public void OnBtActionBarClick(object sender, RoutedEventArgs e) { #if DEBUG logger.Debug($"SuccessStory [Ignored] - OnBtActionBarClick()"); #endif PluginDatabase.IsViewOpen = true; dynamic ViewExtension = null; if (PluginDatabase.PluginSettings.EnableOneGameView) { ViewExtension = new SuccessStoryOneGameView(SuccessStoryDatabase.GameSelected); } else { if (PluginDatabase.PluginSettings.EnableRetroAchievementsView && PlayniteTools.IsGameEmulated(_PlayniteApi, SuccessStoryDatabase.GameSelected)) { ViewExtension = new SuccessView(_Plugin, _PlayniteApi, _Plugin.GetPluginUserDataPath(), true, SuccessStoryDatabase.GameSelected); } else { ViewExtension = new SuccessView(_Plugin, _PlayniteApi, _Plugin.GetPluginUserDataPath(), false, SuccessStoryDatabase.GameSelected); } } Window windowExtension = PlayniteUiHelper.CreateExtensionWindow(_PlayniteApi, resources.GetString("LOCSuccessStory"), ViewExtension); windowExtension.ShowDialog(); PluginDatabase.IsViewOpen = false; }
// To add new game menu items override GetGameMenuItems public override List <GameMenuItem> GetGameMenuItems(GetGameMenuItemsArgs args) { Game GameMenu = args.Games.First(); string SourceName = PlayniteTools.GetSourceName(PlayniteApi, GameMenu); bool IsAddOrShowManual = SuccessStoryDatabase.IsAddOrShowManual(GameMenu, SourceName); GameAchievements gameAchievements = PluginDatabase.Get(GameMenu, true); List <GameMenuItem> gameMenuItems = new List <GameMenuItem>(); if (!settings.EnableOneGameView || (settings.EnableOneGameView && gameAchievements.HasData)) { // Show list achievements for the selected game gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCSuccessStoryViewGame"), Action = (gameMenuItem) => { dynamic ViewExtension = null; PluginDatabase.IsViewOpen = true; if (PluginDatabase.PluginSettings.EnableOneGameView) { ViewExtension = new SuccessStoryOneGameView(GameMenu); } else { ViewExtension = new SuccessView(this, PlayniteApi, this.GetPluginUserDataPath(), false, GameMenu); } Window windowExtension = PlayniteUiHelper.CreateExtensionWindow(PlayniteApi, resources.GetString("LOCSuccessStory"), ViewExtension); windowExtension.ShowDialog(); PluginDatabase.IsViewOpen = false; } }); } if (!IsAddOrShowManual) { gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCCommonRefreshGameData"), Action = (gameMenuItem) => { if (settings.EnableIntegrationInCustomTheme || settings.EnableIntegrationInDescription) { PlayniteUiHelper.ResetToggle(); } var TaskIntegrationUI = Task.Run(() => { PluginDatabase.Remove(GameMenu); var dispatcherOp = successStoryUI.AddElements(); dispatcherOp.Completed += (s, e) => { successStoryUI.RefreshElements(GameMenu); }; }); } }); } if (settings.EnableManual && IsAddOrShowManual) { if (!gameAchievements.HasData) { gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCAddTitle"), Action = (mainMenuItem) => { var TaskIntegrationUI = Task.Run(() => { PluginDatabase.Remove(GameMenu); PluginDatabase.GetManual(GameMenu); var dispatcherOp = successStoryUI.AddElements(); dispatcherOp.Completed += (s, e) => { successStoryUI.RefreshElements(GameMenu); }; }); } }); } else { gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCEditGame"), Action = (mainMenuItem) => { var ViewExtension = new SuccessStoryEditManual(GameMenu); Window windowExtension = PlayniteUiHelper.CreateExtensionWindow(PlayniteApi, resources.GetString("LOCSuccessStory"), ViewExtension); windowExtension.ShowDialog(); } }); gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCRemoveTitle"), Action = (gameMenuItem) => { if (settings.EnableIntegrationInCustomTheme || settings.EnableIntegrationInDescription) { PlayniteUiHelper.ResetToggle(); } var TaskIntegrationUI = Task.Run(() => { PluginDatabase.Remove(GameMenu); var dispatcherOp = successStoryUI.AddElements(); dispatcherOp.Completed += (s, e) => { successStoryUI.RefreshElements(GameMenu); }; }); } }); } } #if DEBUG gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = "Test", Action = (mainMenuItem) => { } }); #endif return(gameMenuItems); }
// To add new game menu items override GetGameMenuItems public override List <GameMenuItem> GetGameMenuItems(GetGameMenuItemsArgs args) { var GameMenu = args.Games.First(); List <GameMenuItem> gameMenuItems = new List <GameMenuItem>(); if (!PluginDatabase.PluginSettings.EnableOneGameView || (PluginDatabase.PluginSettings.EnableOneGameView && PluginDatabase.Get(GameMenu, true).HasData)) { // Show list achievements for the selected game gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCSuccessStoryViewGame"), Action = (gameMenuItem) => { dynamic ViewExtension = null; PluginDatabase.IsViewOpen = true; if (PluginDatabase.PluginSettings.EnableOneGameView) { ViewExtension = new SuccessStoryOneGameView(GameMenu); } else { ViewExtension = new SuccessView(this, PlayniteApi, this.GetPluginUserDataPath(), false, GameMenu); } Window windowExtension = PlayniteUiHelper.CreateExtensionWindow(PlayniteApi, resources.GetString("LOCSuccessStory"), ViewExtension); windowExtension.ShowDialog(); PluginDatabase.IsViewOpen = false; } }); } gameMenuItems.Add(new GameMenuItem { // Delete & download localizations data for the selected game MenuSection = resources.GetString("LOCSuccessStory"), Description = resources.GetString("LOCCommonRefreshGameData"), Action = (gameMenuItem) => { if (settings.EnableIntegrationInCustomTheme || settings.EnableIntegrationInDescription) { PlayniteUiHelper.ResetToggle(); } var TaskIntegrationUI = Task.Run(() => { PluginDatabase.Remove(GameMenu); var dispatcherOp = successStoryUI.AddElements(); dispatcherOp.Completed += (s, e) => { successStoryUI.RefreshElements(GameMenu); }; }); } }); #if DEBUG gameMenuItems.Add(new GameMenuItem { MenuSection = resources.GetString("LOCSuccessStory"), Description = "Test", Action = (mainMenuItem) => { } }); #endif return(gameMenuItems); }