private XmlNode CreateEmptySolutionPuzzleNode() { inputPuzzle = new SudokuPuzzle(PUZZLE_SIZE); ISudokuPuzzleXmlExporter exporter = new SudokuPuzzleExporter(); XmlNode puzzleNode = exporter.Export(inputPuzzle); XmlElement inputPuzzleNode = puzzleNode.OwnerDocument.CreateElement("SolutionPuzzle"); inputPuzzleNode.AppendChild(puzzleNode); return inputPuzzleNode; }
public void TestMain() { int start = Environment.TickCount; Assert.IsTrue(puzzle.Solve(strategy), "Did not solve the puzzle."); int end = Environment.TickCount; Console.WriteLine(String.Format("Time elapsed: {0} milliseconds", end - start)); ISudokuPuzzleStringExporter exporter = new SudokuPuzzleExporter(); Console.WriteLine(exporter.Export(puzzle)); }
private XmlNode CreateParsedInputPuzzleNode() { inputPuzzle = ParseInputPuzzleFromForm(); ISudokuPuzzleXmlExporter exporter = new SudokuPuzzleExporter(); XmlNode puzzleNode = exporter.Export(inputPuzzle); XmlElement inputPuzzleNode = puzzleNode.OwnerDocument.CreateElement("InputPuzzle"); inputPuzzleNode.AppendChild(puzzleNode); return inputPuzzleNode; }
private XmlNode CreateInputPuzzleNode() { ISudokuPuzzleStringImporter si = new SudokuPuzzleImporter(); inputPuzzle = si.Import("0,0,0,0,5,1,2,0,0\n2,0,1,0,9,0,0,8,5\n0,9,4,0,0,2,0,0,7\n6,0,0,0,2,0,7,3,0\n9,0,0,0,8,0,0,0,1\n0,3,8,0,7,0,0,0,6\n7,0,0,2,0,0,8,5,0\n3,8,0,0,4,0,1,0,9\n0,0,6,9,3,0,0,0,0"); //ISudokuPuzzle inputPuzzle = new SudokuPuzzle(PUZZLE_SIZE); ISudokuPuzzleXmlExporter exporter = new SudokuPuzzleExporter(); XmlNode puzzleNode = exporter.Export(inputPuzzle); XmlElement inputPuzzleNode = puzzleNode.OwnerDocument.CreateElement("InputPuzzle"); inputPuzzleNode.AppendChild(puzzleNode); return inputPuzzleNode; }
private XmlNode CreateSolutionPuzzleNode() { inputPuzzle = ParseInputPuzzleFromForm(); //ISudokuStrategy strat = new SimpleBruteForceSudokuStrategy(); //ISudokuStrategy strat = new BruteForceSudokuStrategy(); ISudokuStrategy strat = new CycleFirstBruteForceSudokuStrategy(); int start = Environment.TickCount; bool solved = inputPuzzle.Solve(strat); int end = Environment.TickCount; int tts = end - start; ISudokuPuzzleXmlExporter exporter = new SudokuPuzzleExporter(); XmlNode puzzleNode = exporter.Export(inputPuzzle); XmlElement inputPuzzleNode = puzzleNode.OwnerDocument.CreateElement("SolutionPuzzle"); XmlAttribute attSolved = puzzleNode.OwnerDocument.CreateAttribute("IsSolved"); XmlAttribute attTts = puzzleNode.OwnerDocument.CreateAttribute("TimeToSolve"); attSolved.Value = solved.ToString(); attTts.Value = tts.ToString(); inputPuzzleNode.AppendChild(puzzleNode); inputPuzzleNode.Attributes.Append(attSolved); inputPuzzleNode.Attributes.Append(attTts); return inputPuzzleNode; }