEvaluatorDef evalDef1 = NNEvaluatorDefFactory.FromSpecification("LC0:703810", "GPU:0,1"); // POOLED");//:POOLED");
            NNEvaluatorDef evalDef2 = NNEvaluatorDefFactory.FromSpecification("LC0:703810", "GPU:0,1"); // POOLED");//:POOLED");

            // sv5300 j104.0-10000
            //      def1.MakePersistent();
            //def1.PersistentID = "PERSIST";

            //      NNEvaluatorDef def2 = NNEvaluatorDefFactory.FromSpecification("LC0:66581", "GPU:3");//:POOLED");


            //      SearchLimit slLC0 = SearchLimit.NodesPerMove(10_000);
            //      SearchLimit slEthereal = slLC0 * 875;
            //      SearchLimit slSF = slLC0 * 875;

            //specEthereal = specSF;

            string[] extraUCI = null;// new string[] {"setoption name Contempt value 5000" };

            const int NUM_THREADS  = 32;
            const int HASH_SIZE_MB = 2048;
            string    TB_PATH      = CeresUserSettingsManager.Settings.DirTablebases;

            SearchLimit limit = SearchLimit.NodesPerMove(1_000);

            //limit = SearchLimit.SecondsForAllMoves(60);
            //limit = SearchLimit.SecondsForAllMoves(60, 1f);
            limit = SearchLimit.SecondsForAllMoves(120, 0.5f);


            GameEngineDefCeres engineDefCeres1 = new GameEngineDefCeres("Ceres1", evalDef1, new ParamsSearch(), null, new ParamsSelect(), null);
            GameEngineDefCeres engineDefCeres2 = new GameEngineDefCeres("Ceres2", evalDef2, new ParamsSearch(), null, new ParamsSelect(), null);

            bool forceDisableSmartPruning = limit.IsNodesLimit;

            if (forceDisableSmartPruning)
            {
                engineDefCeres1.SearchParams.FutilityPruningStopSearchEnabled = false;
                engineDefCeres2.SearchParams.FutilityPruningStopSearchEnabled = false;
            }
            GameEngineDef engineDefEthereal    = new GameEngineDefUCI("Etheral", new GameEngineUCISpec("Etheral", ETHERAL_EXE, NUM_THREADS, HASH_SIZE_MB, TB_PATH, uciSetOptionCommands: extraUCI));
            GameEngineDef engineDefStockfish11 = new GameEngineDefUCI("SF11", new GameEngineUCISpec("SF11", SF11_EXE, NUM_THREADS, HASH_SIZE_MB, TB_PATH, uciSetOptionCommands: extraUCI));
            GameEngineDef engineDefStockfish12 = new GameEngineDefUCI("SF12", new GameEngineUCISpec("SF12", SF12_EXE, NUM_THREADS, HASH_SIZE_MB, TB_PATH, uciSetOptionCommands: extraUCI));

            //GameEngineDef engineDefCeresUCI = new GameEngineDefUCI("CeresUCI", new GameEngineUCISpec("CeresUCI", @"c:\dev\ceres\artifacts\release\net5.0\ceres.exe"));
            GameEngineDef engineDefCeresUCI = new GameEngineDefCeresUCI("CeresUCI", evalDef1, overrideEXE: @"c:\dev\ceres\artifacts\release\net5.0\ceres.exe");


            GameEngineDefLC0 engineDefLC1 = new GameEngineDefLC0("LC0_0", evalDef1, forceDisableSmartPruning, null, null);
            GameEngineDefLC0 engineDefLC2 = new GameEngineDefLC0("LC0_1", evalDef2, forceDisableSmartPruning, null, null);


            EnginePlayerDef playerCeres1UCI = new EnginePlayerDef(engineDefCeresUCI, limit);
            EnginePlayerDef playerCeres2UCI = new EnginePlayerDef(engineDefCeresUCI, limit);

            EnginePlayerDef playerCeres1      = new EnginePlayerDef(engineDefCeres1, limit);
            EnginePlayerDef playerCeres2      = new EnginePlayerDef(engineDefCeres2, limit);
            EnginePlayerDef playerEthereal    = new EnginePlayerDef(engineDefEthereal, limit);
            EnginePlayerDef playerStockfish11 = new EnginePlayerDef(engineDefStockfish11, limit);
            EnginePlayerDef playerStockfish12 = new EnginePlayerDef(engineDefStockfish12, limit);
            EnginePlayerDef playerLC0         = new EnginePlayerDef(engineDefLC1, limit);
            EnginePlayerDef playerLC1         = new EnginePlayerDef(engineDefLC2, limit);

            //      def.SearchLimitEngine1 = def.SearchLimitEngine2 = SearchLimit.SecondsForAllMoves(15, 0.25f);
            //      def.SearchLimitEngine2 = def.SearchLimitEngine2 = SearchLimit.SecondsForAllMoves(15, 0.25f);


//(playerCeres1.EngineDef as GameEngineDefCeres).SearchParams.DrawByRepetitionLookbackPlies = 40;

            if (false)
            {
                // ===============================================================================
                SuiteTestDef suiteDef = new SuiteTestDef("Suite", @"\\synology\dev\chess\data\epd\endgame2.epd", playerCeres1, playerCeres2, null);
//        suiteDef.MaxNumPositions = 100;
                SuiteTestRunner suiteRunner = new SuiteTestRunner(suiteDef);
                suiteRunner.Run(1, true, false);
                return;
                // ===============================================================================
            }

            //      engineDefCeres2.SearchParams.TwofoldDrawEnabled = false;
            //engineDefCeres1.SearchParams.TreeReuseEnabled = false;
            //engineDefCeres2.SearchParams.TreeReuseEnabled = false;
//engineDefCeres1.SearchParams.FutilityPruningStopSearchEnabled= false;
//engineDefCeres2.SearchParams.FutilityPruningStopSearchEnabled= false;
//engineDefLC0.SearchParamsEmulate.FutilityPruningStopSearchEnabled= false;

            //TournamentDef def = new TournamentDef("TOURN", playerCeres1, playerLC0);
            TournamentDef def = new TournamentDef("TOURN", playerCeres1, playerLC0);

            def.NumGamePairs = 50;
//      def.ShowGameMoves = false;

//      def.OpeningsFileName = @"HERT_2017\Hert500.pgn";

//      def.StartingFEN = "1q6/2n4k/1r1p1pp1/RP1P2p1/2Q1P1P1/2N4P/3K4/8 b - - 8 71";
//      def.OpeningsFileName = @"\\synology\dev\chess\data\openings\Drawkiller_500pos_reordered.pgn";//
            def.OpeningsFileName = "TCEC19_NoomenSelect.pgn";
//      def.OpeningsFileName = "TCEC1819.pgn";

            //      def.AdjudicationThresholdCentipawns = 500;
            //      def.AdjudicationThresholdNumMoves = 3;

            const int         CONCURRENCY = 1;// 15;
            TournamentManager runner      = new TournamentManager(def, CONCURRENCY);

            TournamentResultStats results;

//UCIEngineProcess.VERBOSE = true;

            TimingStats stats = new TimingStats();

            using (new TimingBlock(stats, TimingBlock.LoggingType.None))
            {
                results = runner.RunTournament();
            }

            Console.WriteLine();
            Console.WriteLine($"Tournament completed in {stats.ElapsedTimeSecs,8:F2} seconds.");
            Console.WriteLine(results.GameOutcomesString);
        }