public Facade() { _ssOne = new SubSystemOne(); _ssTwo = new SubSystemTwo(); _ssThree = new SubSystemThree(); _ssFour = new SubSystemFour(); }
public Facade() { _one = new SubSystemOne(); _two = new SubSystemTwo(); _three = new SubSystemThree(); _four = new SubSystemFour(); }
// Constructors public Facade() { one = new SubSystemOne(); two = new SubSystemTwo(); three = new SubSystemThree(); four = new SubSystemFour(); }
public Facade() { this._one = new SubSystemOne(); this._two = new SubSystemTwo(); this._three = new SubSystemThree(); this._four = new SubSystemFour(); }
public Facade() { systemOne = new SubSystemOne(); systemTwo = new SubSystemTwo(); systemThree = new SubSystemThree(); systemFour = new SubSystemFour(); }
public Facade() { _subSystemOne = new SubSystemOne(); _subSystemTwo = new SubSystemTwo(); _subSystemThree = new SubSystemThree(); }