void Start() { Gravity1 = GameObject.Find("Main Camera"); gravity = Gravity1.GetComponent <Gravity>(); Subjectivity1 = GameObject.Find("SubjectivityCamera"); subjectivity = Subjectivity1.GetComponent <Subjectivity> (); }
// Use this for initialization void Start() { Maincamera = GameObject.Find("Main Camera"); maincamera = Maincamera.GetComponent <CameraMove> (); Subjectivitycamera = GameObject.Find("SubjectivityCamera"); subjectivitycamera = Subjectivitycamera.GetComponent <Subjectivity> (); }